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GreenKiwiGames

47
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A member registered Jul 19, 2022 · View creator page →

Creator of

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thank you!

Thanks glad you liked it! it seems like most people don't like these things either and I agree, definitely going to rework them (:

thank you! I’m still workshopping better ways of leaving the ship

Thanks, I designed it after the classic Kirby games

If you hit E outside the ship it swaps control over to the ship so you can fly back to the player. I am definitely going to make this more clear in the future so I can work this mechanic into the puzzles better. 

thank you!

Really cool game! Someone else already said it, but this game gives me animal well vibes also. Having cutscenes for getting attacked by enemies is not something I was expecting but they work really well for this unique game. I also thought it was cool how sometimes it was good to use your echolocation and sometimes bad, its a great hook.

This is such a cool concept that works so well! I managed to beat normal mode after about five attempts, its challenging but fun, nice job

wow thank you!

Glad that you enjoyed it! originally the robot were also germs that you had to kill to beat the level but because of their weird movement it was too tough. Having them actually be puzzle elements is something I didnt think of and its an awesome idea!

thank you!

yes, I used a reference for the iris

thanks!

Thank you for the feedback! These are things that I totally missed and probbably would not have found. Glad you still enjoyed it! (:

Such a cool concept! it was very satisfying lining up a bunch of enemies in a row to hit them, nice work!

This is so cool and Insanely polished. I love the art and vibe, reminds me of colorful GBA platformers, nice job

Thank you! And that is something I’ve never noticed and will have to find a fix for (:

thank you!

Hi, thanks for the feedback! I can see how many combinations feel pretty random, as my process for making them was adding the colors of each into one object, I probably could have put more emphasis on this 

Glad you enjoyed!

wow, I love the art style in this! very cool take on the theme, I really like the investigate mode, especially when you use it on an NPC an steal their money. The brewing was slightly buggy for me and crashed the first time, but overall super unique game, good work!

very cool retro vibes. the controls do feel unstable, but not very intuitive. I would offer different control schemes like following the cursor or experiment with different camera angles, maybe one that follows the player like in F-ZERO. 

Cool concept! I would have loved for there to be a hiccup sound effect when jumping to make it feel more like you are actually hiccupping. It also would have been nice if a sound played every time a dot filled up like a metronome, so the player doesn't have to keep looking back and forth between the hiccup meter and the player. Overall the most creative take on the theme I have seen so far, nice work.

Thanks! Sorry about the volume, I usually have my computer volume low so I must have missed that but I’ll  be sure to always check now!

Fun game! the phone screen turning off is a cool mechanic, I would have preferred there to be a warning before it though to give the player time to get away from rocks. Overall very clean unique game!

Simple but addicting! The ship rocking back and forth is a nice touch that adds to the unstable theme. Something that could add to the risk/reward could be giving the player extra points if they land a container perfectly without it sliding. Nice job!

haha thats a perfect description of what I going for with the enemies, and for the levels they were all premade but randomly selected

thanks, I do plan to add more difficult runs that scale with upgrades

Nice job, its simple but addicting

thanks! I do agree I will improve the controls, it’s just tricky with the grid movement 

Thanks! I definitely will add some kind of mini games to defend and make it less luck based if I come back to this project

No sorry about that, it was a glitch where the player would clip through sometimes due to the speed of the broom.

Really fun game! it was easy to pick up and play, and the art is very clean

Thanks a ton! I was thinking about adding some sort of score/points system, and the powerups are a great idea.

Fun game! The warning signs were a very helpful feature, but a little misleading since running into the enemies doesn't hurt you. The music and sounds were spot on, nice work

thanks for the feedback!

Fun game! The music and art was very good, the gameplay reminds me of games like Startropics and early Zelda. I would have loved to see more levels/layouts, lots of potential!

Really cool idea! I had fun trying to use the gravity to get the ball where I wanted, and the courses layout was good

I agree!