Don't know why but pi4 libretro puae batocera has trouble running this. it runs it too slow on the same settings I run it on pi5. It could be an update issue it could be something else. When puae is updated in batocera 44 it may fix the issue.
howerton
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What I described above seems to only be with DragonRise joysticks.
I have another machine that I tested the game on and it runs with only some sound and the joysticks on the machine have a xbox 360 joystick encoder. The controls behave fine. I believe the second machine I tested it is mono, so maybe the few sounds that did not come out need stereo?
Got the batocera controls working. Select Amiga Keyboard in the controls option. Map the arrow keys to the joystick directions. Map south to Keyboard A, East to Keyboard W and R bumper to Keyboard D. Also Start to Keyboard 1 and Select to 5, for the credit and start button. DO NOT DO THIS IN THE BATOCERA FRONTEND! Do it in the puae control settings in the game in the retroarch in game menu. Remember to save your keymaps for this game and this game only! This works on a properly mapped 6 button joystick better than a controller. Finally have fun. A side note you will not be able to use cheats (you have infinite credits so don't worry). And you may have some trouble selecting the file (just move the cursor down a little and then up a little till the doubledragon file is highlighted).
Ok played this without infinite lives and game played through fine no errors. This is just a theory; I played outrun amiga edition before the first play and the game froze. I have a variety of amiga hardware and every time I play outrun amiga edition before a game the next game seems to freeze any amiga I own.
So, it might not be the infinite lives function after all.
I just tested the game out on another windows computer with retroarch. The game does not like other controllers than X360 controllers. I think controllers without a second thumbstick error out the controls. I know AGS fixes this issue somehow. When 3.1 comes out hopefully it will include this game and fix this issue.
I tried this on my tabletop arcade with latest batocera and while all of the other games function fine, this does not work controls wise at all. On retroarch on a computer it runs fine. It may be my dragonrise joysticks. They emulate mouse for whdload then joystick. Final fight enhanced boots the same way with me having to click on the file in the window and runs fine on the tabletop. This does not at all. I switch to cd32 controller, and I can't control my character. This is only emulation with puae. The game works fine on puae retroarch on my computer and a real amiga 1200.
Was able to complete game. On level 3 there was one spot of discoloration on a tree right after the bridge and on level 4 there was a spot on the beginning of the level and near the final arena. All in all, I had a good time and would except the game as the final release in this condition. Played on emulator with same settings above. Did not play on my amiga 1200.
Also, of note this does not run on a500 mini.
Every time I get to the area near green abobo I pick up the first rock, throw it towards the right the game crashes on me. I don't have a good camera to capture the coredump error code.
Played this on emulator with the settings z3 fast ram "256" and processor at "68040"
I also played it on my pistorm amiga. Through the shared folder on AGS. The amiga I own is a 1200 AGA and RTG unit hence the pistorm. Played this AGA.
Happened with both setups.