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EBhero

39
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1
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2
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A member registered Jul 11, 2017 · View creator page →

Creator of

Recent community posts

Yeah, I wish we had more time to put in an interactive tutorial. But hey, better than no tutorial!
Thanks for playing!

Thanks mate!!

What if I told you...


I didn't had time to implement the fail condition?!?! 😳

Thank you!

I had much bigger ideas that got shoved caus of the time constraints!

Very fun! Gabbing the barrels and whatnot is surprisingly tricky!

Very cute! And also very hard and fustrating! The animation of touching the flag is adorable

👏PLAYER👏FEEDBACK!

I was very confused while playing your game!

Oh no! I believe you forgot to include some important files in your upload...

That's how I feel at parties: waiting for something interesting to happen.

This... is amazing!

It's like Hotline Miami with a huge puzzle element! It was hard and at the end it was more reflex than brain power, but damn it was fun!

Cute RTS!

Oh so hide & seek!
The light effects are a neat touch!

Very interesting idea! Sadly, there is no tutorial and no player feedback, so I was left out very confused about the goal of the game!

That's the life.

The snake... leaves? I won...? I WON!!!

Cute!

(2 edits)

I've played my fair share of games in my lifetime, and while most of them are forgettable experiences void of any thoughts and filled with microtransactions, padded content and empty open worlds, it does happen that I find a gem.

Game of Games is a statement. An invitation to a thought process. Why don't YOU make the game? This invites the player to rethink the way they're consuming games. Video games are art pieces first, products second. How have you been consuming games? Do I only see them as a finished product? How should I be thinking about the people behind it?

Very few Gamers think of what's going on behind the process of creating a game, and Game of Games is here to change that. It encourages players to make their own game. Oh, you've been complaining on Twitter because your favorite game is doing X instead of Y, complaining that the devs are "Lazy" and "Uninspired"?! This has to stop!

Game of Games is bold. Loud. It doesn't fuck around with allegories, metaphors or other figures of speech. It tells you in straight, bold letters:  "Go ahead. YOU make the game for once." It even gets the player started by showing a tutorial. You've got to start somewhere.

Outer Wilds, The Stanley Parable, DDLC and now Game of Games all have something in common: they stick to you after you put the controller down. They change people. They make games not just Games, but experiences, art pieces that have a message to share.

The people at Cloaked Games have some balls. They look at the market, find what's wrong, and instead of putting their hands up in the air and screaming "OH, why are Gamers impossible to please?", they get out there, make masterpieces and influence people, one game at a time.

Game of Games is gonna stick to me. In 50 years, when I'm old and gray, I'm gonna tell my grandchildren "In my time, video games told us to fuck ourselves! They had meaning! Soul!". Whenever I'm gonna review a game, or complaint online, I'm gonna be reminded that... how the fuck do you even make a video game no but seriously how the fuck do games even get released?!?!

10/10

Very cute! I love the idea! It's hard to place the rooftop where you want it, and the cat has a high tendency to ram into walls, otherwise the vibe is amazing!

I commited a murder :)

The scream got me by surprise XD

Cool style!

Very original! I got stuck on the first puzzle with the slow robot T_T
The presentation is very cute and it's very clever!

It's alright

So... if you hold a cube against the wall, go under the cube and push it down... you clip out of bounds!

Other than that it's pretty solid! Nice variety on the puzzles, I even made it to the end!
We got confirmation on the cake!

Oh no! The game isn't booting on my Windows machine! Double clicking game.exe makes a console flash and that's it!

Wow the concept is so original! It's short, simple and gets the point across

The art is ok, but my success relied on luck, not skill nor knowledge.

A mobile version? For phones? I don't believe the technology is there yet...

Damn, 200 Mb download, and 400 mb after extracting. This is a rather simple game for a lot of space.

Other than that, this is confusing, the music is annoying and there's a lack of feedback to the player.

This is super confusing. A lack of tutorial/instructions makes it feel like trial and error is the only solution.

Awesome concept! But the execution isn't on point.

Great idea and concept! The execution is a bit wack though.
It's rather hard to control the ball and have it go the direction you want.
The camera is kinda... weird to control.

Great concept! The execution is a bit floppy as the game crashes when you fall off...

But the concept is rather nice!

This is amazingly original! Awesome job!

Rather confusing and gets a bit boring. Probably not my cup of tea

Good execution! The game becomes repetitive after a bit

no it's ebheor@gmail.com

I know... mistakes were made

Evolution community · Created a new topic Need help?

Hello!¸

I really love your project! I'm really looking forward some new features and implementations.

I recently read that you are really busy and it would take at least two month before you start working on it again... :,(

Because I have a lot of free time on my side and I know how to use and program with Unity, I though I could give you a hand making this project outstanding.

So... if you ever feel the need of a helping hand, contact me!

ebheor@gmail.com