Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DTBRNR

3
Posts
A member registered Aug 22, 2025 · View creator page →

Recent community posts

So as is, its pretty neat, but there are a good couple of issues that I think hold it back.

My main issue is that this game is RNG as FUCK. Every eating challenge seems random, which takes any interest in them away aside from just making the MC bigger. The inflation thing to increase capacity is basically a coinflip from what I've done of it, to the point I just don't bother after a certain point because it sucks shit to lose a bunch of progress to said coinflip. And as for the pill guy, the fact that it always takes all of your money is kinda lame as it basically makes the next challenge you choose an all or nothing situation. Plus, not really knowing how your capacity/digestion stats look makes any risk feel very vibes based. Maybe its just because I never grew up playing/even played Oregon Trail, but having these events be coinflips, and one of them being a game over if you are just unlucky, feels super not fun.

There's also the variety of events. There's really only three IIRC, the pill dealer, the inflation one, and any eating challenge. Outside of that, there really isn't anything else to do, not even a real end point. I wish there were some other events, like maybe meeting someone else who's doing the same trip, or having to upgrade your car to accommodate your weight, or helping to squeeze another contestant out a door frame, or maybe some flavor text while driving depending on your weight. Maybe some endings, like if you take too many of the dealers pills, you become a dealer or something yourself, or if you do the inflation event too many times successfully, you become an ad balloon for a restaurant. I think it just needs some more things to really make it feel fleshed out.

I got some other small issues, but they aren't really major. I kinda wish the model fattened up more around the arms and face to match her torso, the lack of that sorta threw me off. I also wish it had some audio, music or sfx, either or. 

Overall, the game itself is neat, but I do think it's a bit too barebones as is. I'd probably say a 6/10, leaning more towards a 7.

I think this game is nice, with a really cool gameplay loop, but I also think that it needs a lot more to really flesh itself out for real. My major issues with this game are that after you break her out of the hub thing, and shes fully planetoid, there's kinda not much to do after. Like, I get that planetary wg is all about just getting bigger and bigger, but it's kinda boring if there's not much visual change outside of scaling up.  And that can happen really fast, like I think it took me about an hour or so to get her to planetoid status, and after that it was just watching a PNG get bigger, which is where I mentally checked out. If there was a bit more to do after that, or maybe more to do in actual space to make it not just going back and forth, I'd be more interested but for what it is right now, its just ok.

6/10

Man, this game is rough. The concept is good, and I definitely see a good starting point, but as it is right now? It's full of issues. My main ones are that Mari does not move smoothly at ALL. Like even when she gets big enough to roll at a somewhat speedy pace (because she is glacial starting out), she still feels so wonky to move. It's either you're going through molasses or sliding on ice, and either option results in you missing the food. My other main issue is that for Mari's early speed, and the rough controls, the actual goal of the game feels damn near impossible. She starts off so slow and impossible to control early on, that by the time you get some decent speed, you're only halfway with about a minute to go. And I'd chalk this up to a skill issue, if it wasn't for the previously stated rough controls. Last issue that I have is that I don't think the whole rolling into rocks for a jump mechanic works well at all, again due to the rough controls. Either you don't get enough height, or you get the right height, but just veer off and miss by a mile. 

This game needs way smoother controls. better hitboxes on either Mari or the food (shit, honestly both), and a adjusted initial speed or an adjusted time limit. Again, there is a good game here I think, but as is? It's just not good.

3/10