Ok so a few things:
- First of all: Absolutely insane.
- Secondly:
- Thirdly: I could have sworn I saw something weird in the center (first) room but I switched views too quick, and when I looked again it wasn't there. Was it just my imagination?
DylanCalaf
Creator of
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I think the concept is ok, but yeah, you could get lost (like, I wonder what happens if I don't see the boat at all and start moving?), but I think that's part of the point, I just hope it doesn't break the game if you do get lost or start travelling in the wrong direction (I actually saw the boat and didn't change course haha, so I got to land safely).
I believe some more events would be nice. The tension remains mostly the same throughout the whole travel.
You kept it neat and simple and the unexpected elements where interesting.
The graphics are simple but well implemented and tweaked.
Only criticism I can offer is that respawning is sort of disorienting. Sometimes just even turning the camera around can be disorienting maybe due to the plain black skybox + very simple (and repetitive forms). However since the game is short that doesn't present any trouble.
It was fun to play while it lasted, I would have liked to see more, but it's good length for just 1 dev.


