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Edouard Murat

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A member registered Dec 19, 2018 · View creator page →

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If it's a paid position for a Godot game, you can create a job posting for it, for free, on https://godothire.com

If it's a paid position, you can post it for free on https://godothire.com

There's about 1200+ Godot devs looking at job postings daily, which should help you find someone quickly. 

Enjoy!

If it's a paid position, you can post it for free on https://godothire.com

There's about 1200+ Godot devs looking at job postings daily, which should help you find someone quickly. 

Enjoy!

Looking for artists is fine, but recruiters have to make sure it stays related to a Godot project

To answer your question, yes, every posting is verified before it goes live. 

Looking for Godot developers or projects?

GodotHire is now live and a platform made just for the Godot community!

  • Post Godot jobs & gigs for free
  • Find developers or projects instantly
  • Built by and for Godot users

Start hiring or get hired today:

👉 https://godothire.com

Looking for Godot developers or projects?

GodotHire is now live and a platform made just for the Godot community!

  • Post Godot jobs & gigs for free
  • Find developers or projects instantly
  • Built by and for Godot users

Start hiring or get hired today:

👉 https://godothire.com

If you want a bigger audience in your candidate search, you can post freely at https://godothire.com

If you want more visibility in your candidate search, you can post jobs freely at https://godothire.com

Hey, if you want a lot more visibility in your candidate search, you can create a free post here: https://godothire.com

Looking for Godot developers for your projects? Are you a Godot developer looking for opportunities?

GodotHire is now live! 🎉

  • Browse active Godot projects
  • Connect with verified recruiters and developers
  • Post or find jobs specifically for Godot projects
  • Community-focused

Whether you’re building games, tools, or educational apps, GodotHire helps you find the right talent or project.

Check it out: https://godothire.com

I am available for a paid project, at a low rate of 30$ CAD per hour.

Hi,

I'm a senior game developer with 7+ years of experience in Godot, available for hire at an affordable rate. I specialize in:


✦ 2D and 3D gameplay systems

✦ Mechanics, AI, Procedural generation, Shaders

✦ UI/UX implementation (menus, HUDs, transitions)

✦ Tools and editors for game creators

✦ Optimization and polish

✦ Integrating data (JSON, SQLite)

✦ Export setup and debugging (Steam, Mobile, Web)


I've built 10+ games and tools from scratch, maintained large projects, and contributed to collaborative teams. Whether you're looking for a full feature implementation or a helping hand on your game, I can jump in quickly and efficiently.

You can check out my portfolio here: www.edouardmurat.com


🔧 Tools/Tech I use:

Godot Engine (4.*, 3.*)

GDScript (expert), GDNative, JSON, SQLite

Git/GitHub

Linux/Windows/Mac dev environments


💼 Looking for:

Contract work or one-off tasks

Remote freelance gigs

Indie projects with a clear scope


💬 If you're interested in working together, feel free to contact me via:

- discord: edouard_m

- email: edouardmurat1@gmail.com


I'm happy to discuss your needs, timeline, and budget.

Thanks for reading, and good luck with your game!


Edouard

Hi, 

I'm a Godot/Unity senior game programmer with 7+ years of experience, available for hire. 

I would love to bring in my knowledge to help out the team. You can check out my portfolio here: www.edouardmurat.com

I can pretty much do anything that involves some form of programming (AI behaviors, gameplay mechanics, procedural generation, UI logic, shaders, website, database...).

If you're interested, you can directly contact me on discord: edouard_m

Hi, 

I have 7+ years of experience as a game developer, using a bit of Unity and mostly Godot which I very highly suggest for building your first game (very fast iteration and prototype-building for testing how fun it would feel)

I've completed 10+ games of various genre and am open to work on your project for a rate of 30$ CAD per hour. 

Here is my portfolio: edouardmurat.com

If you're interested, you can contact me on discord: edouard_m

Let's get this done together! I am very easy to work with, can do a lot with little guidelines, and a hard worker.

Hi everyone,

I'm a game developer with strong experience in Godot (3.x and 4.x), currently open for freelance or contract opportunities.


🛠 What I Do:

- 2D & 3D game development

- Gameplay programming & user interface systems

- Settings menus, save systems, localization

- API/back-end integration (REST, SQLite, JSON, etc.)

- Shader Programming

- Debugging, optimization, asset integration

- Custom plugins

- Steam integration, mobile friendly


🧠 About Me:

- 7+ years of hands-on experience using Godot in professional and personal projects

 - 10+ games completed

- Background in gamified learning and educational games

- Detail-oriented, well-documented code, and clear communication

- Comfortable working solo or in a team

- Very affordable hourly rate


🔍 What I'm Looking For:

- Paid freelance or short-term contract work

- Serious and clear project scopes


📂 Portfolio: edouardmurat.com

💬 Discord: edouard_m

📩 Feel free to DM me here or on Discord to discuss your project!


Thanks for reading, and I look forward to working with you!

Hi Tommaso,

I am a Game Programmer with 7+ years of experience and used to doing every aspect of a game (expect audio and visuals) on my own. 

I'd be interested in working with you on your game, and can give you 10+ hours a week (paid).

I am used to work remotely with indie teams and get stuff done. I give my word and respect it to the best of my ability.  I currently work on 2 indie games part time.

If you are interested, you can contact me on discord (edouard_m)

Here is my portfolio: edouardmurat.com

Hi, 

I understand that you need a programmer to do a ton of work that fits with your ideas and visuals. 

I can do that and have done so in numerous projects. If you have a budget to hire a programmer, you can contact me on discord (edouard_m).

Here's my portfolio: edouardmurat.com

Hi, 

I am genuinely interested by your project. I just sent you an email with my rate and my portfolio. 

Really eager to hear back from your team.

Thx for letting me know you enjoyed it :)

Thx a bunch. Glad you enjoyed it!

Thx 😊 

Thx. Glad to see you've enjoyed it

Thx for the feedback.
When the player gets hurt, the screen gets a bit redder, and it takes a bit of time to recover. The more hurt you are, the redder the screen becomes, until you eventually die.
But yes, there is no health bar to add suspense

To know more about me, the solo dev... check out my portfolio: https://edouardmurat.com

You forgot to add the game jam name real quick: "This game was made with love for the [insert game jam name] over the course of a week."

(1 edit)

Btw, as you defeat enemies it becomes increasingly difficulty until impossible. I suggest you play for a longer time and you'll see what I mean.

Thx for the feedback. I glad you enjoyed the slowdown, I really wanted it to feel great

Programmer here. I'm in if that's all right. Discord name: edouard_m

I'll do the programming and overall structure in Unity. I just need an artist to join me.

You do not have to be great, just available during the jam duration.

If you're interested, pm me on discord, edouard_m

Hi there!
I’m a Godot game developer with hands-on experience in 2D and 3D games, currently available for freelance or contract work.

Skills & Tools:

  • Godot Engine (3.5 & 4.x) – GDScript, scene system, signals, animation trees

  • Game systems: UI/UX, enemy AI, procedural generation, level design tools

  • Shader programming, camera systems, input handling

  • Exporting to desktop, HTML5, mobile platforms

  • Bonus: Steam integration, SQLite, JSON-based save systems

🎮 Examples of My Work:

  • Base of 30 – Rogue hack & slash through 30 procedurally generated rooms
    → Designed enemy AI behavior trees, room generation, and difficulty scaling

  • EdNoKa – Educational game platform combining quizzes with gameplay
    → Built multiple 2D/3D games with dynamic quiz integration

🔍 What I'm Looking For:

I'm open to paid gigs, short-term contracts, or collaborations on:

  • Prototypes

  • Tools and systems

  • Full games (from concept to polish)

I work quickly, write clean GDScript, and love helping bring ideas to life in Godot.

📩 Let’s talk!
You can message me here on itch.io or reach out via email:
📬 edouardmurat1@gmail.com
🌐 Portfolio: edouardmurat.com

Thanks for reading, and best of luck with your game projects!

Hi! I am a Godot 4.4 developer and am interested in your project. You can check my portfolio here and let me know if the position is still open: edouardmurat.com

Thx :)
I actually used the Nagivation node in Godot and therefore did not need to go deeper into pathfinding, it's already implemented via that node.

Glad to see you found the secret room :D