Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

David Revoy

12
Posts
3
Followers
4
Following
A member registered Jun 13, 2020

Recent community posts

Good remix and one of my favorite classical melody!

Thank you dmur for the game! I love the 16-bit era game graphics, I had a Cotton vibe when I saw Pepper and Carrot on her back flying on a side scrolling. The feeling of speed works super well. It’s really frustrating to miss a circle and get back to low speed. Beautiful forest in the background too!

😍😍😍 All the details from the comic but in a new dimension: chasing phoenix! catching giant tomatoes! The hill of the old witches, and the forest with mushrooms and trees. This is amazing.

Thank you very much for making this game.

Thank you Tired Bunny, for the very relaxing game. I like how the melody of the impact go higher and higher pitch. It really rewards doing a long series of hitting the circles.

Pepper with eye tracking on the top is a really funny detail!

Thank you Ed_Sforzati for your game. Taking this scene is a good idea for an action game!

I had fun trying to make a backflip to the dragon Arra and Torreya. It’s also interesting to exploit the possibility to go outside of the scene. 😇

I wish the broom had booster to enter in hyperspeed, and we could enter the storm and get to the scene of the cave. A good concept.

Thank you for your game M in the middle ! As Tired Bunny told, I had the same difficulties with the jump on the flying platforms so I couldn’t explore the sky or the upper part. That was a bit frustrating, I wish I could join the Komona-like mini islands 😅

But I had a good time to explore the ground with the field of tulip, the pond of the frogs and other good little places to explore.

I’ll probably try again with trying to get more skill for my jumps.

🫣 Hey, AI generative images and texts are not my cup of tea; so sorry to say I had difficulties entering your creation because of that. Thank you for your participation.

Hey, thanks for “Potion Pepper”! It ran perfectly on Wine here after a simple ’sudo dnf install wine” on Fedora. Very cool!

The animation of Pepper is full of life and getting the domino effect of many ingredients falling on the cauldron is really fun. Really well thought!

Thank you Moynilr for your game. The mechanic of tracing magic with the 5 dots pattern is really well thought. A very good concept. Also, I really like the color palette of colors you used and how you included the hole in the garden and her lab.

Unfortunately, I wasn’t able to make the second spell pattern (the one in the book). I tried a lot! Maybe the orientation was wrong, I tried many.

I couldn’t find Carrot in the end. What is the tip Perita told to trace the second one? I’m curious to rety!

Hey Quetzal2! Thank you for participating. It’s original you took this part of the comic. I like the fact the maze change all the time and how it reveals step by step.

Hey Perita, Many, many, many thanks for this full point-and-click experience with Pepper&Carrot.

You can’t imagine how I laughed hard at the last part (no spoiler), that was an absolute mind-blowing experience 😆

Thank you also for making it complete, with an ending, a puzzle, and a story. I see you shared and opened the code and I really hope it will inspire you or contributors to continue the project.

Thanks!

👍 well done!