Awesome suggestion!
It's been a long time since I've use a tracker editor (NT2 way back when), and I'm working my way through gbstudiocentral's info on hUGETracker now.
Downloaded some UGE's to review/reference techniques.
I'm hoping it goes well from here =)
Tried out a simple 1 pattern song with the compression and I still have 1200 bytes. I'm sure I could squeeze a bit more space if needed but this should be enough for a song and the fertilizer graphics.
fluxmasterfix
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Losing will cause the cat to disappear and a sound to go with it. Winning has the cat stay on the screen with the 3 'Prrr' indicators, and 3 meow sounds.
As the score increases or decreases, the prr indicators will come and go.
The scoring is based on how many inputs given per beat, how correct those inputs were, or if the beat was missed entirely.
It would be difficult, but possible, to play for extended periods of time.


