Thank you for playing! It kinda intends to work that way, the timer starts when the flow rate of the source is not met because the path is already full. However, because the pathfinding has some bugs and could be greatly improved (it was my first time), and I only had time to test the game up to some score, it comes a point where the number of exits might not be enough to sustain the number of sources. Iβd love to make it more playable by fixing the pathfinding and by balancing the spawns, that way it could truly be endless! I really appreciate the feedback :D
eri π
Creator of
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I was so surprised by this entry! Great concept, I loved all the formulas and how they explain the game in a thematically relevant style. The menu is so polished, I love it!
There seems to be a huge difference in sensitivity between the mouse and the keys, but thatβs fixed by playing with one or the other and adjusting accordingly. Iβd love an spectator mode where you just watch the simulation unfold (Iβm not good with bullet hells so I die quickly ahaha). Great job! ^^
I think this had a lot of potential! Submitting something playable to a game jam is a huge accomplishment and you should be proud, you got a full game loop there, and it was pretty enjoyable. Not game related, but you could upload a few pictures of the game so that more people can find it ^^ (if Iβm not mistaken you can do this after the submissions close). I hope your exams are going well! Mine are in a few weeks so Iβm with you ahaha.
Really fun! The music and sound effects were awesome, and I love how the little mecha also serves as your mouse. Itβd be great if the health bar and its text had a bit more contrast, but overall a great entry and very enjoyable. Also, who wants anything other than damage up, itβs the best upgrade! :D
Wow!!!! Thatβs incredible! Yeah I made it so more or less each portal could take 3 spawn points, and that you always have a bit less than you need so it feels hectic. And rewiring is definitely a great strategy. I didnβt even get that far so balancing from that point is pretty much gone ahaha. But this is awesome, congrats!
Wow, this was awesome! The graphics are so polished and I am amazed at just how many levels with unique cool mechanics you did! The whole game idea is just too fun and I would really like to play more of it, even if it was a tad hard to get the hang of it. This would be so neat as a mobile game! ^-^