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Moonring [Early Access]

A Retro, Ultima-inspired RPG with modern design sensibilities! · By Fluttermind

Welcome and introductions Sticky

A topic by Fluttermind created Dec 18, 2020 Views: 919 Replies: 3
Viewing posts 1 to 4
Developer (2 edits)

Hey folks,
Welcome to the Moonring Community.  I'm Dene Carter, the creator of Moonring, Incoboto, Spellrazor, The Horns and a bunch of other weird things as well as being co-creator of the Fable series on XBox.

Moonring is a game for people who love '80s RPGs, and wish they played the way they remember them. As such, Moonring features a slick interface with automatic note-taking and mapping, along with many quality of life improvements.

The game is still very early, and the main quest doesn't exist quite yet... but it will. 

If you decide you want to play a part in this game's journey then I'm delighted to have you and would be interested to hear what would make this game better for you. I'm not adding lasers, Pokemon or FNAF fan creatures, though. That would be silly.

In the meantime, enjoy the ride, and feel free to introduce yourselves so I know who is playing!

- Dene

I Love you and ur Work! <3 ty for all!

This looks really cool. Could you update the game? I see it has been updated recently on Steam.

Crashed on start after inputing name and clicking enter, lua error below, hope it helps.


Error

state_game_zoom.lua:1075: Could not open file data/save/firstDungeon-01.png (not found)

Traceback

[love "callbacks.lua"]:228: in function 'handler'

[C]: at 0x7ffdd4f5c1d0

state_game_zoom.lua:1075: in function 'createDungeonWithWorldName'

state_game_zoom.lua:287: in function 'createAllMissingDungeonsAndReturnDungeonName'

state_game.lua:2237: in function 'update'

main.lua:905: in function 'update'

[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>

[C]: in function 'xpcall'