*Bump
From Chris
Creator of
Recent community posts
Heya, I'm looking to hire a Construct 3 Dev to work on a couple of smaller games, likely web and mobile optimized. Looking for a jack-of-all trades sorta person. I've worked solo for awhile now but looking to expand as a small studio, as the workload is growing. While work is not guarenteed to be consistent, I can assure at least 1 upcoming project with the prospect of more if things go well.
Requirements
-Must have some JS experience as integrating API via scripts is required, but all game logic will be events
-Must be able to create / modify basic assets in a variety of styles. (So must have access to the Affinity Suite or Adobe Suite.)
-Must be able to create small animations via frame-by-frame, and via events / timeline
-Must be able to make games without the use of 3rd party plugins / addons.
-Fluent in English is a must, as client GDDs are English.
To apply -> Send a brief about your experience, as well as 2x playable web game links that you created yourself as well as did the majority of the artwork for. Along with those 2, send 1x .c3p file so I can code review your events as well! The c3p can be one of those 2 links, or a 3rd different game. (Game jams entries are okay of course!)
Include your hourly rate, as well as a flat-rate for a game in the scope of Flappy Bird and Tetris - if you did all the artwork / animations as well. And a rough timeline estimate for a prototype and final product.
Send to contact@fromchris.com
To recap!
Send:
Brief Bio of Experience
2x playable game links
1x c3p file
Hourly Rate
Flat-Rate for Flappy Bird
Timeline for Flappy Bird
Flat-Rate for Tetris
Timeline for Tetris
Anything else you think is relevant!
The Ranger is a tactical roguelite, for Windows and Android, focused purely on the tactical side of combat. No gear, no min-maxing, just you and a ton of enemies.
Let me know what you think!
From Chris
Feels great to finally complete a game jam again, it has been awhile since my last one and was itching to get creative. Killed two birds with one stone with completing the Adventure jam and working towards Devtober! I'll certainly polish the submission up, adding a lot of details I didn't have time for, after the Adventure jam's judging is completed.
Let me know what you think!
https://from-chris.itch.io/reypunk-escape-from-the-martian-crypt
******Spoiler Alert!*****************************************
Commenting here just in case anyone gets stuck at any point in the game! Here's a quick breakdown of how to complete a few of the more complex puzzles.
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First Room: You need to "use" the knife (pressing X twice) to open it, followed by using the opened knife on the nearby plants. Follow up by combining the stick with knife, to create a crowbar in order to open the sarcophagus.
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Floor Trap: Use/Inspect the skull in your inventory, the correct pathway is engraved on its forehead.
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Switch that is blocked by Plants: First you'll have to drink some of your Blue Nebula, followed by cutting off a piece of clothing from the Corpse in the main room near the Floor Trap entrance. Combine the drink and the rag, after completing the One-Eyed Statue (see below) you will use this rag in bottle with the statue to create a Molotov cocktail - use this with the plants to burn them away.
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One-Eyed Statue: Use your knife with the skull to remove a gemstone, place that gemstone into the One-Eyed Statue.
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Lever surrounded by Fish: Cut off some vines, from the nearby wall and combine with your knife to create a grappling hook. Use this in front of the water to pull the switch.
I've worked in Godot 3.0 and RPG Maker mostly, though I'm beginning to learn Unity (2D). I'm looking to help out with medium to large sized projects as that will garner me the most experience I need to spruce up the portfolio.
I clipped together some random bits I've done to give you a sample - some are my attempts at replicating some popular styles these days. I prefer Mobile targeted games but willing to help out with anything as long as it looks like fun - as I am currently engaged in other projects.
Ideally looking for paid per asset or rev share, though if it's something that could potentially be a great learning experience I'll work for free.
Message me if you're at all interested!
Roses are red, Violets are blue, I just bought new assets, So here's a game for you!
The life expectancy of Holiday Day Cards is one week.* Games last forever.
https://kingwombat.itch.io/pixel-valentine
*At least for me.
Hey all,
The Rhythm above is free, but I sure hope you don't mind this themed asset's price tag of $1.99! Cheaper than most Valentine's Day cards - it's quite a deal!
Happy Early-Valentine's Day!
King Wombat