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Hsaka

33
Posts
8
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A member registered May 01, 2015 · View creator page →

Creator of

Recent community posts

Thanks man. Triangle Strategy was a big inspiration for this one. I will say that the mobile version should be easier to finish. Will add A/D as well.

1D comments · Replied to shen01 in 1D comments

Hi, thanks for playing. You can click to skip directly to the full text being displayed.

Hey thanks for playing. You're almost at the end, there are just a few levels after that. I intentionally made it hard coming down to the end because of how short the story is. However, the difficulty goes down when you fail too many times to compensate.

Excellent and addictive game! 👌 

Very fun game that nailed the theme!

Hi, thanks for playing. An orange zone turns gray when no enemies are in the zone and you press either the left or right arrow keys. It prevents you from being able to button mash your way to victory. 

Very interesting and unique concept!

Liked:

  • I liked the idea, feels very promising
  • The graphics are nice and simple

Not so much:

  • Needed some relaxing music
  • Hurts my brain. I ended up randomly clicking faces until eventually getting a solution

Good game! Very responsive and punchy to play.

Liked:

  • Feels good to play with simple controls
  • I like the way the art fills in over time
  • Nice sounds

Not so much:

  • At a certain point, hearts stopped showing up or they were behind the trees. Not sure if this was intentional but it felt unfair

Very minimalist! You definitely got the theme down.

Liked:

  • The idea has promise
  • The graphics are simple but effective

Not so much:

  • Needed some sound!
  • The score didn't show up for me

Frustrating but fun! 

Liked:

  • Nice clone. I liked that you didn't make the controls flappy.
  • Challenging to get the controls down, but it never felt unfair when I lost.

Nice game! The frame is too big for me on a desktop browser, but works fine on mobile.

Liked:

  • The idea is simple but pretty unique
  • The pixel art is nice and charming

Not so much:

  • Needed some sound!
  • Wasn't entirely sure what constitutes a failure. Sometimes I used toppings that didn't exist on the pizza but I didn't fail. Other times, I used the toppings that were shown on the pizza but still failed. If a mushroom shows up 3 times on the pizza, am I supposed to press mushroom 3 times or just once? Maybe some additional instructions.
  • Couldn't play on desktop, too big.

Interesting concept. I didn't quite understand what was going on at first but then the bell broke and it reminded me of one of those Mario Party minigames lol

Very graphically and technically impressive work! Really gave me those old-school JRPG vibes. Runs really smooth as well; kinda makes me want to look into Godot lol.

Very interesting concept; I had a lot of fun just skating around in this one. The physics for the rocks seem a little wonky at times especially when moving backwards but I adapted quickly.

Some of the levels were pretty challenging; I appreciated the time you spent crafting them. I wish the balls bounced a little more to give the chance of making some crazy shots possible.

Very good game! I like that you tied the bells to your jumps; it makes for some nice little puzzle elements. Looks great too!

Had a good time playing through the levels in this one. Definitely brought back the old SkiFree vibes. Really appreciated the time you spent creating multiple levels for it as well.

Yup due to safari's browser API quirks, accessing the gyroscope/accelerometer may not be possible on iOS

Great mechanic and presentation. I like the way you taught the mechanics without a single line of text! Need more levels!

Spent a good amount of time just wandering around and exploring. I really like the atmosphere you created here and was intrigued to know more about what was going on!

Loved the mechanic! The puzzles felt well thought out. Wanted more!

Very cool visuals! The platforming challenges were well done. Felt like it was over too quickly

Really liked the atmosphere you created. Genuinely felt some tension!

Very challenging and interesting puzzle mechanics. Couldn't get very far but I enjoyed what I played

Good job with injecting a narrative into the game. Had some problems with some jumping but I like the premise

Spent a good chunk of time on this game. Felt very satisfying to make some tricky rebounds. Needs some visual indication of castle damage

Very polished game! Really like the mechanics

Had lots of fun with this one! Some obstacles felt undodgeable but I probably don't have the skills yet

Thanks for giving it a try!

Thanks man