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DylanCalaf

60
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7
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A member registered Aug 19, 2020 · View creator page →

Creator of

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Ok so a few things:
- First of all: Absolutely insane.
- Secondly: 
- Thirdly: I could have sworn I saw something weird in the center (first) room but I switched views too quick, and when I looked again it wasn't there. Was it just my imagination?

I think the concept is ok, but yeah, you could get lost (like, I wonder what happens if I don't see the boat at all and start moving?), but I think that's part of the point, I just hope it doesn't break the game if you do get lost or start travelling in the wrong direction (I actually saw the boat and didn't change course haha, so I got to land safely).

I believe some more events would be nice. The tension remains mostly the same throughout the whole travel.

An interesting take on expeditions, the only thing I missed from it was the godot icon not actually opening Godot 😏

Cave divers after finding a cave called the ass crack of satan and the survival chance is 0%

Jokes aside, this one went into my favs list for GWJ 81 immediately 😄

Cool inventory system and idea, attaching sharks to the ship was specially funny.

I noticed the next rounds I played (after losing) no items spawned.

I managed to finish it, it gets a bit challenging by the end hehe

Ooof, I made it to the top, that last moving platform was intense XD

I came back to this and finished it successfully first try, loved the storytelling, the theme is 100% fitting and you've nailed all the undertones. Amazing!

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The angle and proportion at which you placed the racoon on screen actually gave him creepy vibes 😂

That ending tho 😭 (even if a racoon said that)

Quite surprised with the full vocals intro and outro hehe

Also the graphics and mechanics are simple but effective and well tied up.

Cool! Imagine my surprise when I saw there's another photo game in this jam :)

We wanted to add creatures too, but ended up having just 1 due to time constraints.

Hi, we updated the game with a fix, let us know if you still have issues.

More cute animals to capture! NOTED! hahaha

Thanks for your feedback. In the near short term we already have polish and fixes ready, we'll actually upload them once the jam results are in and further uploads unlock.

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We uploaded a new build a while ago to fix the game not running. From gameplay picture 1h ago I'd say Jair0 managed to play it! :)

Thanks for trying it out! 💙

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Yeah this is definetly one of the best games I've seen up until now for this edition of GWJ

Couldn't finish it yet but I'll come back to it.

Ahh yes, Scientology bus, the videogame.

Imaginative, and challenging.

Simple and funny, loved it XD

Great ambience!

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Thanks! We feel consumed after this jam 😂

I'm trying out your game entry rn.

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Cute! The ice mechanic reminded me of outer wilds haha
The vocals didn't feel annoying unlike in some other entries.
Finding that one under the mushrooms was hard, but well implemented!

Good feels

Increíble juegazo, acabó con mi depresión

I'm all about the novel concepts.

Thanks for trying it!

Thanks for trying it!

Thanks for commenting! Your camera analysis provides some good insight.

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I can tell you guys put quite some effort in designing all those enemies. And the skills are actually quite fun once you learn to use them right.

On the other hand, the procedurality and randomness makes it a bit confusing, but the unexpectedness is definetly there.

Ok, so it's pretty fun, but I'm missing some sort of progression in difficulty, and a score!

If you added that it would pretty much be perfect :)

Hahaha yes. I loved how you trolled me on this one. + Very polished.

I had to kill her, it was the only right choice :'D

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You kept it neat and simple and the unexpected elements where interesting.

The graphics are simple but well implemented and tweaked.

Only criticism I can offer is that respawning is sort of disorienting. Sometimes just even turning the camera around can be disorienting maybe due to the plain black skybox + very simple (and repetitive forms). However since the game is short that doesn't present any trouble.

It was fun to play while it lasted, I would have liked to see more, but it's good length for just 1 dev.

That would be really interesting if you do, but there's really no need for it so don't force yourself :)

I think you got us all good with the hearts.

I feel like I'd play this more if it had more levels. There's something about bursting those guy's heads from far away.

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I think we can call this unexpected when probably most of us where thinking "what the hell?".

I mean, the concept is certainly unique...

The gameplay is surprisingly adictive for such an abstract concept.
Can't really think of any criticism, it also feels quite polished.

I honestly got lost in the chat rooms D :
But I found it really original : )

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Unique concept, would really fit anyone who likes racing games, without the actual racing :'D

I was expecting racing, but was misslead. HOWEVER that certainly was unexpected in itself, so bonus points in unexpectedness for that :P

I guess you could call this a racing manager (?)

Cool idea, love how it feels to unscrew the robots and watching them fall to pieces :)

Maybe add some score?