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Flamy, a Dragon

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A member registered Aug 09, 2017 · View creator page →

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How do I download the game, as said in the description? Would like to play as not a boy.

Really like this game! I'd pay for the full version, but I sadly don't have the money for it. Also, if I may make a suggestion, if you offered the option to make a one-time payment to buy the full game via itch, you might get more visibility and therefore more monetary support. Of course, that's your choice. Regardless, it's very fun and polished; even aside from the lewds, it makes a pretty good fighting game! I've also tried out the public demo of the game you're working on  on your patreon, and I'm very excited to to see more of that, too. Keep up the excellent work!

You can click on the link to the "offline version" and it'll take you to the author's Patreon. Access to the latest builds requires a pledge of 5 dollars per month.

Wow, this got ugly quickly. 

Let's take a step back: On one hand, consumers have every right to want something different out of a game than what is initially provided. Just wanting something different isn't an insult to the developer; in most cases, it shows that one is invested enough in the game already. Toxic gamer culture is just a vocal minority. On the other, so does the developer have every right to make the game how they want it to be. 

Mass-produced AAA games are often held to a different standard on appealing to different audiences since they are mass-produced and influential in culture. These days, most games that don't allow customization are those in which the player character is an entire character of their own, such as the Zelda games. Now that the technology is advanced enough for it, customization adds to one of the major reasons people enjoy games; feeling like one is in the game, in the story, so to speak. Considering the feel of the game, I, personally, find it a reasonable idea to add in custom gender and sex settings. Not knowing much about the developer or development process of this game, I am of course poorly informed to come to any actual conclusions, but note that most players are casual, coming to this game through the Game Jam page or tag searches. I believe that if one sets out to make a living off of media, one must be willing to welcome any and all paying customers.

As mentioned above, it's entirely possible that having a male protagonist is intended to be inherent of the game (though this is rather self-conflicting since the game gives you quite a bit of customization options), but even if that were true, having an option to play as a female protagonist is still a valid option. I have not the monetary means to support this game, so my voice likely means little, but I hope it at least means something that I've played and enjoyed it. Like ShioriS said, there are almost certainly other people who would appreciate more character customization and may even be driven to support/support further as a result.

Eeee, I love it! So short but so sweet. Defintely looking forward to more of it in the future!

Disclaimer: I haven't beaten the game yet. I skipped past the spoilery bit in the original post.

I heartily agree. Having a female protagonist would of course mean a lot of changes in dialogue, gameplay, and artwork, but for the level of customizability, I think it would be very worth it.

On one hand, the name Tales of Androgny would imply that having a protagonist who, shall we say, isn't exactly the picture of stereotypical gender roles is one of the main themes; on the other hand, considering the nature of the game with dialogue often being purposefully degrading, I think allowing the player to control the content of the game would be a great boon.

Now, hear me out; I'm probably going to sound like an "angry SJW" with this, but while I do believe in social justice (SJW is a self-contradictory term meant to point out the hypocrisy of the more extreme left), I also believe that as a work of fiction, any one game or item of media has the right to exist, regardless of the views it seems to advocate or the demographic it caters to. The reason I advocate control of content is because it allows the game to cater to a wider audience, meaning more people play it, meaning more people buy/support it. A good deal all around.

There are several reasons why I think having a female protagonist would be a good way to do that. One, seeing as this is meant to be, y'know, an erotic game, people have very different and specific tastes when it comes to erotica. Some might be turned on by an effeminate boy, some might not. Two, trans people- not that people can't play as a different gender from their own, but that, since the game refers to the protagonist as "you" in all dialogue, including the more explicit stuff, it could be a turn-off for trans people who would struggle with that, or even cis people who struggle with them, personally,  being referred to in certain ways, especially because the game uses a lot of gendered language and slang. Again, I realize that's probably meant to be a theme of the game, but I think that with the right handling, more customization could allow players a more enjoyable experience.

Potential marketability aside, I personally think the option for a female protagonist would be awesome. You could choose your anatomy, whether or not to have breasts, a penis, a vagina, balls etc., and what you'd be referred to in-game (being agender, I'd like a they/them option). Having a vagina would make things really interesting; the changes to dialogue in fights such as the Wereslut and even the potential for actual pregnancy could change the feel of the game quiet a bit, making it fun to replay with different settings.

P.S. OP, if you enable the Futa+ setting in the Settings menu, more (but not all) of the enemies you encounter will be more feminine, but with the same genitals. I played with it on the first time, so I was confused by what you meant until I tried playing with Futa+ off. Just in case you didn't know.

Hey, uh, I don't know where else I'd ask this, so... does anyone know if it's possible to have a futanari option for the player character in character creation, since you can have futanari characters in random encounters? Or maybe like, unlocked character customization, so one could play as, say, a dragonkin character with fur and equine parts? I imagine such features wouldn't suit everyone's playstyle, but I for one really enjoy it when a game lets you choose to "ignore the rules" and mess around. I have very little modding experience, though I'd be willing to learn; I want to be able to do that stuff eventually, but it can be pretty intimidating. What I mean by this is: I'm mostly curious as to whether it would be possible, and what it would entail. Please tell me if I'm doing anything wrong, socially; I'm awkward and don't know how to do stuff. Thanks in advance, and great game; I'm really enjoying it so far!

Looking through the comments, I'd like to say that I'd be happy to see an update to this! Your work is appreciated by at least me. Lots of noticeable bugs, but the concept has good potential; I think I'm really into this cutesy-but-dark-in-a-sexy-way aesthetic. Question: Is there a way to have the tentacle monster not disappear when it catches the player character? The animation for the blue teddy thing is fine, but when the tentacle monster catches up to the player, the player and the monster disappear and just the "press E button" thing shows up. Pressing E will still cancel out the animation, but the tentacle monster will seem to turn invisible after, and then suddenly appear and try to catch the player again. Is this a known bug? Have you just not implemented the animation for the tentacle monster yet? Sorry if this is too much all at once; I'm just curious about what the animation looks like, haha. Also the art is super good and cute, which I forgot to say earlier in this comment. Because it is.

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Love this adorable game! I have a feeling I'll be returning to it long into the future, even for non-horny reasons. It's so simple yet so deep- I won't elaborate for fear of spoiling it for others, and since I haven't really gotten far in.  The touching controls can be a bit fiddly, but are still good enough to be immersive. My one complaint would be with, at the beginning of the game when you're customizing stuff, if you pick "I don't know" or "It's complicated" for your own gender, Grovyle will refer to you as "So you're a boy or a girl..." which wouldn't be true of everyone, especially if they've opted for a nonbinary option. It's one bit in the game, and everyone refers to you as "they" from then on, but still. Not to say that I dislike the game because of it; I really honestly do love it! I just thought you might appreciate my attempt at constructive criticism. Again, lovely game, definitely a favorite.

Also, the Discord link seems to have expired. Was that on purpose?  I'd love to join if it's still a thing, but if not, I understand.

Oh gosh... I completely spaced on checking for it! I actually played this a while ago, but I kept forgetting to leave a comment like I'd been meaning to.

I will definitely check it out, thanks!

Very fun! I enjoyed the japes and references (Splatalion haha) and definitely look forward to the continuation. (I kind of want a girl who mains Lucina, or whatever she'd be called in this AU, to appear as a character and possible love interest for Beth. At least that's what I'd do; I'm a big Fire Emblem nerd and am ALL about that femslash Lucirobin. But that's just me thinking too much about things.)