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This was actually really fun. I liked the art style and combat system.

It took me a minute to figure out how to assign targets to my characters. I might have missed a tutorial message somewhere. There was also one point that I went on a quest, but I had forgotten to give one of my characters a weapon. A notification saying something like "one of your characters doesn't have a weapon, are you sure you want to start this quest?" might have been nice.

On the map, I clicked on a treasure chest, but my party went to a battle instead. Not sure if I misclicked, or something. And when my entire party wiped, it said "Defeat", but there was no option to go back to the guild or start over or anything. Not sure if that's intentional.

I liked this. Looking forward to seeing more of it.

The tutorial and hint UI could use some work. There is a notification on the quest embark screen which warns you when you're bringing a character with no weapon on a quest but clearly it isn't visible enough. Thanks for the heads up on the other bugs, will look into those. Defeat is supposed to kick you back to the guild.