Really cute game, it's great, art work is fantastic and it's a novel idea.
DilapidatedMeow
Creator of
Recent community posts
Thanks everyone that submitted an entry!
Go to the Game Jam page for each entry, try it out and vote on it on the game jam page!
https://itch.io/jam/learn-something-new-jam/rate/215233
https://itch.io/jam/learn-something-new-jam/rate/215235
https://itch.io/jam/learn-something-new-jam/rate/213400
https://itch.io/jam/learn-something-new-jam/rate/213761
https://itch.io/jam/learn-something-new-jam/rate/213412
https://itch.io/jam/learn-something-new-jam/rate/207122
Hey! I'm focusing on learning something about A.I path finding and ray tracing, both things I have no experience in doing before.
Honestly, so far I've been doing more of watching video tutorials and guides than I have programming, so I think it's working!
I wanted to learn more about AI programming for a bigger project I'm doing, so doing a smaller quick project like this is what I needed to learn I think.
General details
The aim is for you to learn something new, it could be that you've never used Unity or GameMaker before and you want to give that a go or something as simple as you've never made a game with in the adventure genre.... all you've got to do is go out of your comfort zone!
Rules
1) Something in your entry must be something you didn't have prior experience in doing
Good examples:
- First use of a different engine
- First time you've produced your own sound for a game
- First game you've made
- The first time you've used C# to make a game
- First time you've collaborated with someone to make something
2) An unfinished project can still be submitted
3) Do not start work until the Jam starts
4) Investigating the new thing you want to use before the jam starts is encouraged.
5) Tell people in the entry description what you learned and what new thing you used.
Just to note, rule 5 is a trust thing, please don't say you've never used <thing> before but are actually an expert, lets make this fun!
Just wanted to say good luck to anyone participating and have fun.
If you're new to game development (much like I am), the goal is to have fun, even if you have an unfinished project at the end of the jam, submit it, because you'll get useful feedback on how to improve next time. And perhaps more importantly you can look back and see that you've improved.