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A jam submission

AggrosylumView game page

Slice & dice evil veggies!
Submitted by GreenKiwi7 — 2 days, 8 hours before the deadline
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Aggrosylum's itch.io page

Results

CriteriaRankScore*Raw Score
How polished/complete is it?#24.0004.000
Overall/Fun#43.7273.727
Overall#53.6063.606
Innovation/Theme (If the optional theme is used)#123.0913.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Really fun game, not sure if close enough to the theme for my full support, but can get somewhat behind it, as the itself feels really well executed!

Running around feels nice (even more with a few speed upgrades), I’m just too dumb to pay attention on where am I walking to.

Enemies feel unique, each of them has the “oh shit” moment to it. Maps felt different enough, but still reoccouring, not sure if we have full fix levels or generation from some preset there.

Sfx is crisp and punchy, music was also well executed, even if not my favorite due to some of the low-rez instruments used.

Overall well polished and fun entry! Well done!

Developer

haha thats a perfect description of what I going for with the enemies, and for the levels they were all premade but randomly selected

Submitted(+1)

Fun game! Once I got the hang of it and completed one cycle it became a bit too easy considering all the upgrades I had though. All in all a very solid submission.

Developer(+1)

thanks, I do plan to add more difficult runs that scale with upgrades

Submitted(+1)

Nice! I like the game, although I hate the chili peppers, and the visual filter is awesome! Good Game

Submitted(+1)

Really well made game! I havent played everything yet but i feel like this is the best game of the jam

Submitted(+1)

Really cool game. You absolutely nailed the look/art style.

Personally I felt as though the movement and abilities weren't as responsive as they should have been, but that's ultimately just a personal preference.

Developer(+1)

thanks! I do agree I will improve the controls, it’s just tricky with the grid movement