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distractedmosfet

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A member registered Mar 08, 2019 · View creator page →

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Whoa, quick response! It's easy to feel motivated to report stuff when their are devs out there who will use them so promptly. Thanks for sharing your creations with us all.

Hey there. First of all, pretty good short game! I had fun. Second, I was playing the german translation and noticed during a phone call with Linus (I believe) that it pulled some dialogue from the wrong language. The text was: "Cuando salga, dejaré la batería en el plato donde come Arnold", fortunately I managed to figure out where to find the thing anyway :)

This was pretty neat. Enjoyed the aesthetic a lot!

Thank you! I'm glad to hear that you enjoyed it.

Thanks! I'm happy you enjoyed it. I'm sorry to say that the story isn't *that* interactive mostly just due to not having time to write more variation. But there are two endings and variation in how a number of scenes can go.

Thanks, I'm glad you enjoyed it!

I have since realized you are perfectly aware of the jam, and now get to feel dumb. But still, thanks for your comments!

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Thank you so much! I'm fairly inexperienced as a writer so it does a lot for my confidence to hear that you enjoyed it. Also, you should check out other games from the inkjam if you haven't! Random recommendations: check out They Were Here, "Gospel Says (I lied)", and "I'm late for work AND stuck in a time loop!!"

You guys have done a really good job. You had a structure that helped make the story a coherent experience in something that could otherwise have been confusing I suspect. The writing was really solid. I'm particularly impressed because it feels very polished. Most entries have some typos, mistakes etc. I think I noticed some Act 3 scenes saying Act 1 in the title? And I think that was it. I wish I had that kind of eye. Felt very professional. And there was a lot of good details that allowed me as a reader to imagine the scenes.

Thank you! It was definitely a fun word to put in there, although maybe pushing it in the "prose that sticks out" department.

The fourth option to the ethics problem was so galaxy-brained it blew my mind in real life.

A  pretty good entry! I liked the gag with the equation. It was neat playing with the IF form there. But the biggest strength in my opinion is a lot of the fun writing. I laughed a number of times!

Oh, and good job managing to get the sounds in there! It adds a lot. And is something that I regret the absence of in my entry.

A really solid entry! It shows that you don't need a """deep""" narrative and can do really well with a simple story and a good interactive structure. The quite brisk prose was really easy to read and got out of the way of enjoying said structure, and so at no point did it sag and become a challenge to stay engaged with, which is a problem I've found in other entries. (Not that I'm too harsh on them for it, there's very little time to edit these things and address those problems).

This turned out really well! The premise was neat and I think this was probably the best prose of any entry I've read so far? Great job!

Thank you! It means a lot to hear when people enjoy it. I'm also glad to hear that people keep getting ending A because it's the one I think is much more interesting! The curse of interactive fiction is that some some paths are just not going to be as enjoyable as others.

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Thank you for your kind words! I'm happy to hear that the choices felt reactive.

I don't think I do anything too crazy (and honestly I wouldn't be surprised if I do some stuff in a way that's just stupid) but here is the file for my entry, In Reverence of a Captain: https://hastebin.com/dahoyatawu.coffeescript


It's worth noting that I used a modified version of the web player to support the special THEME command to change colours in different scenes. This is not standard and anyone trying to mimic that will be disappointed/confused.

Thanks! I totally get you and can be the same way with games. Ending A is the one I'm happier with anyway and the one I hope people see more often.

Thank you so much! I think A is the more interesting ending. There's definitely scene variations and random details before the endings too , but one of the things I wish I had time for was waaay more variation.

Some formatting issues etc that are all understandable given the 3 day time period. You guys did really well! This was really funny and charming.

Really enjoyed this! A fun and unexpected use of ink.

I like all the various use of colours, fonts, etc you pulled off in here. It's a neat time-effective use of the format for a 3-day jam! Also I think your prose was pretty solid, which is a challenge given so little time for editing. I will say that I somewhat randomly clicked through to what was apparently the best ending on the third attempt, with out really understanding how my actions lead to that outcome? Puzzle design in 3 days is hard. I commend you for trying (I chickened out of doing any particularly hard designs).

Congrats on finishing your first game!

Hey there. I liked the "playing as a streamer" aspect of your story. Haven't seen something from that perspective before.

Thank you so much! I haven't written much in the past so it means a lot to hear you enjoyed it :)

Really liked this. It shows how you can take a certain theme of choice "Is ignorance bliss?" and repeat it through many choices over the game to develop it and build up. A clever way to a cohesive short IF. I hope to see more stuff from the creator in the future!