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Fahps

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A member registered Aug 02, 2019 · View creator page →

Creator of

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Thank you for your feedback :) fixed the fullscreen issue! I'm currently working on improving performance, but for now, the downloadable might work better

feels really good to play. Attacks taking damage feels unintuitive at first, but combined with increased attack at low health, it's a cool risk-reward mechanic

Very interesting experience, loved to switch back and forth between the game and the Cyclopaedia, there's great potential in that!

Thanks for the clue ^^" The nipple can be censored at will the way it is displayed in the video

(1 edit)

I just released my new game "Where Heaven and Earth Touch". You collect breast milk to buy upgrades to collect more breast milk. A totally normal game!

https://fahps.itch.io/whaet

Satisfying puzzle game, but some kind of mid-game progression would be nice :)

This is so cute and clever!

I had the upright bass and I wasn't able to play anything, keyboard input didn't do anything. Did I miss something?

good game feel, clever mechanics and you made thorough use of them :)

Figuring out those things is basically what the game is about ;)

I made a dungeon crawler that displays only one color at a time:
https://itch.io/jam/gmtk-2019/rate/462105

Here we go: https://itch.io/jam/gmtk-2019/rate/462105

subscribed!
here's mine: https://itch.io/jam/gmtk-2019/rate/462105

here's mine: https://itch.io/jam/gmtk-2019/rate/462105

Thank you for taking the time to give me this feedback! the point is not staying in blue forever, but to... venture to the edges and avoid defeat :)

here's my game: https://fahps.itch.io/one-color-dungeons

I wasn't originally planning on joining the jam, but when I saw the theme announcement, I started having ideas and found something really simple that I could do without too much huzzle. After about 8 hours, I had something I was happy with and let a friend playtest it. I realized that I wasn't finished AT ALL as he didn't understand it. It turned out simple is sometimes the hardest to do! so I spent another day just conveying the concept more clearly. I'm pretty proud now though :)

I made a game where the screen is only one full-screen color:
https://fahps.itch.io/one-color-dungeons

I wasn't originally planning on joining the jam, but when I saw the theme announcement, I started having ideas and found something that I could do without too much strain. After about 8 hours, I had something I was happy with and let a friend playtest it. I realized that I wasn't finished AT ALL as he didn't understand it, so I spent another day just conveying the concept more clearly. I'm pretty proud now though :)

here it is: https://fahps.itch.io/one-color-dungeons

Really original approach to the theme. Two characters, but only ONE player. It's also the mindfuck that you'd expect :D

Thanks for your elaborate feedback, I'm happy it worked that way for you :)

I will upload the two versions separately, once the jam is over, thank you!

Thank you! The bright light is the end indeed, congratulations!
I thought of a way to run credits to signal the end, but I couldn't quite make it work with the concept :D

Thank you (: will do!

One Color Dungeon shows you one color at the time, telegraphing you what to do.

https://itch.io/jam/gmtk-2019/rate/462105


One Color Dungeons shows one color at a time, that tells you what to do
https://itch.io/jam/gmtk-2019/rate/462105


Apart from displaying only one full-screen color at a time, One Color Dungeons is also one-button: you navigate the game and fade the color that telegraph what's happening by pressing and releasing Space.
https://itch.io/jam/gmtk-2019/rate/462105


One Color Dungeons displays one full-screen color at a time, which fades around as things happen in the game.
It's visually the most minimalistic game I've ever made.

https://itch.io/jam/gmtk-2019/rate/462105


I took the one screen idea a step further and had the whole screen be one color. Colors fade around as things happen in the game.

https://itch.io/jam/gmtk-2019/rate/462105


I went pretty radical with the theme, One Color Dungeons only shows one color at a that, which lerps around as things happen in the game

https://itch.io/jam/gmtk-2019/rate/462105


I used 'only one color'. There's literally a single full-screen color visible at the time. Communication and telegraphing is all done by color-fading and sound design https://itch.io/jam/gmtk-2019/rate/462105

Thank you! the end goal will become clear, when you continue doing the thing ;)