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Famed Killjoy

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A member registered May 18, 2017 · View creator page →

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(Edited 1 time)

Hi there, I'd like to start this off by saying that I thought the game was great. The environments are beautiful and there's a definite attention to detail here. One area that really stood out to me is the room with the model planets, the lighting and reflections are absolutely amazing, it practically melted my eyeballs. I also found the use of alternate character forms to solve puzzles and explore the fantastic environments to be one of the strongest points in the game. 

I only have two complaints with the game, one is in regards to how it controls. Most of the time it's fine, but there are some occasions where it's really difficult to get onto a box or other object no matter how hard you try. I imagine that this might alleviated with the use of a controller , but I digress. The other complaint is with the story, I did read the full synopsis here on itch.io and in your provided press kit after I completed the game, it certainly pieced things together but I think some sort of indication on what's happening within the game would be great.

All in all this is a beautiful little adventure with some fantastic looking environments. I love that the game gives the player new abilities but doesn't overload you at the same time, and each ability has some practical use even in the later areas of the game. The controls complaint I have is more of a minor annoyance than anything of substance. Some indication of what's happening story wise would be lovely, whether it's through the use of a narrator or perhaps just a few short written notes.

I definitely enjoyed my time with your game. I hope you don't mind but I recorded a let's play of it for my channel.

Cheers and best wishes!

(Edited 1 time)

Hi there, thank you for contacting me about your game, I had a pretty good time with it. I'd like to start off with what I liked about the game. 

The atmosphere here is fantastic, it's dark and creepy, there were a few moments where it even sent chills down my spine. Visual wise the game looks great, it makes good use of lighting and colours to spice up the environments even further, all of which contributes to the overall atmosphere of the game. I found most of the puzzles to be unique, interesting and of a decent difficulty albeit for one. 

Now I'd like to touch on a few things that stuck out to me as issues. The first issue I found was with the story, it's a little hard to piece together, the newspaper articles provide some context, but didn't really contribute to an overall understanding of what was going on. The next issue I had was in regards to the puzzle involving the paintings, I've noticed other players point this out as well so I won't drag on about it, but some form of context would have made a world of difference, I happened to solve it by shear luck. Those were the only major issues I had with the game, there are a couple of minor ones such as a few grammatical errors in the newspaper articles and the lack of an auditory or visual indicator for when you solve the clock puzzle. 

All in all this has the makings of a great horror game, it's atmospheric, it's pretty to look at, it's creepy, and most of the puzzles are intuitive. Just flesh out the narrative a bit more, and add some sort of context/clue to the painting puzzle.

Hope you don't mind but I made a let's play of the game for my channel.

Cheers and best wishes!    

Posted in Exiles comments

Hi there, I just recently played through the demo. I found the atmosphere of the game to be quite tense, especially in the tight corridors. Visual wise the game looks nice, it makes good use of lighting and some fog effects that really help to make the environments appear creepier than they already are. 

There are however a few issues I had with it. I'll preface this by saying that I know you're developing this game alone, and that this is just a demo of what's to come, but I'm not going to let that stop me from being critical about the game. 

The story, where is it? Why am I in this place and why should I care? Just some vague indication of what's going would have been better than nothing. My next issue comes from the gun we're given, I don't have an issue with giving the player a weapon early on, my issue arises when the gun does absolutely nothing to the enemy. I fired all 28 bullets at the lone enemy in the game and it appears to have done nothing at all, it's as if I was slapping it with a wet noodle. There was also a point where the enemy just stopped attacking me all together and stood there doing nothing. 

At the end of the day there's a few things done right here, the game looks good, plays well and keeps you on your toes. However, there's also plenty of room for improvement. In its' current state it feels hollow. You have this creepy, atmospheric environment with not much happening in it and no story to connect what does occur together. There's also the fact that the only enemy in the game is insanely hard to kill, it made for some pretty funny situations but was honestly more frustrating than it needed to be.

I don't know what you have planned for this game, only you know that. I'm basing everything I have said on what's presented in front of me and I honestly found the game to be pretty lukewarm. I don't say these things out of spite, but in hopes that one day, you can turn a mediocre game into a great one.

I hope you don't mind but I made a short let's play video of the game for my channel.

Cheers.

Hi there, I just recently played through your game and had a pretty good time with it. Though not exactly groundbreaking I had fun getting lost in the maze with a ghost following me around. I found that the back story stood out to me more, it's definitely creepy and I find the "family curse" idea interesting especially with the sacrificial thing going on. I also really liked the style of the main menu screen and end screen, as well as the little details such as the eyes in the bottom left corner closing depending on which sight you're using, it's a nice touch.

One little gripe I'd like to mention is in regards to the controls, while they are fine the way the are, having the middle mouse button be used to interact with things is a little clunky, at least for me. Using the 'e' key or 'f' key may have been a better option.

I'm also unsure as to whether or not something happened to the game during my 4th attempt, it seemed as though the ghost didn't spawn. I'm not sure if that was intentional or not.

All in all it's a fairly solid game with an interesting story behind it. 

I hope you don't mind but I made a short let's play of the game for my channel.

Cheers!

Posted in Woodsy comments

Hi there, I recently played through Woodsy and quite enjoyed it. I was a bit skeptical at first, I was wondering how  you could combine a walkabout style like Animal Crossing with horror but I'm happy to say that it works really well here. Each character has their own unique feel to them, along with a spooky design. I've always been a fan of the pixel art style when it comes to games, and this one is no exception.

There are definitely some tense moments in the game, mostly from having a monster jump out at you, but then immediately start having a conversation with you. It's very strange, but it's even stranger that it works surprisingly well. 

This is definitely one of the more interesting games I've played, mostly that the experience isn't quite like anything else so it's a bit tricky to explain, but I like it a lot.

Hope you don't mind but I made a short let's play video of your game for my channel.

Cheers!

Beautiful. Absolutely beautiful. If I were to describe the game with one word, that would be it. The sense of style when it comes to the art is on a whole other level here, just like with your other works, the art you present is phenomenal and deserves a high amount of praise. It helps to create this surreal atmosphere shrouded in mystery that is perfect given the underlying themes. The music used throughout the game also adds to this sense of surrealism, and I loved it.

The story is of course quite dark and grim, as with any story involving loss of any kind. It's never easy to just "move on" and look past things, people can try to understand what it is you're feeling but they're on the outside looking in, only you can truly understand your thoughts and feelings. What happens then when even you can't understand your own thoughts and feelings? You might feel confused, angry, or depressed. This is when you're the most vulnerable, and also when you're the most alone. Some of those people on the outside looking in might take this as an opportunity to push themselves onto you, such as in a work setting. Others might see you simply as a thing to "cure". In the end though it's up to you to try and sort through it all, and that's what I've taken away from the story of this game. No one can force you to "give in" or "survive" it's up to you to look within yourself to find that strength that will hopefully lead you to the right answer.

I'm sorry if I got a bit rambly there, the game certainly got me thinking a lot. Not just about what was happening during the game, but in my own life, and that's how you know that you've created something truly special. 

In closing, this isn't just a game, but an experience. You've created something magnificent here that I have no doubt will speak to countless other people. I'm glad I got the chance to play it.

I hope you don't mind but I made a let's play of the game for my channel, where I believe I got every ending though I'm unsure. 

Cheers and best wishes to you!

Killjoy

Hiya, I quite enjoyed the game. The visuals are lovely and the music is fitting. I loved the progression from simply lighting a candle, to hand feeding your date meatballs. I've yet to see a physics based system used for a dating sim (until now of course), but it was really entertaining and I thoroughly enjoyed it. It's short, sweet and funny. 

I hope you don't mind but I made a short let's play video of your game for my channel.

Cheers and best wishes! 

You're quite welcome, it was my pleasure. Thank you for taking the time to watch the video and for replying! I can't wait to play your next game, I'll be keeping an eye out for it. 

After playing through Midnight Scenes: The Highway those many months ago, I had a feeling I could expect great things from you, and I can safely say that you don't fail to deliver. 

I'd first like to say that The Librarian is a fantastic little game, I genuinely enjoyed my time with it. The pixel art style is incredibly pretty, combined with the colour palette and dark tones presented creates a slightly unnerving and mysterious atmosphere. Not to mention the smooth as butter animations, they look so good!

Now let's talk about the puzzles. I absolutely adored them, going from puzzle to puzzle was such a treat as they felt so unique and intuitive, they made me feel as though I was constantly making progress towards something bigger.

On a surface level the story can be taken as somewhat obscure, but the more I played it the more I couldn't shake the feeling that there's a much larger meaning behind everything in the game. I keep coming back to the same idea, facing your darkness, not out of want or desire but out of need, a need to move on or else risk going insane and losing yourself. In this game you are the librarian, no one else, just you. You come across a former librarian, perhaps someone who couldn't face the darkness that they held and instead fell victim to themselves. Then the ending would serve as forgiveness, you're no longer trapped or held down, you've faced your inner demons and are now free to flap your wings and fly. I doubt I'm even close, but that's what I gathered from the game, taking into account my personal experiences and my own way of looking at things. The game definitely made me think.

This game is truly a work of art, you've done a fantastic job here and I look forward to your next game. You've become one of my favourite game developers.

I hope you don't mind but I made a short let's play of the game for my channel. I know you were okay with let's plays of Midnight Scenes: The Highway but I always want to make sure it's okay, just in case. 

Cheers and best of luck with your future projects!

Hiya, I'll start this off by saying that I did have some fun with the demo here, but it wasn't all sunshine and roses. 

I'll start off with what I enjoyed about it. It's visually appealing, the pixelated art style suites the game nicely and it's presentation is great. The story seems quite interesting given the little bit of exposition at the start, and the little clues scattered throughout the game. The atmosphere is a little bit tense, which is good given that this is meant to be a horror game of sorts. That about sums up what I enjoyed in the demo.

Now for some things I didn't quite enjoy about the experience. The backtracking, I don't know too many people who enjoy running back and forth between the same areas in search of the next plot progression point and it was certainly something that stood out as a problem to me. Given that this is only a demo, where the entire play session is only around 10 minutes, a fair chunk of that is filled with backtracking, looking for the next item/object to trigger the next event, but hey, what do I know about game design right? Next up is the flashlight, it's utterly useless in the current state. Made further useless by the fact that sprinting cancels it completely, this one is more of a minor thing to me. That's about all that I can say that I didn't like.

At the end of the day, you have an interesting idea here. A mysterious story, great art style, and a tense atmosphere, all the workings for a great horror game. Given that this is only a small chunk of the game the backtracking isn't a huge issue, however I don't believe that this segment was the absolute best way to showcase your game and get people interested in it. I will keep an eye out for the full release of the game, but if the demo is any indication of what the full release will provide...let's just say I'm not going to hold my breath for it.

I, like many others here already, recorded a short let's play of the demo for my channel, hope you don't mind.

Cheers.  

Yeah, I noticed that when I first posted my comment here. Looks like they came back for a round 2 (possibly 3) as well. Seems very strange to me, as far as I can tell, rating comments on Itch doesn't actually do much...so I don't know what they're trying to achieve here, unless if they're just looking to waste their time, in which case I think they succeeded admirably.  

Posted in Umfend comments
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Hiya, I'd like to start this off by saying that I really enjoyed the game. It was a little tricky to piece together the story while playing, but once I thought about it afterwards I'm fairly certain I understand what's going on, and I love it.

The horror elements are handled nicely here, there aren't any big in your face jump scares to speak of. Instead, there's a tense and unnerving atmosphere, the music and sounds play a big role in that. From the sounds of scribbling on walls to the flickering lights, everything is meant to make you feel somewhat uncomfortable which is fantastic for a horror game.

The game is also visually appealing, and I liked that it made use of visual distortions to further add to the players unease. The only complaint I can think of is in regards to the controls, the mouse movement felt just a tiny bit sluggish at times.

It's a great horror game with plenty of spooks to be had, and an interesting story to be told, I'd definitely recommend everyone give this game a try.

I hope you don't mind, but I recorded a let's play of the game for my channel.

Cheers, and best wishes to you!


Hiya, I quite enjoyed the game, it has such a lovely and calm vibe to it. The visual style is a treat for the eyes, I love the use of the real world photographs, combined with the fantastic animations, it makes for some awe-inspiring scenes.

I've always enjoyed point & click games and this one is no exception to that. The gameplay is relaxing and enjoyable. I also like that the dialogue with other characters is visual based, gives the game an even further unique vibe to it.

All in all, the demo was fantastic albeit short. Though that only makes me crave the full release of the game even more. I would highly recommend anyone and everyone to give this game a shot.

Also, I hope you don't mind but I recorded a short let's play of the demo for my channel.

Cheers, and best of luck with the game!

  

Hiya, I'd like to start off by saying that I did in fact enjoy the game and everything that I say in this small review comes from a little over an hour of playtime. The art style is excellent,and  the sounds of the monster running through the labyrinth combined with other ambient sounds such as a pipe bursting and steam escaping certainly put me on edge a couple of times. 

However it's not all sunshine and gumdrops. I played the game for an hour, at which point I finally completed it. It took me around 7 tries or so from acquiring the 3 fuses to actually complete the game. 

Once the lights go it's pretty much game over unless if you get lucky, I had the monster spawn directly in front of me and behind me on more than one occasion (at least so it seemed). I don't know if the intention was to tick off the player, but I certainly felt like giving up on the game due to the change in difficulty once the lights go out. Some sort of checkpoint after you've acquired the 3 fuses would have been a godsend. I can understand why a lot of people might disagree with this "It's a survival horror game, and it's supposed to be hard." 

But I think there's a line between making your game challenging and making your game completable as I'm noticing that a lot of the other people posting videos here couldn't complete the game.

Maybe I just suck at games, but I will say though that it did give me a sense of accomplishment to finally escape the sewer with my dog after so many attempts, and that's precisely why I would recommend everyone to give it a try. Just know that it's pretty damn challenging, especially when the lights go out.


Posted in Morph comments

Hiya, this was a really cool game, I  liked the concept of bending space/reality to solve puzzles and get through areas, it's certainly a unique idea and I'd love to see it expanded upon further. Also, it's quite impressive that the game was made in only 48 hours, talk about pressure, great job.

Congrats on the well deserved win and technical award!

I hope you don't mind but I recorded a short let's play of your game for my channel.

Cheers and good luck with all your future projects!

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Hi there, I enjoyed the game quite a lot. I've  always been a fan of the pixel art style type of games so I was curious to give it a try. 

It certainly does tell a story about a serial killer, and at some points I even forgot that, that was the games premise as I was so focused on what  was being told not only by the main character on screen but the environment as well. 

If your goal was to challenge the relationship between player and protagonist as you've stated, I think you definitely hit your mark here.

All in all it was an enjoyable game that tells a short but very unique story, I'll be sure to look into your other work as well and I look forward to any future creations you make.

Cheers!

Hiya, I played through the game recently and had a great time doing so. The pixel art style is what caught my attention initially followed by the fact that the game is based off Evil Dead 2 which only made me want to play it even more.

As mentioned by a few people prior to me, the intro scene is striking and immediately catches your attention, making you ready for more, it certainly was a great addition to the game.
I did find the game to be a little bit challenging, especially when the kick is introduced, but given the short length of the game the difficulty is just fine.

All in all it's a great little game, based off an equally great movie. I'm happy I got the opportunity to play it here and look forward to hopefully seeing more from you in the future.

Also, I hope you don't mind but I recorded a short let's play of the game for my channel.

Groovy.

Posted in 411 comments

Hiya, I recently played through the game and had a pretty good time doing so. The game is definitely creepy, the atmosphere is unsettling and the scares are plenty though the game might be just a tad too dark, that's just my opinion however.

Some direction on where to go would also be nice, but it isn't too hard to figure out given the small size of the game world. The addition of some actual enemies to fight against and kill is interesting, but when they all look and act the same way it becomes a bit of a chore to just plow through them.

All in all I would recommend this game, not necessarily for the combat that it offers but more for its unsettling atmosphere and scares, it does a really good job as a horror game. 

I understand that this project is now over a year old, but I would still enjoy seeing more of this game in the future,, with some of the kinks worked out.

I hope you don't mind but I recorded a short let's play of the game on my channel.

Cheers and have a good day!

Maybe.

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Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes Yes yes yes yes yes yes yes yes yes.

Hi again, after playing through the original Liar Liar and the spin off game Blood Idol Wakabayashi, I was really looking forward to seeing what Liar Liar 2 had in store, and I wasn't disappointed in the slightest. 

Everything that made the original so good and fun to play is here and then some, this time with an even longer story. New characters have been introduced and old ones have been  expanded upon to deliver some very interesting character developments, and character interactions. 

The art style is just as good as the previous game, and the music choices are absolutely fantastic and really drove home one of the bad endings for me, just outstanding overall. This is a great sequel with more story, more blood and more psychopathic murderers than ever before.    

Just as before, I've started a let's play series of the game on my channel, I hope you don't mind. Please let me know if this is an issue and I'll pull it immediately.

Cheers and best wishes to you, would love to see a third game someday!

Hiya! I'd like to start off by saying that I enjoyed playing through the demo, it was fun to read  and watch the events  unfold. The story had me guessing most of the way through, some of my predictions were correct but some things caught me by surprise which was quite nice. 

The art style is very nice, bright and colorful which is a nice contrast given the pretty dark story. I also liked the music that you used in the game and that it changed for each day, kept things fresh...especially on the final day.

If the demo is any indication as to where the game is going then I imagine it will turn out very well. I look forward to seeing some new characters added and the directions in which their stories will go.

I hope you don't mind, but I recorded a let's play of the demo for my youtube channel.

Cheers and best wishes to you!

 
(Edited 1 time)

Hiya, I'd first like to say that I thought the game was great! It's a cute, fun and quick little adventure. I really liked the background drawings, kinda reminded me a bit of the bad dream series, thought they were cool.

Due to it's short length there isn't a whole lot for me to write about here, the platforming is enjoyable and the puzzles aren't too complex. I had a good time playing it.

I hope you don't mind, but I recorded a short let's play of your game for my channel.

Cheers and best wishes to you!

 

After playing through Liar Liar and really enjoying it, I thought I'd check out what other games you had on offer. Even though it's a joke game, it's still pretty well done. I found this game to be a bit more 'cutesy' than Liar Liar but I think that's a given, probably has something to do with all the murder...but I digress, it was a short, funny game and I enjoyed my time with it.

     

Hiya, I'd like to first say that I really enjoyed the game, it was quite funny and charming in it's own way. I just stumbled upon it recently and it immediately caught my attention with its bright colours and art style, so I knew I had to try it as soon as I could. 

It's certainly an interesting game and I can safely say that I don't think I've played anything like it before. I would highly recommend for anyone and everyone to give it a shot, it's short, sweet and colourful with a dark story. A few grammatical errors here and there but those are easily overlooked, especially considering the was created within 5 days which is impressive in its own right.

I hope you don't mind but I recorded a let's play of your game.

Cheers and have a good day!

Hiya, I'd first like to say that the game is very well made. The atmosphere is tense and mysterious, there are little clues throughout the game that hint as to what's happening so the story is pieced together as you progress and I really like that.

The voxel artstyle is striking and definitely makes the game stand out, it looks fantastic! The sound design is also well put together and well executed throughout the game.

It is quite a short game, but I think the length is perfect. The game builds itself up nicely and ends at just the right moment.

All in all it was a great experience, I hope you don't mind but I made a short let's play video of the game on my channel.

Cheers and best wishes to you.


Though this is just an early alpha build for the game I feel that it was quite well done. The camera mechanic is really cool and I can't say I've seen anything like it used to this extent in a game before, this is definitely a better use for it than just having it for the sake of having a camera, it's an integral part of the story and makes sense here.

The game looks pretty good and sounds good as well, environments are well detailed and the puzzles are simple enough to figure out. 

The only gripe I had was with the camera controls, as they aren't readily available in the game (Except if using a PlayStation controller), but that's only a minor thing, I see that you included them in the description of the game but I must have glossed over them.

Given that this is only a small slice of what's hopefully to come, there aren't too many things I can point to with a review, the camera mechanic is great and definitely adds something to the game, it looks and sounds good, and the story is pretty interesting.

I hope you don't mind but I recorded a short let's play of the demo for my channel.

Cheers and best wishes to you.

Excellent, simply excellent. I've been looking into to trying the demo for a few days now and I'm very happy that I had the chance to experience it.

The game looks great, the art and visual design is quite charming and the animations are smooth. Music and sound are also fantastic and suite the game very well. It's very easy to tell that there's been a lot of time and love put into how the game looks and sounds.

Despite only being a small chunk of the game, the demo introduces us to the main characters which I found to be quite interesting and unique, the dialogue is well written and the characters work well together.

I was actually quite sad when the demo was over as I was really getting into the game, this is truly a unique experience and one that I'm happy I got to enjoy. If the demo is anything to go off of, the game is going to be fantastic when it releases, and I'm looking forward to the day that it does.

I hope you don't mind, but I recorded a let's play of the demo for my channel. 

Cheers and best wishes to you.

  

Created a new topic My review and let's play

Heya, I quite enjoyed the demo for the game. I feel as though the atmosphere and plot has been set up rather nicely here and I'm curious to see how things progress from the end of the demo. 

Graphically the game is quite pleasing, it looks nice and I like the 16 bit art style. The music and sounds were also used appropriately to heighten the atmosphere of the game. 

My only complaint with the demo would be the bit of backtracking that's required of the player, but I'd say that so far that's just a minor thing.

As it is only a short taste of what's to come there isn't a lot I can say about the game yet, but I am interested in seeing more of it. Also, I hope that you don't mind, but I recorded a short let's play of the demo for my channel.

Cheers and best wishes to you!

A truly exceptional experience to say the least,  going in I wasn't sure what to expect from the game but I was met with an emotional story and an unsettling atmosphere that pulled me in and had me enthralled. I loved the use of color to highlight important objects in the environment while still retaining the colorless aesthetic you're striving for. 

The game tackles some pretty dark themes but I feel that it's done it in a manner that is respectable. It tells a scary story that some people today are sadly faced with, but few people truly understand.

All in all I enjoyed the game, it was really well done and I can tell a lot of time and love was put into it. I hope you don't mind, but I made a let's play of your game on my channel.

Cheers and have a good day!

(Edited 1 time)

You're quite welcome, and thank you for making a great game and taking the time to reply!

Out of curiosity, if you don't mind me asking, how do you pronounce your name? 

Heya, I'd first like to say that I really enjoyed the game! The characters are cute and charming (maybe not when they're trying to kill you...). I found some of the dialogue to be quite funny, especially the voice in the protagonists head. 

Visuals wise the game looks fantastic, each character's been lovingly crafted and they are all unique from one another. The music also fits in nicely with the scenes that occur throughout the game.

It's a solid visual novel experience that I had fun playing through and would recommend others to give it a shot too. I only played through one of the routes offered but I was quite happy with the way things turned out, I would also like to say that I didn't run into a single bug. A few grammar errors here and there but nothing that takes you away from the game.

I hope you don't mind but I recorded a let's play of the game for my channel, also I'm deeply sorry if I butchered the pronunciation of your name...

Cheers and best wishes!

Hi again! I'm glad you contacted me about this game, I really enjoyed playing through it. Just like the original, the characters are fantastic, I love the interactions between the two main clerics, and I'm looking forward to hopefully seeing these two expanded upon in future releases. The art style stays true to the original as well with interesting locations and good looking characters. 

The story and character dialogues are nicely written, but the story itself isn't super scary, then again I don't believe the goal of the game is to really scare the player.  

Apart from a few grammatical errors here and there, there's nothing really negative I can say about the game, it expands upon the already great foundation laid down by the original and offers up some interesting and funny character interactions and is a fantastic game.

I made a let's play of my time with the game over on my channel. Cheers and best wishes to you.


    

Greetings, I would first like to say that I quite enjoyed the game. Its atmosphere is gripping and the sudden sounds and noises kept me on edge throughout my play through. I did find the game to be pretty dark in some areas which made it a little difficult to see, though the visuals themselves are quite pleasing.

I got somewhat of a Layers of Fear vibe from the game, not sure if that was meant to happen but I thought I'd point it out, trust me when I say that's a good thing. 

All in all the game's dark, scary and atmospheric, a very good horror game. I hope you don't mind but I recorded a shot let's play of the game for my channel.

Cheers and best wishes.

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When it comes to horror there's really only a couple of things that truly scare me, ghosts and demons, needless to say this game made me shiver uncontrollably whilst playing...

The art style gives the game a certain charm and despite it's appearance it can (and will) scare you. The retro style audio is amazing as well, from the music to the sound effects the game's audio is gold.

The atmosphere is nailed right from the beginning, I have yet to feel safe during my playthrough of the game. 

This is a really solid experience, though I've yet to finish it, it can get a little frustrating at times but I found that piecing together the story here was more than worth a few minutes of wandering around. I hope you don't mind but I've started a let's play series of the game on channel.

Cheers and best wishes to you, I look forward to playing more of the game!

(Edited 1 time)

Hey again, I really enjoyed Urbex when you released that so I thought I'd give this game a try as well. I was pleasantly surprised, I can definitely see the progression that you've made as a creator going from this game to Urbex but this is also a very good game.

The game has a tense and mysterious atmosphere to it, with a solid build up to the spooks. Visual wise, it's decent, but the sound is excellent which I consider a must for horror games.

Overall it's a good game. The mannequins are as creepy as ever and always give me a fright, and the atmosphere and sounds both add to the horror experience. It's a horror game that is short and sweet.

I hope you don't mind, but I recorded a short let's play of my time with the game.

Cheers and best wishes to you, I look forward to seeing how you progress as a creator in your future projects!

 

Hi there! I really enjoyed the first chapter of the game, I love the dark, mysterious theme of the game and have always been a fan of the choose your own adventure style of games.

The atmosphere set by the writing of the story is superb, it drew me in right away and held onto me until the very end of the chapter. The artwork and UI design is great, with the former having a dark, creepy appearance to it. The use of the attribute system is interesting for a choose your own adventure and I quite like the concept here, I imagine it'll come into more effect as the game progresses.

 The music played throughout the game is excellent and the sound effects add that extra little touch to the game.

The only thing I can say that I found negative about this experience was the resolution choices or lack there of, a minor gripe for sure as the game is perfectly playable given the two resolution choices.

In the end, it's a very interesting game, and a good demo. Lovely artwork and design, as well as excellent music and sound effects to heighten the overall effect of this mysterious story.

Also, I hope you don't mind but I recorded a short let's play of my time with the demo.

Cheers and best wishes to you!

Hiya, this was certainly one of the more interesting visual novels I've had the pleasure to play in the past bit. The art is very well done and the music superb, the atmosphere is set nicely with the creepy house, nighttime setting and creepy sounds. 

It's definitely a short game, but that isn't necessarily a shortcoming, the game seems to use it's limited time to introduce the characters, what they are, and the setting with enough detail. However, I was left wanting to know more about where these characters came from and just who or what the Paramedium Guild is.

There are a few grammatical mistakes sprinkled here and there but nothing that severely detracted me from enjoying the game. As mentioned by Raithias, I had Nina call me by the incorrect character name, it's included in the video but I just overlooked it, no big issue there.

All in all, it was good game, I hope you don't mind but I recorded a short let's play of my time with the game.

Cheers and best wishes to you.

Hiya, I was quite excited to try the game after reading through the description and I can safely say that it was excellent. I loved the black and white style along with the pixel graphics, the music was great as well with the game as a  whole screaming, "Twilight Zone".

Overall it was an awesome adventure, short and sweet. You mentioned in the description that this is the first in a series of games? If that's the case then I can't wait to play the next one!

Also, I hope you don't mind but I recorded a short let's play of the game.

Cheers and best wishes to you!