Thanks! The headers are set in B612 (and B612 mono for tables and such), and body text is in Times New Roman
emmy
Creator of
Recent community posts
o no! looks like it went down. I’ll change the link to the twitter version https://twitter.com/WeirdSatellite
Feel free to grab any of my tabletop games for adaptation! If there are no community copies left, dont hesitate to reach out https://mvmv.itch.io/
Highlights:
Nostos - an ancient greek journey of return
Ascii delve - a solo roguelike
Underground - post apocalyptic factions
Dead towers - play as the architects of death
heyo! thanks for playing the game. i’ll try to answer your questions as best i can:
1: yes, that would mean that each enemy hits you
2: dmg would be the damage they deal to you! hits are how many hits it takes to defeat the enemy
3: with a shield you can remove one of the d4s, negating the damage from one of the enemies
4-5: some mutation have a number in brackets (like: lasers (4)). this is the amount of stamina you have to spend to use this mutation once. if a mutation doesnt have any number next to it, it is applied either always or based on its requirements (which can be once per day or in a certain situation)
6-7: with the dagger you can reroll the attack d4s if you roll a 1, giving you a higher chance to hit the enemies
8: no attack roll after the initial d4 is necessary! each round should be: roll d4s -> see if you hit or if enemies hit -> apply damage to yourself, or reduce hits of the enemies
feel free to ask follow ups! i’m always looking for ways to clarify the rules in future revisions <3
I keep coming back to this game again and again. so simple and elegant, yet so good at telling stories of exploration, discovery and survival. the DIY sheet is so straightforward that i can draw it during class in my notebook, and play a couple of games while im bored.
all in all, a must play solo rpg.