nice reference to the Junji Ito pinball in there!
Emanoel Melo
Creator of
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My mistake then, I was recalling the previous version.
The current one does leave room for interpretation, but remember this is not a game of GM vs. players where you need to worry about rules loopholes or ability spamming. When the text says “(...) an opportunity to unwind,” that should be undeniably true for both the GM and the player. I personally wouldn’t let a Runner unwind while under heavy fire, but to each table their own :)
I mean some sort of indication that the sword hits something solid, and not just passes through the enemy. I usually see it done with a combination of SFX, GFX, and animation. Here are a few exemples of what I mean: https://www.reddit.com/r/gamedesign/comments/ebcbh4/hit_feedback/
hi! It behaves differently depending on how the creator set up payouts. Send me an email (https://cabinetofcuriosities.games/#about) so we can sort it out!
I'm glad you solved it with the Google Sheets version, but you can also download printable sheets via this link: https://www.dropbox.com/scl/fo/zu61z7cctie3qel0xgf5r/AHCMWItaX_E5FwRZ3O2xcrg?rlk... or by using the QR code printed inside of the package

This is a work in progress log for my entry: "Rookies".
A Rookie is a wannabe CBR+PNK Runner. This is going to be an alternative "playbook", with a few aspects:
- Only one per crew.
- Repeat the character across various /runs, regardless of the cast.
- After each /run they’ll make an Advance Roll instead of an Angle Roll, getting better at running until they Graduate — that should take about 6 /runs to achieve.
My goal is to have a more challenging character type to play with that can easily be thrown in a series of /runs and mix and match with various other Runners. I'll also try to provide some guidance on having them as a 'shared character,' from whose point of view the players can experience some sort of story arc.
Hey, I'm just finding out about this. It's a really neat concept, please feel free to submit it to the upcoming Jam! https://itch.io/jam/cbrpnk-jam-2024
Let's use this thread to gather links for other cool resources!
Trifold templates
https://gontijo.itch.io/coolrpgpamphlets by Guilherme Gontijo
https://emosludge.itch.io/3d-trifold-template by Zach Hazard Vaupen // Emo Sludge
https://brstf.itch.io/a5-pamphlet-affinity-template by Brian Stauffer
https://mr-matthew.itch.io/trifold-pamphlet-templates by Matthew Gravelyn
https://axolotl-jdr.itch.io/template-pamphlets-affinity by Axolotl
Free sci-fi fonts
https://www.jotform.com/blog/cutting-edge-40-free-futuristic-fonts-of-today-84377/
Hi there! We gather at Mythworks' server, here is an invite: https://discord.gg/s4tBjgck
Check the #roles channel so you can access the CBR+PNK category when you get there!
Hello, I've just release the plain text version.
Check it out on the web at https://cbrpnk.cabinetofcuriosities.games/
Or download the PDFs under "Download Demo" from https://emanoelmelo.itch.io/cbrpnk-core
Try out this link: https://emanoelmelo.itch.io/cbrpnk
But honestly, it is not a massive change. Version 1.5 mostly conveys some stuff better and adds some quality of life techs like skilled/elite obstacles.
HP+NY, runner!
Edge means advantage, it is something either the PC or the opposing side might have in a given situation.
Threat Level is how you measure the impact of the opposing side in case of a Failure or Partial. Effect is the measure of the PC's success when they roll a Success or a Partial.
When you are fightning an NPC you can use a Progress Track to "count life" but only if that NPC is particularly special. Otherwise a simple roll can determine their fate. You can also use Progress Tracks to count multiple things for the same NPC, for example if the NPC is a robot it would have a track for a PC hacking into their system and another track for a PC trying to shoot them down.
Hope that clarifies!
I'm sure many other have had customers reporting this error:
Stripe doesn't currently support application fees for platforms in US with connected accounts in **.
This seem to happen if you are opting for Direct Payment and are from certain countries (Brazil in my case).
My Stripe account is already configured to receive international payments, so I don't know what else can I do on my side. For what I've read elsewhere this is a problem with transaction fees being charged by the platform, so perhaps someone from itch.io's support can help me out? Thanks!
Unfortunately this is a common issue with Stripe. Please send me an email through the form here: https://cabinetofcuriosities.games/#about
















