Yes, in general it works with most Lovense toys and many others. You can check compatibility here: https://iostindex.com/?&noFilter
You can get a general overview here: https://buttplug.io/
dragonfi
Creator of
Recent community posts
Yeah, I can imagine there are not that many players with a Lovense.
It is a bit like the situation with VR. You first need to buy the hardware to see if you are into it. Then, since the number of users is small, there are fewer good games that invest resources into supporting it.
From the player side, It's kind of an hard to find something that matches with your kinks and also have proper toy support. Thanks for spending time on it.
I already played trough the free version once and I really enjoyed it. I bought the full version specifically for toy integration. The CGs are really nice with it.
What I'm missing from an official implementation is some added excitement during combat. Some buzzing when taking lust damage, or simply just turning on vibration under some threshold (50% for instance), growing stronger as you approach 0 HP.
I understand that implementing simple things can still be very complicated -- and it would not worth the effort if I'm the only one requesting it -- but I would fully recommend the toy integration if a similar feature would be present.
Thanks. I will just post them here then.
Separate pages: https://drive.google.com/file/d/1up-Ar-GGPWWaPY-GFYREufL6bWjhnA2E/view?usp=shari...
Booklet, every even page is the back side of every odd page: https://drive.google.com/file/d/1S3WczxzywvKL8pq4TvMr3xxoEGSAjq13/view?usp=shari...
For the booklet, on most home printers
1. you print the odd pages first
2. then you flip the stack (or not) so that the back side of the last printed page is on top
3. and put the stack back into the printer (also be careful about page orientation)
3. then you print the even pages in REVERSE.
I always get confused on which side of the paper gets printed and in which orientation.
I love everything about this. The concept is fun. Presentation is cute. The mystery has the right difficulty for me. The snakes also had distinct personalities, despite it only being a 1000 words.
Also, I just adore the snake-font with the tiny little eyes!
Did you make this font, or is it available from a 3rd party?
Nice job! I really enjoyed the intuition/memorization mechanics. It's really something I didn't see (or in this case hear) before.
You had a tough job. If you make the music too obvious it is too easy. If you make it subtle it becomes very subjective. Apparently you chose the latter, which was the right choice for this game. Guessing and memorizing is fun.
Nice idea. Kind of like the premise of Ace attorney, taken to it's logical extreme.
Some of the texts were hilarious, although I'm not sure if there were any correlations between them.
I managed to get over 10 points by spamming either button though. :D
Presentation was clear and enhanced the theme of the game.