Hi! Thanks so much for your comment. Unfortunately, I had no idea the game would be as popular as it is, and it was not written with any idea that people would want to play it in anything other than English. There are even English words carved into the terrain, which are clues! It would take me another year to remake it and undo this mistake, so I'm focusing instead on making Moonring 2 undo all the mistakes I made in Moonring 1. I'm sorry I can't be more helpful
Fluttermind
Creator of
Recent community posts
Hey folks,
Congrats on the coverage online. I bought the .pdf and hard copy, and am now eagerly waiting for the latter to arrive. While I’m doing so, I have a question about when the UAV is used. Is it for monster skill checks outside of the usual combat moves, like Grapple or Disarm, or am I meant to fold it into combat rolls somehow? I’m guessing it’s the former, but as it’s the first figure in a stat block I wanted to make sure it wasn’t even more important than I guessed.
Lots has changed. This is the most recent version of the experimental branch. If you run into any issues, please come to my Discord at: https://discord.gg/XWgvCys8TF.
Hi! Yeah the game is under constant development and improving all the time. I release new versions *very* frequently via my Discord if you wanna keep up with how it’s going. http://discord.gg/tYfHgXc
Hey folks,
Welcome to the Moonring Community. I'm Dene Carter, the creator of Moonring, Incoboto, Spellrazor, The Horns and a bunch of other weird things as well as being co-creator of the Fable series on XBox.
Moonring is a game for people who love '80s RPGs, and wish they played the way they remember them. As such, Moonring features a slick interface with automatic note-taking and mapping, along with many quality of life improvements.
The game is still very early, and the main quest doesn't exist quite yet... but it will.
If you decide you want to play a part in this game's journey then I'm delighted to have you and would be interested to hear what would make this game better for you. I'm not adding lasers, Pokemon or FNAF fan creatures, though. That would be silly.
In the meantime, enjoy the ride, and feel free to introduce yourselves so I know who is playing!
- Dene
Thanks so much for the support! Yeah, I’m not at a computer for a couple of weeks and even then, I don’t have any experience with Linux! In the meantime, I hear that dragging the .love file out of the Mac app and dragging it to the love2D engine executable gets it to work perfectly. Good luck and happy holidays!


