I started playing, and I couldn't stop.
Recent community posts
Hey guys, I've been working on a 3 song debut ep for my musician persona (akabaka) for a while.. There's still a long way to go, but I thought this could be a neat place to post my progress and sound experiments. I don't want to reveal too much, since I feel like there's a kind of pleasant surprise in hearing a new and fresh ep, but.. yeah idunno.
The music is a strange kind of ost for a graphic novel project, but I'll give more info on that later.
Here are a couple sound experiments I've done (I apologize for the difference in
levels loudness, I usually don't fix that until much later in the process):
I'm currently trying to make a more action-heist-raiding kind of song. If anyone has any good songs that could fit that vibe (regardless of genre) please let me know!
Not at all! Hmm.. It's possible I wasn't clear enough in the jam rules, but this jam is supposed to continue on until September 9th.
A new submission portal will open and we can compare these entries with their more finished forms!
Edit: I've now changed the jam format to be a little more refined. Check out the jam page to see!
Hey, this game sounds really cool, but you've put up a jar file here!
That makes it really hard to play.
Maybe you could package it up with http://www.ej-technologies.com/products/install4j/overview.html ?
(Disclaimer: I haven't actually used it before, but that's what a quick google search popped up)
It does sound very interesting though, and I'd like to give it a shot!
Hey this is really coool! I like that you can only shoot the bear when it's awake, it makes it just a little bit more spooky. OOOoooOoo~
You should keep working on it. It's cool! Maybe it could work well with more puzzly bits. Since you can't jump back up once you fall down a ladder, maybe you can do something with that, where you have to make sure to go down the right ladders, idunno. Just an idea!
I'm trying out a new camera angle. Idunno, maybe I will switch back,
but making the change has let me discover new and cool things about unity!
I'll definitely need to add some shadows under the characters if I keep this.
I'm not sure on a name yet.
But I failed at making the deadline for LDJam.
So, now I'm joining this! I'm gonna' make something cool I hope!
Actually, in the effort to make something complete, it will be 102% a moosh inspired trashgame!
I remember playing this jurrasic park survival map in WC3. It was a ton of fun.
This game will be kind of like that, maybe.
I'm still trying to figure out how to add the theme in.
wooooowwieeeeee looook attt thattt gameplayyyy
Don't get me wrong, finishing is a valuable skill in itself, but personally if a bunch of half finished projects is enough to deter me from working in a medium altogeher, then maybe I don't even like the process of making games. and idk what's the point in that case?
You might not be a mega indie hit in 5 years, or ever. But I think just liking to make games is more important than the time it takes to eventually make something you're happy with.
Happy holidays y'all. :D
honestly, it doesn't even matter if its too ambitious. Everyone tries to warns newbies because they go through this process and they just want you to avoid their mistakes. But honestly, a dozen over ambitious failed projects is the practice it takes to make gam.
you can do it in either. Rpgmaker will be more tedious for the danmaku bits and gamemaker will be more tedious for the rpg bits. This might be quite an undertaking in either. I suggest you keep some tutorials handy.