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(+1)

really cool, i like those games with Quake 2/Unreal (campaign) like mechanis, if you guys had the time to polish and implement other mechanics, the game would be amazing, the points i didn't like so much was the pistol aim, i rarely shot at the right spot, and the damage i gave to the zombies, otherwise, i enjoyed the game.

PS: great destructive scenario animation

(+1)

Thanks! Yeah, T. did all that magic with the atmosphere and destructiveness! I've already started on better mechanics that I will be using for my big FPS project, but I plan on using them to go back and improve this game as well.  :)