thanks man, working hard on it!
Federx
Creator of
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of all the games i tried this might be the one that improved the most compared to the previous build.
i love the street lights, the new animations for the guns, everything is really coming together
if i REALLY had to nitpick things, i'd say that the new ui at the bottom might be a bit too large and occupies a lot of the screen
also, the item pickup sound is kind of underwhelming
great job.
first of all, i tested it on my steam deck.
while inputting the name of the character, part of the buttons were out of view, so i had to blindly grasp where the "confirm" button was to progress.
later on i got in a fight with the bonepicker, and after running away from it i wasn't able to move from there anymore, effectively softlocking me.
i fucking loved the new cosmic call ost btw.
first of all, the basic gameplay is already solid. i enjoyed it
the enemies attack too fast and their range feels greater than the player's.
also, the first room you find yourself in when you climb the stairs should be a safe room. nobody likes finding themselves completely surrounded without having the chance to do anything about it
perfect. impeccable. probably the best game i played this dd, and potentially one of the best i tried in general.
during the SURVIVE level i was able to cheese it by teleporting away thanks to the rune
also, later on the wizards are way too fucking accurate. i had great guns but they still fucking destroyed me
i will most definitely play it again, i love nucler throne and you absolutely nailed it.
i feel like the beginning is too harsh. maybe the initial enemies should die in two hits instead of three?
also, reaching the first levels requires too much exp, and it's hard to get any when you don't have any upgrade unlocked
unlike other genres, i feel like survivors clones are enjoyed by the kind of people who want a more leisurely, casual experience
i had a crash once while picking map 8.
the mouse controls should REALLY be off by default. they are extremely jarring compared to wasd imho
sometimes i have a weird bug when i rewind while running at full speed, when i stop rewinding the car (or the game) goes at twice the usual speed, but it fixes itself when i rewind again.
looks good and sounds great, but in my experience nobody is going to read the itch page. it really needs an in game tutorial.
also, when i tried the story demo for the first time i got this error
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object obj_dicesys:
DoAdd :1: undefined value
at gml_Script_Do@anon@20336@NodeHazardHP1_SceneTravel
############################################################################################
gml_Script_Do@anon@20336@NodeHazardHP1_SceneTravel (line -1)
gml_Script_anon@14884@SceneTravel_SceneTravel
gml_Script_OnModeTrigger@anon@3888@Scene_Scene
gml_Object_obj_dicesys_Step_0
then after i opened it again it worked normally.