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HILUKS

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A member registered Feb 01, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing and for the feedback! I'm really happy you played and enjoyed the game! About the emojis, I tried to create something that didn’t need translation and could be understood across different languages. Glad you managed to get the cake ending! I didn’t have time to add a different ending, but the goal was for the character to die in the end , but just with a bit more interaction. Maybe after the jam I’ll be able to update the game and make it more complete. And once again, thank you for playing!

I loved the game! I really liked the graphics, music, and overall style! I think the movement physics in the water can bug out a bit in some parts, and I found a trick where if you hold the "D" key and the right arrow key at the same time, the player moves without gravity. I loved how you made the menu, the overall game design, and the cutscenes/dialogues. I’d love to see the game developed further!

Thanks for playing and for the feedback! I really appreciate you testing it even if you're not a fan of the genre, and I’m glad you enjoyed it!

I loved the graphics and the overall gameplay feel, even though it was a short demo, it was really fun, and it's impressive what you managed to create in such a short time. I absolutely loved the overall atmosphere.

Thanks for playing and for the feedback! Glad you liked the animations. I hope you had fun even if it was not your genre .

Love the game, it reminds me games like Orcs & Elves. I maxed out strength all the way until day 9, then went into the dungeon, unlocked the skill, came back the next day and reached the end. I loved the art, I just didn’t like having to hit cats xD

Thanks for playing and for the feedback! I'm glad you liked the game, it makes me really happy to hear that, especially since it's not exactly your usual style. I hope you had fun!

I loved the concept and the mechanics, they fit perfectly with the jam's theme. I think you should definitely invest in the game/mechanics, though maybe you're already using them in the main project you mentioned. I got stuck at the lever part down below with the protection above, I walked straight into the golden water once, and every other time I ended up automatically dying because of that. But I really enjoyed the game and had a lot of fun!

Thanks for playing and for the feedback! I'm so happy you liked the effect of the heart leaving pieces around the map, it was the first thing I made that ties into the main concept of the game. I hope you had fun playing and managed to reach the end without any issues or bugs.

I loved the graphics, the creature, and the overall atmosphere of the game. I managed to keep the creature alive for 72 seconds, not sure if it’s possible to keep it alive much longer, since it starts falling faster over time. I found it to be a very polished and well-made game. Really liked it!

Is there a jump mechanic? I couldn’t find it. I’ll have to play again!

Thanks for playing and for the feedback! I really appreciate you testing and playing it. I hope you had fun and felt relaxed in the process. Vamo néssa!

Thanks for playing and for the feedback! I'm really glad you liked the game and kept playing to get the cake at the end, it makes me really happy to hear that. As for a bigger project, I already have two large ones in the works, and I’m seeing if I can find the time to invest in this one and turn it into something more solid.

Really fun game, but also pretty hard. I managed to reach 02:00 minutes, but the dogs are really fast and have a tricky collision, when they pile up they keep pushing each other, and with the attack cooldown, I found it hard to kill them. But I still had a lot of fun playing it!

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Thanks for playing and for the feedback! I tried to design the environment somewhat inspired by the first level of Mario Odyssey, I think that’s why it reminded you of it. I’m glad you enjoyed the game, and I hope you had a great time playing it.

A beautiful experience with a message that addresses the theme well, while focusing on what truly matters. I loved the graphics, and the soundtrack fits the mood perfectly. The gameplay is very simple, but it matches the game's purpose perfectly. Overall, a wonderful game — I enjoyed every second of it.

Thanks for playing and for the feedback! It was my first time trying to make music, so I’m really glad you liked it! But I still have a lot to learn about music in general. I hope you come back to play someday and manage to get the cake, or even just to have fun cutting grass and throwing boxes around.

The game represented the theme of the Jam really well. I loved defeating the enemies and the conversations with the 'Player'.

I loved that the sliding movement is quite different and fits well with the pots breaking. The downside is that I got stuck several times because of it, but I really enjoyed the different types of enemies, they gave a good contrast to the gameplay. Also, I loved the falling-into-the-hole animation. it’s pretty funny! And like others have said, the game is quite hard, the fire is really punishing, but I loved the game!

Thanks for playing and for the feedback! Glad you got the cake ending! Was it on your first try? I'm happy you liked the mechanics. I also spent a good amount of time playing around with them. And you even caught the reference, but in this case, the cake was real!

I loved the art and the game mechanics. I managed to get past level 2 with the tip you gave in the comment, but I got stuck in some parts (I think there was no tutorial to figure out how to shoot the blue ball and where to shoot it in the last boss). But I really enjoyed the final battles, the puzzles, and the mechanic of cutting the rope. Overall, great game.

Thanks for playing and for the feedback! I'm glad you managed to reach the ending, and it’s impressive you did it on your first try! Thanks for letting me know about the camera movement and the music; I’ve already fixed them along with the table bug, but I’m waiting for the voting to finish before uploading the game with these fixes.

Thanks for playing and for the feedback! The camera will be the first thing I fix, along with the table bug. But I’m glad you liked the design/art in general. I hope you had fun with the quests.

Great game! It has a pretty complete story, good music, and sound effects that match the game's vibe. And about the traps, luckily they were mostly at the beginning of the game; it would be really frustrating to die near the end and have to play everything again. But I really enjoyed playing!

Thanks for playing and for the feedback! I'm glad you liked the mechanics, and thanks for the feedback on the gameplay in general, it helped fix some things.

I scored 514 points! I didn’t know the crystals disappeared over time, so I was playing calmly until I saw them vanish.

I loved the sound effects and the game’s art, and the mechanic is really interesting and unique.

Thanks for playing and for the feedback! I’m glad you liked it, and about the vibe, thank you! I did my best to make it really charming and fun.

I loved the visuals and the music of the game. it's a great concept and has an atmosphere that reminds me of Zelda and other dungeon games for the Game Boy. I'd love to see a more complete demo.

Thanks for playing and for the feedback! I loved seeing the gameplay on the stream, and it even revealed the table bug. I don't know if you played until the end, but the cake is real!

It was confusing at first, but after a few runs, I was able to understand how it works. The goal seems different from what’s described, and happiness doesn’t seem to affect anything.
But overall, it’s a great game with a very unique idea and vision — it really reminded me of some board games about life

Thanks for playing & the feedback! I'm not an animator, just a gamedev who does a bit of everything. I'm more of an N64 guy; didn’t play much PS1, but yeah, same era vibes. First time I’ve ever tried making music, btw.

Sorry, I had some problems sending it, but now I got it.

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Panaceia was a game I made with a friend for the global game jam 2021, after we completed the prototype in 3 days my pc broke, and I was only able to recover the game now. 

The game has gamepad support and can be played directly in the browser. 

Please if you can play and give us any feedback, we would be very grateful. thanks for listening :] 

https://hiluks.itch.io/panaceia