Play game
Hopscape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #8 | 4.571 | 4.571 |
Soundtrack/SFX | #49 | 3.857 | 3.857 |
Graphics | #83 | 3.929 | 3.929 |
Overall | #91 | 3.700 | 3.700 |
Gameplay | #178 | 3.000 | 3.000 |
Interpretation of the Secondary Theme | #254 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
The dungeon the player progresses through is missing spaces!
At the start of the level, the player will be prompted to choose from a few pieces of differing sizes and types to fill those spaces in!
Will they choose fewer fights and more puzzles? Or challenge themselves to get the most points possible?
Leave a comment
Log in with itch.io to leave a comment.
Comments
I clicked on this game because the thumbnail had a frog and I was not disappointed. The art of this game was lovely and the music set the mood too. I love the old zelda game so the gameplay was right at home for me. I also found the idea of choosing the room layouts to be a very interesting concept.
That was fun! The art is very cute, and the music is quite mystic and calming. The modular gameplay / difficulty option was interesting. Great work!
The music and art are amazing! ^^
Thank you so much! 💖
Fun game! The music and art was very good, the gameplay reminds me of games like Startropics and early Zelda. I would have loved to see more levels/layouts, lots of potential!
Very nice design and music, but I didn't completly understand the selection page at the beginning and the connection with the theme. I feelt like the was not really a challenge with the puzzle too. But nice execution though !
Unfortunately we didn't really get to flesh the mechanic out over multiple levels, but the idea was for you to pick configurations of rooms that fill the empty space in the level, so that the player is manipulating the play space.
Thank you for the feedback!
The gameplay is simple for now, but every part works very smoothly. the sprites and music were nice, well-suited, and original too. Great job! I think the attack range could be a bit longer, and perhaps the tongue could be used to pull boxes away from corner too
I didn't really understand the room mechanics, and I pushed a blocked into the ether XD but great pixel art and cute main character!
I'm not sure I understand what the selection at the start affected but it was fun to play through. I enjoyed the pixel art and music! Nicely done.
Very cool!
Beautiful graphics and great music. The only thing I would like to add is a reboot of the scene, since you can push the box into a corner but you can’t pull it out of there.
Lovely little game! The music and art were great and it really feels like a gameboy game. First game I've checked out that I played right through till the end.
I'm not sure whether I chose the wrong rooms or what I did, but I felt like it was too easy. Would've loved some tough puzzles to work the mechanics harder. Also a really minor point, but in the tutorial section, the heal room could have come after the fighting room.