Hey there! Firstly this asset looks awesome : ) I have a few questions regarding how it works so I know if it would be suited to my current project, which I'd love to include some procedural elements and is at an early enough stage that I can make some changes if needed.
When I'm designing chunks, do they all need to be the same size or can they be any size/shape I want? If the latter, when an area is created from chunks, is there a check to make sure there's enough space to place each chunk or do I need to do that manually?
Can I specify how many chunks to make an area out of? To control area size?
Can I ensure a room uses a specific chunk (this would be a special area), and then prevent that chunk from being used anywhere else in the game?
Are the instances placed in a chunk room also generated along with the chunk? If not how do I deal with placing instances without using the room editor?
Can the player return to a chunk-generated area later and it will still be the same?