Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

eri πŸ“

199
Posts
2
Topics
32
Followers
13
Following
A member registered Jun 10, 2020 Β· View creator page β†’

Creator of

Recent community posts

Thank you for playing! It kinda intends to work that way, the timer starts when the flow rate of the source is not met because the path is already full. However, because the pathfinding has some bugs and could be greatly improved (it was my first time), and I only had time to test the game up to some score, it comes a point where the number of exits might not be enough to sustain the number of sources. I’d love to make it more playable by fixing the pathfinding and by balancing the spawns, that way it could truly be endless! I really appreciate the feedback :D

Thank you so much for playing and the feedback! I agree, at the very least an explanation on how building and destroying works would be nice. And aww thanks! ^^

Really fun! I loved the animations, how the tiles spawn and how the ones from the previous level remain, so there is some strategy in replayability. My max enemy was 95! I think this has a lot of potential and would be great with some variety of enemy/movement types, but great entry for the jam! ^^

Very impressive for 3 days! The animations are hilarious, I love them so much. It has a lot of polish, like sounds and health bars. Very unique mix of genres. Awesome job! :DDD

Very nice game! There were definitely a LOT of gizmos. I loved the little death particles. It was so funny and very enjoyable, great entry! :3

Nice idea! It was a bit disorienting, but the colors were really pretty and I love grapples so very cute :3

That was a LOT of entities ahaha! Very impressive tech demo, I’m amazed it managed to run in my potato laptop that struggles with anything 3d. It was really nice to see how the seeds expanded :D

I was so surprised by this entry! Great concept, I loved all the formulas and how they explain the game in a thematically relevant style. The menu is so polished, I love it!

There seems to be a huge difference in sensitivity between the mouse and the keys, but that’s fixed by playing with one or the other and adjusting accordingly. I’d love an spectator mode where you just watch the simulation unfold (I’m not good with bullet hells so I die quickly ahaha). Great job! ^^

Really nice concept! As another commenter said, a little explanation on the controls would be great. This could also benefit a lot from some sound effects, but the idea is great and I’d love to see it expanded :D

I think this had a lot of potential! Submitting something playable to a game jam is a huge accomplishment and you should be proud, you got a full game loop there, and it was pretty enjoyable. Not game related, but you could upload a few pictures of the game so that more people can find it ^^ (if I’m not mistaken you can do this after the submissions close). I hope your exams are going well! Mine are in a few weeks so I’m with you ahaha.

Very pretty and fun to play! It was a really nice idea with a great execution. I loved the 2.5d artstyle and how good it played. Awesome entry ^u^

(1 edit)

Really cool idea! I love the mood of this, and it’s very easy to start playing :D

Pretty nice! I love the variety of upgrades and the tiny details like all the animations. Great job c:

Really fun! The music and sound effects were awesome, and I love how the little mecha also serves as your mouse. It’d be great if the health bar and its text had a bit more contrast, but overall a great entry and very enjoyable. Also, who wants anything other than damage up, it’s the best upgrade! :D

I just realized my comment from the other day was not posted, sad :( Awesome game! It was really fun and a nice time. Everything was very polished and had some great puzzles. Also, ducks!!!! ^u^

Thanks! I’m happy you enjoyed it :3 I had a lot of fun with your entry as well!

Thank you so much for playing! Yeah ahaha I was a bit generous with roads at the start but then they become a bit scarce. Glad you liked it!

Wow!!!! That’s incredible! Yeah I made it so more or less each portal could take 3 spawn points, and that you always have a bit less than you need so it feels hectic. And rewiring is definitely a great strategy. I didn’t even get that far so balancing from that point is pretty much gone ahaha. But this is awesome, congrats!

Thanks for playing and for the feedback! :D

Thanks! Yeah, that’s something I would have loved to add, but didn’t get to it in the last stressful hours. Still, congrats! You got a great score :3

Thanks for playing! Do not stress about getting a high score, it’s about having fun! I didn’t know that it would go that high while I was making the game ahaha

(6 edits)

✨ High scores ✨

1. pyrious | 3387 |

2. me | 2936 |

3. euclidean-whale | 2780 |

4. mlopezgolan | 2671 |

5. the_nacho | 2300 |

Can you beat 3500? :3

Wow I think that’s a new high score! My friend got to 2671 and I got to 2431, well done! And yeah sound effects were next on the todo list, adding one when entrances are added is a very good idea, thanks!

Thanks! It was definitely an inspiration, I like it a lot ^^

Thank you! Yeah I thought I fixed it but sometimes they still get confused when deleting paths. As a workaround deleting and adding them back in should make them think again, but adding some feedback regarding which paths are full would be really nice.

Thanks a lot!! ^-^

Thank you so much! Happy you enjoyed it :3

Aw thank you so much c:

Thank you! ^^ Glad you enjoyed it

Thanks, I’m happy you liked it!

Wow, this was awesome! The graphics are so polished and I am amazed at just how many levels with unique cool mechanics you did! The whole game idea is just too fun and I would really like to play more of it, even if it was a tad hard to get the hang of it. This would be so neat as a mobile game! ^-^

Very cool entry! I really like how the standing still time stopping mechanic works, and how the music follows also pauses. You created a really interesting puzzle game, congrats! c:

Definitely, making it more of a challenge seems like a great idea! That way you would have to balance between building defenses and getting resources. In any way it was very enjoyable!

It’s really cool to be able to follow each individual person and see what is going on with them. Also watching the city grow is nice. Pretty nice game jam project! c:

I enjoyed this so much! The art style is heartwarming, and the game is a lot of fun. It works awesome as a jam game and I could also see this growing into a bigger project. One thing I would love is some sort of area selection so you could select areas to mine faster. Awesome entry!! ^u^

Thanks for playing and for the feedback! Sound effects were literally next on the todo list ahaha but I’m not really talented with audio and I was running out of time, so something for another time ^^ Your game was so enjoyable!

So happy you enjoyed it ^u^

Thanks, I’m glad you liked it! :3

Thank you! :D

Very polished and fun game! The animations and style was lovely, I had a great time playing :D