Wow, first game and already using Unity! I admire that!
Congrats, the art was good and I really liked this kind of absurd humor going on in the conversation. I have a tiny screen, though, and I found it difficult to read some of the dialogs!
Criteria | Rank | Score* | Raw Score |
Theme | #60 | 1.919 | 2.250 |
Originality | #61 | 1.919 | 2.250 |
Narration | #61 | 1.492 | 1.750 |
Overall feeling | #61 | 1.706 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Wow, first game and already using Unity! I admire that!
Congrats, the art was good and I really liked this kind of absurd humor going on in the conversation. I have a tiny screen, though, and I found it difficult to read some of the dialogs!
Congrats on your first game! I really like the art, but I to be honest, I really had a hard time reading the text. (Also, found a typo, I think you meant robbed rather than robed.)
Echoing another comment, it would be cool if there's a load bar at the beginning just to get a sense of how long I'll have to wait for it to finish and run.
The idea is interesting! But I feel it is a bit over-ambitious :c The visuals don't load very well, in fact for a moment I thought the game had frozen, because it didn't show me a load bar at the start.
Some of the choices have too small a font to read too... all and all, I think the idea behind this all is good, but you should try to focus less about visual style and more on keeping things simpler and more easy to understand!
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