Mostly because I have no experience with network features and multiplayer would be a huge undertaking.
Recent community posts
I do not have a way to test the game on mac and I have no idea what might be causing that. This hasn't been reported before. Perhaps you're missing a framework? Albeit every required one should come with the game files
Yeah, I'm basicially going through everything I've made and giving it a rework. Unfortunately there is still quite some things to do, but after I finish the R&D lab I will be able to focus on adding more content which I know you guys want!
Nope, every song is from incompetech and they aren't copyrighted!
Thanks! The game has come a really long way, and I've never actually thought it could look like this, but I'll make it much better
Then what did you expect? There was a warning that you won't make profit with your current price. You can take your CPU off the market, or change its price by clicking on its name on the rightside box.
Not sure what you mean, is there no option to develop new hardware/research? Or is there just nothing to research? If so then check point 6.: https://itch.io/t/210226/frequently-asked-questions
There is one devlog which contains a tiny bit of info about 0.2.7, but I'm not saying anything else just yet.
Unless the crash is reproducible, then that's no reason.
History not being displayed properly has been fixed in 0.2.7. But not containing all of your CPUs? Did that occur after loading a game?
Yeah that can't be a problem. No idea what could cause that. I got past 1997 on browser with autosave on.
And https://itch.io/t/210226/frequently-asked-questions point 2. (so basicially there's no ETA)
I always read comments to the end lol
The sale formula will recieve a major overhaul, which will make it depend on many more variables (inluding market and used technology), probably around June 2021.
I have lots of achievements planned out, and in 0.2.7 I've added 2 tiny easter-eggs related to names already.
TDP and heat etc. are something I want to add, I don't know how I'll integrate it to the existing gameplay just yet though