Also I have found two minor typos. Hope this is helpful:
Page No.: 11
If anyone is the tower before this happens, Craig
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Page No.: 13
adoaptor valves kept in a box in the Staff Dorms.
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Beautiful cover and a nicely drawn map. Also the tone of blue you have chosen for the spot colour works really well with the aged pages background.
Really liked the adverture itself, you have managed to fit a lot of interesting challenges to throw at the players.
The pulp literature inspiration is coming really strong with this one. I'll likely run it in Hypertelurians as it's such a strong mach theme wise.
I have really liked the Swords system, will try to find an opportunity to run it.
The adventure is also very nicely written and laid out. Love the Verdant Knight and the critical effect of turning PCs into enemies.
And also thanks for providing BW print friendly version.
(A small ask, if you have time for this please also upload an BW version of RIVALS.)
One complaint is that the font size is very much on the edge of being readable for me(so I will have to print it at A4 page size to be actually usable at the table).
Thanks for the explanation, now it's more clear to me. I think I got a bit confused by the locks being inside of the chests. But now it makes sense.
Also I would say your handwriting is fine, it was more the orange background that made it hard for me to read.
Overall - really nice job here, I have enjoyed looking through it.