im glad u enjoyed the game so much!
Digital Poppy
Creator of
Recent community posts
Investigated this with Liana (the engine developer) and it seems to be some kind of odd code signing issue which is upsetting apple. We've uploaded a new build, please try downloading this via the itch io app, as the game seems to run correctly on apple silicon but ONLY via the app. We have no idea why this has changed. Let me know if that works for you please : )
Okay so investigated this with Liana (the engine developer) and we've uploaded a new intel build which should (hopefully) fix this. You may need to allow permission for it if you have 'gatekeeper' on. It should also run correctly via the itch io app, if you use that or want to try it. Let me know if the new build works for you : )
Unfotunatly this game (and several others I've worked on) suffer from an unfortunate Unreal Engine issue. The explaination I was given from a friend who had the same problem with one of her games, is that UE4 will install some stuff to run it on your pc, but won't update those files if you later play an older game. Because the game is built using an older version of the engine than the one your system expects it can run into bugs and crash. I have the same issue when I try to play now. I suspect this can be resolved by finding out where unreal stores these files and deleting them (though I've not had a chance to look into how to do this, but googling the issue may find you some results!) That said, my friend may also have just been wrong, but seeing as the issue effects a few of my Unreal projects made around the same time as Parsnip, I suspect it's roughly accurate :(
That's very strange... what platform were you playing on? For me the save games can be found here Users/[Your user]/AppData/Roaming/lovely-lady-rpg/Local Storage/leveldb
Unfortunatly haven't heard of this issue occuring with Narrat before, I'll talk to the engines developer and see if she might know what could cause that :) Sorry!


















