I tried this out of curiosity and got stuck in the stairs. x_x
Flamy, a Dragon
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A suggestion: Some kind of visual indicator of people who are nearby but offscreen, and another indicator of anything that's increasing your risk. Hopefully when the stealth system is tied more to NPCs seeing you- it would feel appropriate to be able to make a mad dash away from someone, but the sound of you running attracts people. Have you played Assassin's Creed? The NPC-based stealth in those games is really good, perhaps you could get some ideas from it.
Really like the physics system in the game, very nice. The hands-tied overlay makes me wish for an option to play with your hands tied, so you can't pick up any pictures until you manage to untie yourself.
Oh heck, I just realized; Itch.io doesn't support games that require an executable to install very well, especially if they require elevated permissions to install. You may want to note in the description that it's in that format, or possibly provide an alternate version with the whole game in one archive.
Having played many RPGM games in my life, I would make an educated guess that the reason it's packed as an executable is that it requires the RPGM'03 RTP, right? In that case, they have the RTPs as installables on the RPGM official site nowadays. You can have one version of the RTP and play as many games as you want that require (that version of) the RTP. Here's a link to the download site if you don't know what I'm talking about. It explains the pros and cons of having the RTP bundled and having it not bundled.
All in all, if people are afraid of running .exes, an .exe from a Official Site(tm) would probably be more reassuring. Plus having it in an archive lets one play the game by launching it through the Itch.io app (technically I use Playsite, which lets you manage libraries from multiple platforms like Steam and Itch.io as well as custom games, but it would be so much easier to just, merge this game's path and description and banner and everything from Itch. It's complicated stuff haha.) So uh, yeah, feel free to ignore this, but I thought I'd try to explain stuff, since it seems like you may be new to itch.io.
I played this game years ago, it was a big part of my developing queer identity to find a silly-yet-nuanced game with explicit (not as in adult) femslash content. I am SO EXCITED it's on Itch, as it gives me even more of a reason to beg my friends to play it, haha.
That being said, you should probably mark the download as being for the Windows platform. Not only will it make it easier for people to find this game by filtering for the Windows platform, it'll also make it possible for people like me to manage the game through the Itch.io official app!
Title. Many of us use itch.io to purchase bundles, such as the Racial Justice and Equality bundle last summer. This makes one's library clogged with games we aren't entirely informed about. The ability to sort one's library to only show games playable on Android would be a great help in cases like that.
Thanks for the app; it's great!
Edit: Also, I don't know if these are already implemented, but the ability to see/edit the address bar, and have multiple tabs open, would also be of benefit for similar reasons, as well as making it easier to browse for games.
I'm only partway through this but it's late and I should go to sleep. I wanna comment first though. This is excellent! As a big vore fan, it really hits that prey/predator social dynamic I've imagined very well. Plus it's super hot. It would be one of my favorite vore games, if not my favorite, if only you could play as a (cis) girl, but I understand that that's probably not going to happen, since it's very male-focused.
Basically: I would like a female protagonist, and I think many other people would, too.
I know Majalis has said in the past that they have the capability to do it, at least in the context of changing pronouns and removing the MC's penis (with everything still going in the butt), but, like, are they going to do it? Is there a roadmap that has a female protagonist option late in development? (I don't follow this game very much since I have no way to support it monetarily and no female protagonist makes me disinterested. I still come back to it every so often since it's just... the art and everything is so good.) Should I and others who want it be more vocal about it? I would be much more interested in this game and much more likely to support it when I can, if there was a female protagonist option. I'd just like to know more about any plans the creators have, if any, and what I should do to make that more likely.
Very cute! I very much enjoyed the choices between wanting to lie to impress your crush and be honest, and being rewarded for being honest. I'd like to play it again but I don't know how I could make myself choose options that feel wrong to me! Hyperempathy is a bitch sometimes!
Is there any possibility for poly marriage in the future? If not (likely due to how your spouse moves in, the question of it being polyamory vs. polygamy, etc.), could we at least keep dating other people and choose one to marry? I haven't actually gotten to any romance points in the game yet, but I was reading some reviews on Steam and I would heavily prefer to keep dating multiple characters than give most of them up for marriage, but I also want to get all the achievements. (Also, is it possible to have babies out of wedlock? Just curious.)
Sorry for the weirdly worded title, I'm pretty new to PC gaming with controllers. I set up the inputs for my Switch Pro controller through the advanced controller configuration, and it works perfectly except, when I'm in-game, the game doesn't respond when I tilt my stick to the left or downwards. It registers diagonal tilts like up-left, down-right, or down-left, but I simply cannot go straight left or down. Weirdly, left and down work perfectly well in both the title menu and the inventory menu (aside from annoyingly going multiple selections when I only meant for it to go one, but I can just use the d-pad). The inputs also register in the test input menu.
I'm willing to try using my DualShock 4, but I would prefer not to have to do so. Since other people might run into this issue, I thought I'd report it.
Edit: Just tried using the DS4, worked perfectly. Guess I'm using it for this game now.
Found the game through the Bundle for Racial Justice, enjoying it so far! I'm not a high-score-chaser kind of player at all, but I'm happy to say I'm enjoying this deviation from the norm. The concept is very cool and well-executed, plus the snake is super cute.
Very lovely game so far! The low poly graphics are really cute. Would be nice if you could jump or something, even if it was just to break up the monotomy of walking, which honestly is the weakest part I've seen so far. The music is gorgeous, I love how it fades in and out with the day/night cycle.
I've probably been spending too much time on the Problematic Side of the internet; I was expecting something much less wholesome. Also I like hard vore so that may have colored my expectations a bit haha. Anyway, this is good! Love to see representation of women in vore- I mean, love to see such positive, albeit unrealistic representations of kink. (Only unrealistic in that they go in a giant dino and don't die.)
The signs say that there are two animations for each enemy type, but I can only get one for the slime girls and frog girls. Also I can't figure out how to trigger an animations with the frog futas. Maybe a guide on how to trigger each animation? Sorry, I'm really dumb.
Aaaaah I love this! It's even better than Lust Quest: Cannie! I've only done Wicklow's ending yet (I love this goth bird gf) but I'm definitely gonna play again and go for the others! Kind of disappointing that you couldn't recruit everyone at once, or at least keep them in your wagon, since I feel bad dismissing old teammates for new ones, but most games go for a four-party-member thing anyway. It would also be nice if you could name the main character, but IDK how hard that would be to incorporate. Overall, again, I love it! Excited to see more stuff from you.
Really like this game! I'd pay for the full version, but I sadly don't have the money for it. Also, if I may make a suggestion, if you offered the option to make a one-time payment to buy the full game via itch, you might get more visibility and therefore more monetary support. Of course, that's your choice. Regardless, it's very fun and polished; even aside from the lewds, it makes a pretty good fighting game! I've also tried out the public demo of the game you're working on on your patreon, and I'm very excited to to see more of that, too. Keep up the excellent work!
Wow, this got ugly quickly.
Let's take a step back: On one hand, consumers have every right to want something different out of a game than what is initially provided. Just wanting something different isn't an insult to the developer; in most cases, it shows that one is invested enough in the game already. Toxic gamer culture is just a vocal minority. On the other, so does the developer have every right to make the game how they want it to be.
Mass-produced AAA games are often held to a different standard on appealing to different audiences since they are mass-produced and influential in culture. These days, most games that don't allow customization are those in which the player character is an entire character of their own, such as the Zelda games. Now that the technology is advanced enough for it, customization adds to one of the major reasons people enjoy games; feeling like one is in the game, in the story, so to speak. Considering the feel of the game, I, personally, find it a reasonable idea to add in custom gender and sex settings. Not knowing much about the developer or development process of this game, I am of course poorly informed to come to any actual conclusions, but note that most players are casual, coming to this game through the Game Jam page or tag searches. I believe that if one sets out to make a living off of media, one must be willing to welcome any and all paying customers.
As mentioned above, it's entirely possible that having a male protagonist is intended to be inherent of the game (though this is rather self-conflicting since the game gives you quite a bit of customization options), but even if that were true, having an option to play as a female protagonist is still a valid option. I have not the monetary means to support this game, so my voice likely means little, but I hope it at least means something that I've played and enjoyed it. Like ShioriS said, there are almost certainly other people who would appreciate more character customization and may even be driven to support/support further as a result.
Disclaimer: I haven't beaten the game yet. I skipped past the spoilery bit in the original post.
I heartily agree. Having a female protagonist would of course mean a lot of changes in dialogue, gameplay, and artwork, but for the level of customizability, I think it would be very worth it.
On one hand, the name Tales of Androgny would imply that having a protagonist who, shall we say, isn't exactly the picture of stereotypical gender roles is one of the main themes; on the other hand, considering the nature of the game with dialogue often being purposefully degrading, I think allowing the player to control the content of the game would be a great boon.
Now, hear me out; I'm probably going to sound like an "angry SJW" with this, but while I do believe in social justice (SJW is a self-contradictory term meant to point out the hypocrisy of the more extreme left), I also believe that as a work of fiction, any one game or item of media has the right to exist, regardless of the views it seems to advocate or the demographic it caters to. The reason I advocate control of content is because it allows the game to cater to a wider audience, meaning more people play it, meaning more people buy/support it. A good deal all around.
There are several reasons why I think having a female protagonist would be a good way to do that. One, seeing as this is meant to be, y'know, an erotic game, people have very different and specific tastes when it comes to erotica. Some might be turned on by an effeminate boy, some might not. Two, trans people- not that people can't play as a different gender from their own, but that, since the game refers to the protagonist as "you" in all dialogue, including the more explicit stuff, it could be a turn-off for trans people who would struggle with that, or even cis people who struggle with them, personally, being referred to in certain ways, especially because the game uses a lot of gendered language and slang. Again, I realize that's probably meant to be a theme of the game, but I think that with the right handling, more customization could allow players a more enjoyable experience.
Potential marketability aside, I personally think the option for a female protagonist would be awesome. You could choose your anatomy, whether or not to have breasts, a penis, a vagina, balls etc., and what you'd be referred to in-game (being agender, I'd like a they/them option). Having a vagina would make things really interesting; the changes to dialogue in fights such as the Wereslut and even the potential for actual pregnancy could change the feel of the game quiet a bit, making it fun to replay with different settings.
P.S. OP, if you enable the Futa+ setting in the Settings menu, more (but not all) of the enemies you encounter will be more feminine, but with the same genitals. I played with it on the first time, so I was confused by what you meant until I tried playing with Futa+ off. Just in case you didn't know.
Hey, uh, I don't know where else I'd ask this, so... does anyone know if it's possible to have a futanari option for the player character in character creation, since you can have futanari characters in random encounters? Or maybe like, unlocked character customization, so one could play as, say, a dragonkin character with fur and equine parts? I imagine such features wouldn't suit everyone's playstyle, but I for one really enjoy it when a game lets you choose to "ignore the rules" and mess around. I have very little modding experience, though I'd be willing to learn; I want to be able to do that stuff eventually, but it can be pretty intimidating. What I mean by this is: I'm mostly curious as to whether it would be possible, and what it would entail. Please tell me if I'm doing anything wrong, socially; I'm awkward and don't know how to do stuff. Thanks in advance, and great game; I'm really enjoying it so far!
Looking through the comments, I'd like to say that I'd be happy to see an update to this! Your work is appreciated by at least me. Lots of noticeable bugs, but the concept has good potential; I think I'm really into this cutesy-but-dark-in-a-sexy-way aesthetic. Question: Is there a way to have the tentacle monster not disappear when it catches the player character? The animation for the blue teddy thing is fine, but when the tentacle monster catches up to the player, the player and the monster disappear and just the "press E button" thing shows up. Pressing E will still cancel out the animation, but the tentacle monster will seem to turn invisible after, and then suddenly appear and try to catch the player again. Is this a known bug? Have you just not implemented the animation for the tentacle monster yet? Sorry if this is too much all at once; I'm just curious about what the animation looks like, haha. Also the art is super good and cute, which I forgot to say earlier in this comment. Because it is.
Love this adorable game! I have a feeling I'll be returning to it long into the future, even for non-horny reasons. It's so simple yet so deep- I won't elaborate for fear of spoiling it for others, and since I haven't really gotten far in. The touching controls can be a bit fiddly, but are still good enough to be immersive. My one complaint would be with, at the beginning of the game when you're customizing stuff, if you pick "I don't know" or "It's complicated" for your own gender, Grovyle will refer to you as "So you're a boy or a girl..." which wouldn't be true of everyone, especially if they've opted for a nonbinary option. It's one bit in the game, and everyone refers to you as "they" from then on, but still. Not to say that I dislike the game because of it; I really honestly do love it! I just thought you might appreciate my attempt at constructive criticism. Again, lovely game, definitely a favorite.
Also, the Discord link seems to have expired. Was that on purpose? I'd love to join if it's still a thing, but if not, I understand.
Oh gosh... I completely spaced on checking for it! I actually played this a while ago, but I kept forgetting to leave a comment like I'd been meaning to.
I will definitely check it out, thanks!
Very fun! I enjoyed the japes and references (Splatalion haha) and definitely look forward to the continuation. (I kind of want a girl who mains Lucina, or whatever she'd be called in this AU, to appear as a character and possible love interest for Beth. At least that's what I'd do; I'm a big Fire Emblem nerd and am ALL about that femslash Lucirobin. But that's just me thinking too much about things.)