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fishy2trill

25
Posts
4
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A member registered Jun 06, 2021 · View creator page →

Creator of

Recent community posts

The game feels really polished, the sound effects were nice, and the controls felt very responsive, I have no criticism 

The UI was pretty good and I enjoyed the game, with a bit of polish it would be great

I really like the art style of the game, and the gameplay feels very polished, my only criticism is that it isn't very balanced, I spammed buff attack and attacked the entire time, and didn't get attacked once

I really enjoyed the game, my only suggestion is that if you want to continue development an interactive tutorial would make the game perfect, otherwise it's a great game :)

Thanks for the suggestion, that's a feature I definitely overlooked during the development process and I plan on implementing it later on.

Came here intending to beat the high score, but I was only able to hit 2800, this game is definitely really fun and addictive and I think it'd make a great mobile game!

I really like the music and gameplay although as others have mentioned, I don't really like how I have to press space to move the frog, aside from that it was very enjoyable

I really liked the game, although it was a bit short I really liked the concept and how the characters could help each other get past jumps.

I really like the responsiveness of the controls, although I feel like an interactive tutorial could definitely do the game wonders, aside from that the game is amazing 

I really liked the graphics and gameplay up until level 3, although you already addressed all the issues I had in the description so other than that it's a great game!

The game feels very polished, I like the look and feel of the game, the music can get a bit repetitive but it doesnt take away from the experience overall

I really enjoy the shooting mechanics in this game, and the idea of only being able to shoot when the light is on the enemy is very creative. It's overall a very good well polished game.

I really enjoyed the art and gameplay :)

I really enjoyed the soundtrack, and it was pretty fun adding on to the sword

This may be one of the most polished and responsive games I've played throughout the voting period, I loved it

It's really well made and feels polished, has great replayability too.

Although the physics felt a bit buggy, it was really fun controlling the bike

I really like the player sprite, and it's impressive how you were able to get such a polished product done in such a short period of time

Thanks so much :) I really enjoyed your game as well

The game feels really polished for being made in such a short time, it was very relaxing and I didn't notice any bugs.

This was actually really fun to play, definitely lived up to its intention of being a rage game.

Thanks for the review, initially the healthbar was working and updating to match the health of the horde regularly, but it started bugging out after building the webGL. I'll try a more reliable fix for these bugs when I polish the game for a full release :)

The games really fun to play, great presentation especially for being made in such a short time

It uses WASD controls, and you click to shoot, did they not work?

There's a bug where the healthbar isn't moving although it wasn't a problem in Unity. Damage is still being dealt to the enemies though.