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The game froze on the area after the bridge with infinite lives on and linda froze in place on the conveyer area. Amiga 1200 pistorm. Also figured out the batocera thing the controls are messed up on batoceras end. Sorry for being an ass about things.

Ok played this without infinite lives and game played through fine no errors. This is just a theory; I played outrun amiga edition before the first play and the game froze. I have a variety of amiga hardware and every time I play outrun amiga edition before a game the next game seems to freeze any amiga I own.

So, it might not be the infinite lives function after all.

that's wierd all right! Maybe some component is heating up. I didn't have issues with Outrun on my 060. For me the freezing factor is leaving the CF card in the pcmcia drives. Freezes whdload games randomly.

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Got the batocera controls working. Select Amiga Keyboard in the controls option. Map the arrow keys to the joystick directions.  Map south to Keyboard A, East to Keyboard W and R bumper to Keyboard D. Also Start to Keyboard 1 and Select to 5, for the credit and start button.  DO NOT DO THIS IN THE BATOCERA FRONTEND! Do it in the puae control settings in the game in the retroarch in game menu. Remember to save your keymaps for this game and this game only! This works on a properly mapped 6 button joystick better than a controller. Finally have fun. A side note you will not be able to use cheats (you have infinite credits so don't worry). And you may have some trouble selecting the file (just move the cursor down a little and then up a little till the doubledragon file is highlighted).

What I described above seems to only be with DragonRise joysticks.


I have another machine that I tested the game on and it runs with only some sound and the joysticks on the machine have a xbox 360 joystick encoder. The controls behave fine. I believe the second machine I tested it is mono, so maybe the few sounds that did not come out need stereo?

well, the game uses sfx only on one or 2 channels, and there are priorities so everything can more or less be ok on 4 channels. So sometimes there are compromises.

Does this mean the game is stereo?

stereo in a bad way. Amiga has 4 mono channels, and most games don't use stereo effects, it would waste too many channels.