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What's Inside's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #3 | 4.000 | 4.000 |
Overall | #5 | 3.691 | 3.691 |
Gameplay | #6 | 3.455 | 3.455 |
Audio | #8 | 3.636 | 3.636 |
Theme | #8 | 3.727 | 3.727 |
Originality | #10 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.1 alpha1
Source
https://gitlab.com/cwook/godotwildjam2018
Game Description
Adventure platformer
Controls
In-game
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Comments
Wow. This is probably one of the most ambitious entries I've seen in this jam. It's not without a few rough corners (lack of sound effects, character animations), but those are the cuts needed to deliver something of this scope within a jam. Very impressive.
Thoroughly enjoyed the trip. The game does an amazing job at keeping me curious as to what's next. And each area has a unique twist, not to hard not too easy, just right. I really appreciated the length of the game too as it showcased the ideas and mechanics of the potential game but didn't drag on, beyond its vision.
Very atmospheric, never played many 3d godot games but this one for sure feels great, reminds me of INSIDE
Sadly, game freezes on start. I waited 7-8 minutes but nothing changes :/ I run that on laptop which can run League of Legends on High with 60 fps so ://
I think we can blame windowed mode or high graphics on start.
I was fighting the camera along the way but the sound and design are pretty cool.
The atmosphere is well transcribe, but the first place fells to big for its purpose. You could have let the area has it is but limit the player mouvement to just near the house.
The stealth mechanic is good but would have gain from being integrated from the start (like wave on the ground for example) than switch on and off
You may want to add a looney tunes effect on your jump mechanic (giving the player a few frame to jump when they goes off a platform before they fall)
Loved the game a lot, and was expecting MOAAAR! very atmospheric I should say. Those pesky watchers were annoying! arrrgg!!!
I feel like the game would benefited tremendously from some good background music too, but hey, I know how hard it is to make the game in such a short time and also model those beautiful textures and models ! All sounds were a huge plus to the game as it made everything more believable and intense.
Great implementation of the theme. I always love playing some 3d games too :D
The camera control was a very welcome addition, but still needs a liiiittle bit of tweaking.
looks good. Sadly I got a error when I solved the tiger, dragon, snake thing and after juming down in the following room the game froze :/
There should be a delay from the next level being loaded, depending on your CPU and hard disk speed. How long was it frozen?
I had to close it, because it did not react at all.