They're mostly in Diamond and Titanium, but there is a handful of easy silver levels with just one raptor. :)
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This is valuable feedback! Is this level 1-2 of Story mode, or Endless Mode?
When you die, what tends to kill you most often?
Tips for beating the mark 1 sword robots reliably:
Try strafing around them and hitting them with horizontal sword attacks. This is an effective way to get around their sword blocks.
Tips for beating archers:
Strafe out of the way of their arrows and try to attack them when they don't have an arrow nocked.
Upgrades that are very helpful: Block Arrows and Clones! :)
The Flame Raptor is coming!
On June 22 the next big enemy enters the Danger Arena... Prepare to be set aflame by the terrifying Flame Raptor!
A worthy opponent on its own, there are reports of Robots Riding Raptors.
The update will feature an awesome new Challenge, as well as introduce raptors to Endless, Twitch and Workshop levels!
Story Mode is brewing...
While we're working on getting dinosaurs to set you on fire, we have also begun concept art for the next Story Mode chapter.
Chapter 3 has been fleshed out on paper, and we'll start to implement it as soon as the raptor update is live! :D
hehe, yes, that's the green guy was my first attempt at a non-humanoid enemy.
The limbs were far too thick though, so I decided to cut it.
The enemy spawning was kinda interesting, so might bring that back in some form in the future!
And the other guys are the Fire Raptors, coming next update! :)
It has been a week since the Level Editor was released!
The workshop now has 1500 items in it. Wow!
Today we're releasing a small update reacting to feedback from all the wonderful people making levels!
It fixes a ton of bugs and introduces some fun new features.
Now you can make enemies not blindly rush at you as soon as you exit the elevator.
Make them wait until you reach them before activating.
Moving Platforms - Very Configurable!
You want to do cool stuff with Moving Platforms? Now you can!
By combining moving platforms with trigger zones you can make all kinds of wonderful things.
Elevators, traps, doors, sinking pillars, self-assembling levels, hyper-mazes! You tell us.
If the number of settings seem overwhelming it's because SO IS YOUR POWER!!!!
The default settings just move it back and forth, just like before!
New Challenge: They Wait
To showcase what is possible with the new update we made a neat 5-level challenge, released via workshop!
The death robots are waiting for you, human!
Need inspiration for what level to make? Press the little random button!
Tags, tags, tags!
Levels uploaded from this update will be tagged with their commentator description.
Now it is easy to find all levels with cats!
- Primitives folder renamed to Basics
- Ramp added to Basics folder! Magically looks good when you scale it.
- Tool keyboard shortcuts changed: d,m,r,s ---> 1,2,3,4
- Return to Level Editor - No need to go via main menu after play testing!
- Bug fixes - We fixed a ton of bugs! Yay!
We're going to make one more update in the next couple of weeks to get even more awesome features into the Level Editor!
Also: CHECK OUT ALL THE WORKSHOP LEVELS!!! :D
Rate the ones you like and leave a comment for the creators!
FELLOW HUMANS. The time has come. We must now use our creative minds to construct arena challenges!
Now YOU can make levels!
Drag stuff around!
Make objects really big or small, or rotate them all upside-down-like.
Click Play, and test your level! You'll have to beat it before publishing to the Workshop!
Configure your arena traps for maximum fun.
And now you can make challenges, and upload them to the Steam Workshop!
And when you're playing the game, you can now choose from a cornucopia of fun challenges and levels on the Steam Workshop!
Subscribe to a challenge and… VOILA!
And any Endless levels you subscribe to will show up while you're playing Endless mode. Configure that with this handy new Settings dropdown:
Also... a new thing!
What's this? It's a moving platform! Put some in your level!!
More improvements & guides coming!
We're really excited to see what you make! We're preparing more updates to the level editor, and plan on putting together tutorials and making it easier to get started with. We think it's gonna be... awesome!
In the mean time, check out this awesome How to Use the Level Editor guide by Captain Thore!
I'm playing the itch.io version (or Steam can't connect), can I still use the editor?
Yes! You can build levels and challenges, but can't publish them (or download items from the Workshop) unless you have Steam running!
How do you move stuff around?
Use the tools at the top of the screen. There are two moving tools, one that lets you drag it magically around, and another that lets you drag it along its X / Y / Z axes.
How do I delete levels, folders, objects in the game?
Select the thing you want to delete, and press the Delete key on your keyboard!
Can I place as many enemies as I want?
You can place up to 20 enemies. In most levels we've made, we try to keep it below 15. With more than 20 enemies the game gets laggy!
I found a bug, what shall I do with it?
Send it along to firstname.lastname@example.org! We'll be working on improving the level over the next few weeks!
Nice! I like the look of it. :D
At some point we might definitely have to think about how to deal with the sheer number of upgrades the game allows you to experiment with. Perhaps there will come a day when the upgrades don't fit on a single screen like they do right now...
Hey human, do YOU have a cool idea for a level?
A Maze? Sawblades and lava? The Crazy Duck Challenge??
Soon YOU can make it, and share it with other humans!
We're hard at working making an ass-kicking Level Editor, that makes it easy and fun to put together Clone Drone levels.
Some highlights include:
- Steam Workshop Integration - Easily find, rate and upload levels!
- Make Challenges - Why make one level, when you can make several and put them together into an awesome Challenge? Choose what upgrades the player starts with and what is restricted!
- Choose your enemies - Test your skills against any combination of enemies you can imagine!
The first version of the Level Editor launches on May 5th!
We look forward to seeing what you do with it!
Guilty! Because good game design involves a lot of editing. :)
With each pass at adding more levels I've also looked at all the levels, to see if the set made sense as a whole.
Here are some types of levels I've deleted:
- Boring levels. Just a flat map and some enemies. Deleted!
- Difficult levels. In one update bronze and silver were made easier.
- Flawed levels. There was one that involved a lot of running around next to saw blades. Was more tedious than tense. Deleted!
- Repetitios levels. In the first pass at Endless Mode there were a lot of levels that were subtle variants of eachother. Once we had more levels I cut down on duplicates for a fresher experience!
Thanks for the interesting question! :)
Kick Bots! They kick... other bots!
The deceptively adorable kick bots run around kicking you into other enemies' swords, lava, and jump pads… that lead to more lava.
While they may appear at first glance too under-equipped to cause real harm, after a couple of kick-dips in the lava you may start to approach them more carefully.
And you will encounter these deadly bots in...
The Kick Only Challenge - Look ma, no hands!
Using only your powerful feet, kick your way through 10 levels filled with spikes, fire jets, conveyor belts, lava and sawblades that will make quick work of your enemies (... or you).
You look so happy with both hands free!
And beating this challenge will unlock...
Power Kicks – Kick enemies into each other!
Just in time for bot-kicking season, the power kick upgrade both increases the intensity of your kick AND makes it knock back other enemies. And them, in turn, other enemies... I think you see where we're going with this. Line up a few robots and let them show you their best three stooges impression!
And you can capture your own THIS IS SPARTAAA moment using...
Photo Mode: Take beautiful pictures of your trail of carnage!
Inspired by the wonderful YouTuber MattShea (who knows a thing or two about videogame photography!), photo mode lets you pause the game's action at any moment, pan around freely, and frame the perfect shot.
Once you've got your shot lined up, you can take a screenshot (F12 if you are using Steam, see this guide if you're using itch) and, hey, why not share your artistic creation with the world?!
We'd love to see your awesome photo-screenshots in:
- Press Tab to freeze time and toggle photo mode on and off.
- Press ` (backtick) to wait for the next death to auto-trigger photo mode.
- Use your scrollwheel to control the depth-of-field. Experiment with how this affects your shot's framing.
- When time is frozen, left clicking will step time forward.
- Think like a photographer: is the framing of the elements in the shot balanced? Can you include the characters' faces to make it a more emotional photo? Can a viewer tell what is happening when they first look at this shot?
And EVEN. MORE. OTHER. STUFF.
In addition to those bigger things, we've continued improving the game's stability (& check out our new troubleshooting guides), and made a few handy tweaks:
Flame Breath: Overhauled to be more useful!
While flame breath used to require a full 4-bars of energy to use, it now only requires 1 bar, and lets you stop breathing fire at any time without losing more energy. More control -- more POWER!!
Twitch Spawn Settings – Min difficulty tier for each enemy.
Twitch audiences aren't always all !clones and Encouragement Cube!s. Now you can avoid getting crushed on level 1 bronze by hammer3s, spidertron6000s and jetpack2s, with these handy dandy new settings:
And speaking of feature description transitions...
NOW YOU CAN KICK SPIDER-TRONS!!!!!!
Watch out for the spider bombs!
Have fun, and let us know what you think!! And share your amazing photo mode screenshots with everyone!
(Erik) OK, done! Just gotta fix the last bugs.
(Spider-tron 6000) F00L!!!!! Y000 cAN't DEFEAAAT uzzzzzz!!!!
(Mysterious Stranger) Oh yeah!? *dropkicks spider-tron 6000*
(Spider-tron 6000) waaaatt? I canz be KiCK3d nowwww???
(Mysterious Stranger) Our velocity has increased. *Jetpack kicks spider-tron into lava*
(Spider-tron 6000) Noooo00000!!!!!111
(Audience Bots) OMG! It's Bribrobot!!!!!
(Bribrobot) *removes sunglasses* I work here too now.
(Audience Bots) *WILD ON THE INSIDE!!!!!*
The first update since the Steam launch is small, but nice, like a partially damaged robot foot!
Here are some cool new features to look forward to:
- The Kick Only Challenge!
- Photo Mode: Take beautiful pictures of your robot carnage!
- Flame Breath: Overhauled to be more useful!
- Kick Bots!
- Power Kicks - Kick enemies into eachother!
- Twitch Spawn Settings - Min difficulty tier for each enemy.
- YOU CAN KICK SPIDER-TRONS!!!!!!
Yeeeeaaahh!!! The update goes live this Friday, March 31:st.
Mmm, this is not great. In the next update the chance of clones has been turned down when you already have one.
A tip for killing mk3 swordsman without kick is also friendly fire! Try running close to other enemies making them swing. Risky but possible