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Guille

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A member registered Sep 09, 2018 · View creator page →

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Just insanely good. The best of the best. La Creme de la creme.

Thank you so much! Hope you made it to the end, I will definitely check Eatvolve out.

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This was a great game! It's a spin on classic memory games, because now there's isn't a random algorithm swapping your cards or moving your cups, you are responsible for every (mis)management and remembering were everything is stored. I found a good strategy is to store things in "categories", like storing food in one corner, man-made things on the other, and so on.


I don't think there's anything I didn't like about the game, but i did miss some audio. Maybe it does have audio but my browser messed it up?


Anyways, great concept!

This one was pretty fun. One of my favorite colors is green so i might be biased but i think the tiles and background work really well together creating the old school Atari aesthetic. I think the waiting mechanic is pretty interesting too, sit on your ass too much and you will get surrounded. Fun game! But I wasn't skilled enough to get the ring :(

Good game! i really liked the sounds. Also loved the dash, feels powerful!

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Very atmospheric, never played many 3d godot games but this one for sure feels great, reminds me of INSIDE

Hi Derek, I need to tell you the game probably gets way harder after the third level. The squirrel/rabbit will jump higher the longer you hold jump, that's something to keep in mind!


As for the level ending, I was trying to make some kind of teleporting portal, sorry if it looks weird

This game was awesome, absolutely loved the hiding concept and it's a spin on stealth that i hadn't seen before. I also really like the visuals, super cute. My only complaint would be that some tiles are only lit a few pixels , almost non distinguishable, but i still got spotted there. Maybe I just need to git gud! One of the most polished games on this jam by far.

here is where i got spotted, but i definitely need to get better at the game!https://imgur.com/a/sMqrj4n

I haven't been spooked like this for a while by a 2d game. The decision to make the creepy music follow the ghost was brilliant!

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You don't know how amazing it is to watch people play your game! It was a very funny playthrough, and I'm aware some people have been experiencing trouble with the infect mechanic. The problem i have to fix is that the characters must not be overlapping but rather facing eachother, that means the last movement you make before infecting has to be in the direction of your target. Sorry if it felt unfair at times, thank you for playing!

Edit: Aaannnd it should be fixed! thanks for the feedback!

First of all, the menu feels super professional, the animation behind it, the style of the logo, everything looks like it has way more time put into it than what any of us did with the starting menu (mine doesn't even have one :P)

It took me a few times to realize I had to hold space to control my enemies, but I didn't have any problems after that, except maybe for having to wait until one of the orcs did his whole pathfinding routine again, but that's definitely my fault for not catching him on time. I was also able to go out of bounds once too while being the prisoner if you go up instead of down in the second room after escaping.

The game feels like it has a ton of character with the random funny orc dialogs, and the music is just superb, i love the artstyle too because everything fits together theme-wise and creates an atmosphere.

Great job!

hold space when one of the orcs approaches the blue spirit, i didn't get it at first either but it works well!

I gotta admit, sinister is the feeling i wanted to express with the game! Some frustration and repetition was indeed planned by me from the start, but it wasn't my intention to make bad controls the cause of it, I will improve those for sure. I hope you were able to overcome all the devilishly designed levels anyways to reach the Hollywood dramatic endind!

I was not expecting the ghost the first time it came, this is spooky af

I can't vote this one as my fav because i didn't make a game, but it was. full of humour and the grapling was very satisfying! I bet the explosive apples are a reference to a game we know well haha.  Overall my favorite so far, seeing the duck run further everytime sort of reminded me of a self learning AI

This one was great! the intro at the start was so good! I really liked that some mutations had drawbacks and it wasn't some sort of "get as OP as you can" game. Great entry!