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(+1)

the initial battles are pretty hard imho, especially if players aren't accustomed to the game yet.

maybe the characters should have a bit more health? as it is, sometimes the enemies randomly all decide to target a single character in the same turn and i can't do much about it

(+1)

Its been a while since I've been told the game is too hard. Normally I try to err on the easy side.

I've been thinking about implementing a couple of simple minigames to break the combat and award the player a little of extra money before a round, but for the time being consider buying some worts and aloes. The shop is readily available during the first few levels and they are only $1 each while a regular fight usually nets you $3 so they are both affordable and heal a lot for that stage of the game. 

(+1)

i see, as i imagined i just suck at the game lol