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Spellrazor - a haunted arcade game from 1981 · By Fluttermind

Support Thread Sticky

A topic by Fluttermind created Jan 18, 2016 Views: 434 Replies: 7
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Let me know what's not working for you. The more detail you can give, the better.

- Version number (0.9.5 etc.)

- Hardware (PC, Mac etc.)

- OS type and version (OSX El Capitan, Windows 8, etc.)

- Repro steps (What you were doing in the game before things went wrong etc.)

- Bug (What happened?! etc.)

(3 edits)

Fullscreen on laptop's external monitor uses wrong resolution

Playing on my laptop, with built-in screen 1366x768, and an external monitor 1280x1024. If I drag the window to the external screen and hit [tab], it does correctly go fullscreen on the external monitor, but it looks like it's rendering to a surface which is the size of the laptop built-in screen's resolution. So, in my case, that's wider than my external monitor, so the right part of the screen is cut off. I can only see "Time" and "Gol" where it should say "Time: 99" and "Gold: 0". Vertically, the game doesn't take up the full height of the screen, and is positioned up against the top edge of the monitor, leaving a big black gap at the bottom of about 20% of the monitor height.

Playing on my laptop's built-in screen is perfect, either windowed or fullscreen.

Spellrazor v0.9.5, on Ubuntu 14.04

This isn't a bug that bothers me (I can play happily on either screen), and I understand you aren't supporting Linux. Just reporting in case it turns out to be useful (maybe it happens on other platforms too?)

Am LOVING the game though. Saw it mentioned on rockpapershotgun. I'll be sure to post something about it on facebook, etc. If you ever put out a paid version, consider me signed up.


Okay. I can help you out here. Download the Mac version. Open the app folder, go into resources and grab the file from there. Use that. I fixed a LOT of screen issues, so this might work.

(1 edit)

You are the BEST!

Sad to say, it doesn't fix that particular bug. It does change the behaviour somewhat: The 'blank' border at the bottom of the screen is no longer blank, but I can see distant '?' monsters in it, but that looks a little weird because the 'bottom of the screen' line, with my spells in it is still around 20% up the screen.

But this doesn't bother me - I can happily play on the other screen And now I have up-to-date goodness, and am self-sufficient in staying up-to-date. My, you've been busy!


Ouch. That's annoying. Sorry about that. I don't have access to a spare monitor, so I'm not sure I can fix this easily. Glad you're enjoying the game though.

Game hangs

I'm playing 0.9.14b "Brains" on a Mac laptop running OSX 10.10.5. I entered an exit portal from... whichever is the second level with a treasure room. Level 5? The game froze and I got the spinny Mac beach ball; had to Force Quit the app.

This could be an OS issue or it could be the game. I had exactly 1 second left on the timer when it froze, though; if I have the patience to try to reproduce it I may attempt to again leave a level at the last second and see if that does anything fishy. (I have successfully exited this level on this build in the past. Maybe even during the last few seconds of the security timer, though perhaps not with exactly 1 second left.)


Thanks. Will look into this. That's the problem with fixing bugs - sometimes new ones creep in.


Okay - spent this morning chasing this. Got to level 12 and nothing bad happened. Admittedly, I didn't get the 'perfect' timing you speak of, so I can't guarantee there's no hang, but seeing as I've been playing since 10am, it can't be too common. I'll keep an eye out though. Thanks for your help, as ever.