You helped me so much in choosing ground colors and giving life to my game with this pack...wish have money to support you man, thanks!!!
Recent community posts
really cool, i like those games with Quake 2/Unreal (campaign) like mechanis, if you guys had the time to polish and implement other mechanics, the game would be amazing, the points i didn't like so much was the pistol aim, i rarely shot at the right spot, and the damage i gave to the zombies, otherwise, i enjoyed the game.
PS: great destructive scenario animation
i made the black holes a little small than the plantes, so you can eat then without obrigatory touching the black holes, but i think i didn't made this clear enough, about the sounds, very good hint, in later games o will do this way, thx for playing and for the feedback :D
Really cool game, you need some time to get used to the controls, but when you get it's cool to play, i liked the "can't move in the air" mechanic, but the level design doesn't fell to fit this type of control, i die a lot because i can't get enough distance on jump, but later you get used to it and manage to progress normaly.
Amazing music, fits a lot the "desert" feel, sound used when die really cool too.
Very nice story, the mechanics are cool too, the only thing i think it could have was something like show in the very last moments what each other chose, to give a sense of control of the situation.
Cool sound effects and great music too, i really loved the athmosphere and plot.
nice UI Style.
Amazing dragon art style.
Planets, space and other minor things well worked too, beaultiful.
Sound effects fit perfectly, and the music give a nice atmosphere.
And has to do with the theme.
Even the start was a little boring, the Gameplay can hold you until the end if you give a chance.