Hi Nohazure, I just installed the latest Aseprite update (v1.3.15.4) today and was able to reproduce the issue, it seems there’s a compatibility problem with the color tweening. Rest assured, I’ll release an update soon to fix it. 👍
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Hi Chroniker99, thanks a lot for sharing the report and the video! 🙏
This might be related to how Aseprite handles color data between frames.
I’ve tested Tweencel on Aseprite v1.3.14-beta1, so knowing your version will help me check if it’s a compatibility issue. Could you let me know which version you’re using? I’ll try to reproduce it on my end and see what’s causing it.
Hi PokeRen, thanks for pointing it out. I’ve tested it on Aseprite v1.3.14-beta1 and everything seems to be working fine on that version. I’ll check it on the latest Aseprite build to see if something might’ve changed. Rest assured, I’ll make sure to release an update if there’s any compatibility issue.
Could you let me know which exact version of Aseprite you’re using? That’ll help me reproduce the issue more accurately.
Hi Nohazure, thanks for the feedback! 🙏
The lag or “stuck” feeling when adjusting the alpha bar happens because the slider directly updates and applies the image alpha in real time. I recommend clicking along the slider instead of dragging it to quickly jump to your desired value.
Also, unchecking “Tween Alpha” will undo the alpha changes on the currently selected cel image.

https://postimg.cc/9rczRK79
When you select an entire layer, the alpha update is applied to all cels in that layer.
So if you only want to fade a specific cel, make sure to select that cel only before changing its alpha.
🔹 To fade out:
- Select the last cel image.
- Adjust its alpha value.
- Once you have the desired transparency, select all cels from first to last, then click “Create” to generate the in-between frames.

https://postimg.cc/N509CZjj
🔹 To fade in:
- Select the first cel image.
- Adjust its alpha value.
- Once you have the desired transparency, select all cels from first to last, tick “Reverse order,” and click “Create.”

https://postimg.cc/t1d44z4h
edit: added GIF link for the demo. seems like gif no longer works in the comments
Hi kumniver, thanks for trying it out and for sharing your experience 🙏 I understand how frustrating it can feel when the result doesn’t match the examples.
Could you share a short video or GIF of what’s happening on your end? That way I can properly assess the situation and see what might be causing it.
Hi Usajyx, thanks for the feedback! I tested it on my end and the loop looks fluid (after adjusting width, speed, frame count, and direction), but it might depend on the setup. Could you share how you’re using it so I can check what’s going on? Just a note: only the ‘smooth noise’ wave type won’t loop seamlessly since it’s assigned randomly.

Hi! I'm not exactly sure what you mean, but just to clarify, Live Brush lets you create custom brush sets from a collection of images, but it doesn't store those brushes permanently.
Instead, you can save your collection of images and use them to recreate a custom brush set whenever you need it for a project.
Live Brush can be used with the Spray tool, but if you're asking for each spray particle to randomly pick a brush from the set, that's something I plan to add in the future. Right now, it's not possible due to API limitations. As for a UI to browse brushes, that’s an interesting idea, I’ll consider it
Hi heosphorus, it will only draw by itself if the start drawing button is active. And as for the current version youre not suppose to click the mouse, instead you use the 'start drawing' button to draw(can be controlled with a hotkey number 2). if its still drawing even if 'start drawing' button is not active, maybe try restarting Aseprite.
Hey TLiad, thank you so much for your feedback and kind words—it means a lot! I'm glad that everything is working perfectly with version 1.4. 😊
Regarding version 1.3, I appreciate the heads-up about the transitions not working as expected. It's great to know that the static option worked, but I'll make a note to double-check those features in case they need further tweaking.
Now to your suggestions:
- Weighted Brushes for Transitions: This is an excellent idea! Adding weight ratios for brushes in random transitions sounds like a fantastic feature. I’ll start brainstorming how to integrate it and see if it can be implemented in a future update.
- Spray Brush Compatibility: Making the transitions work with the spray brush is a bit tricky due to how Aseprite handles it. This has been on my mind while working with live brush, at the moment the spray brush properties is not yet accessible. But I’ll revisit this to see if there’s a more elegant solution beyond auto-clickers. If it’s feasible, I’ll definitely aim to include it!
Thanks again for your thoughtful suggestions and support. It’s feedback like yours that keeps me motivated to improve these tools! And shoutout to Carbs Code for all their incredible contributions as well😊
Hi TLiaD, thank you for the support and feedback
For transitioning of the brushes from the set, you can choose the 'forward' instead of 'static' in the dropdown so that it will automatically iterate to the set of brushes going forward. The static is for you to manually switch the brushes, you may also use a hotkey 'space + q' or 'space + w' for previous and next button.
Regarding the extension not appearing both in the menu, ill have to check on that why it wont appear. But for now, please make use of the hotkey(Edit > Keyboard Shortcuts) to open both.
Space + L for Live Brush
Ctrl + L for Live Draw

Please let me know if that helps.










