I feel like a few of the beats were a little off, maybe not as tight as they could have been. Otherwise this is a really cute little, quick game with an interesting concept. Nice little time killer. :3
The old comments archive from before changing to a discussion board
Hey! Thanks so much for making a video of the game! (I like the thumbnail you made btw) It's always really helpful to see people play. Sorry the game was stressful, the idea was to create a relaxed atmosphere, but I think the difficulty is still too high for that. I'm still working on ways to improve that :).
Here's just my vocal arrangement I call "Desolate Home" (lyrics in description):
Hi, thank you so much for playing the game and making a video! It's sooo cool you did a vocal arrangement of track! :) I enjoyed the use of the sound effects in there. Did you extract the individual tracks from the game files, or did you build the different sections in the game itself? Thanks for the kind feedback too, I'm currently on the busy side but I'm hoping to expand/ refine the game soon.
Okay, one change I must suggest is to see if, minding the existing progression of the music, to provide empty space at the start of the rhythm boards, rather than needing to instantly hit a key as soon as the bar loops around. I think this would let the players see the bar and thus create a kind of visual guide for when to start, what tempo to follow, and thus make the process that much less stressful and frustrating. As it is, it feels like the best I can do is kind of spam the first key[s] in a sequence and hope I nail it, particularly for the faster boards.
Hi thank you for the feedback and suggestion :) I agree that hitting the first note is tricky and can be frustrating, especially as you have to wait the whole bar to try again if you miss it. I'm planning on changing the game, so instead of the bar moving, the notes would fall down the screen instead (like in most rhythm games, guitar hero etc...) so players should have more time to anticipate the first note. Hopefully that should address that problem.
Hi thanks for the feedback :) I'm glad you enjoyed the game. I agree about the difficulty of hitting the first note, however as the other commentor said adding space to the start of the track might not be optimal. Instead I am planning to have the notes move down the screen rather than the bar move up (similar to guitar hero or other rhythm games), that way you should always be able to see the upcoming notes, rather than having this big jump back to the start of the section.
Hi, thanks for playing and your feedback :) is the problem you mention on the web, windows or android version? Also is it when the full song plays or also for just one completed loop? I'm not currently able to work on the game, but when I have time to look at it again I'll take a look at that problem. Thanks~