Thank you for the feedback! I'm still doing a lot of tweaking in the platformer mode. Hopefully by next DD it'll feel a bit nicer.
Simon Sayeth and Higher or Lower are both bonus game modes; they don't have any story and they rely on random numbers a LOT more than the main game modes. Eventually, you'll earn coins from them and you'll be able to purchase dolls from the doll shelf. This might take a very long time for me to implement, and it probably will not appear in the demo. Either way, I definitely plan to add some more visuals, SFX, surprises, etc. to each of them.
There's a circle that appears around the crosshair in the Shooting Gallery mode, which indicates when you're reloading. Maybe I should change the color or something to make it more obvious.
For the fishing game, you CANNOT move the hook horizontally while it's in the water, only vertically.







Bruh, this intro feels WAY too intense for such a lighthearted game lmao. It'd also be nice if I could skip through some of the text faster, especially at the beginning. And is there a way to re-read previous lines?





You've got some spelling and grammar mistakes here. I know it's probably not your top priority right now, but I figured I should probably point it out just in case.
