Why is the vertical Mouse inverted by default? When you turn it all the Way up, the Nameplate switches Orientation which is confusing.
Player floats above the Ground, Movement Decal gets displayed on the Player if you move into it.
Camera gets blocked by Chests, NPCs etc. It shouldn't.
Feel through the Floor when moving out to far, I'm going to assume its Quicksand.
There's not really anything there yet. I'm assuming this is aiming to be a Kenshi-like later on, which is nice, but you don't have to put it into an empty Desert like Kenshi, it's easily one of the worst Parts of that Game, that everything is so bleak and empty.
Not really much to say at this point. I walked around for a few minutes, tried looting some items from a dead enemy and a chest, but it didn't work for some reason, and then my character simply stopped moving.
Comments
moving the camera with wasd is way too slow, my character can easily outrun it.
attacking feels way too slow, too
Played for roughly 15m.
Why is the vertical Mouse inverted by default? When you turn it all the Way up, the Nameplate switches Orientation which is confusing.
Player floats above the Ground, Movement Decal gets displayed on the Player if you move into it.
Camera gets blocked by Chests, NPCs etc. It shouldn't.
Feel through the Floor when moving out to far, I'm going to assume its Quicksand.
There's not really anything there yet. I'm assuming this is aiming to be a Kenshi-like later on, which is nice, but you don't have to put it into an empty Desert like Kenshi, it's easily one of the worst Parts of that Game, that everything is so bleak and empty.
Not really much to say at this point. I walked around for a few minutes, tried looting some items from a dead enemy and a chest, but it didn't work for some reason, and then my character simply stopped moving.
That's weird, man.