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Geoff Moore

A member registered Nov 12, 2016 · View creator page →

Creator of

Recent community posts

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Follow Henry (and me) on Twitter:

I've been working on this for a few weeks now between music commissions, and it's going well enough that I'm ready to show off some very early progress. The art above is my work, but I've used some cc0 assets as placeholders for the dungeon background tiles in these gifs for now so I can focus more on the development side of things. I've hit roadblocks on a few projects in the past after falling into the trap of jumping straight into making assets without getting things working first, so I'm trying to do things more 'sensibly' this time.

So far I've been working on:

(final game will feature even more adventure)

(field of play is wider in-game)

(placeholder dialogue... or is it??)

It's early days but any feedback is appreciated. More soon, thanks for looking!

No problem! :)

It means they can download a game without buying it, unless I'm misunderstanding.

Thank you very much!! That's a huge compliment haha, I appreciate it a lot : ) If it's just for a programming class and not for public release then by all means go ahead. Let me know how you get on!

Thank you! :)

Thank you Rinober! That's awesome to hear :)

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That's awesome to hear, thank you oops! Great username by the way haha :)

That would be awesome! Please post a link if you do :)

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Thank you Eggion! Yep, this one's just me. It was a tough month haha, but I'm pleased with the results : )

Thank you so much! I'm glad you enjoyed it :)

Thank you very much! The hope for a future version is that some plot points will be more resolved, while others will feel more intentionally open-ended :) Thanks again!

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It's that thing! You know, the thing!! :)

Thank you so much, I'm so glad you enjoyed it! I'll definitely be expanding and polishing the game, you can follow my progress on Twitter @RideTheMammoth if you like! 

Thanks a bunch! :D

Thank you! Let me know what you think of the later part of the game if you get further!

Awesome! Good luck with the rest! :D

Thank you! Hope you enjoy it!

hex on the beach

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Hey Itch! I'm making a game between music commissions. It's intentionally pretty simple engine-wise, since I'm bad and slow at gamedev and I've stalled on a couple of more ambitious projects. This should hopefully mean I can do more game making and less running into coding walls, while learning things along the way so I can tackle more complex games in the future.

Looking around:

I started work on this using Game Maker Studio 1.4 about 3-4 weeks ago, I've been posting regular updates on twitter (@RideTheMammoth, #adventuror), and now that the game's starting to take form I thought I'd make a devlog where I can show things in more detail. A lot of the engine is already in place, such as interacting with things in the scene, dialogue/sprite control, dialogue choice options and visual location transitions.I still need to implement an inventory system for item puzzles and get the map screen functional, but once those are done I should be able to work towards a playable demo. Later on I might add some little action mini-games to vary the gameplay up.

Location transitions:

Conversation and a look at the full UI (mobile version, better for GIFs)

Blooper reel:

I like GIFs by the way. Any feedback is much appreciated, and remember you can follow the game on Twitter if that's your thing. Thanks for looking!

Thank you very much!

This week's progress:

I've started work on a fun little solo project between soundtrack commissions, and I thought I'd make a devlog straight away rather than agonising over when I have enough to show. Here's a teaser:

Feature list:
- try to fly
- grow up
- puzzles!
- make all the choices
- spit stuff at stuff
- defend birbtown
- maybe rhythm action sections if I can figure out how to code them
- minigames
- weird soundtrack

You can follow my progress here and on Twitter. Thanks for looking!