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darkempathy

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A member registered Sep 01, 2018

Recent community posts

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Hi. 

In this topic: https://forum.audiogames.net/topic/33117/planet-life-now-updated-with-a-third-ch...  over on audiogames.net, it was recently mentioned that the Android version of the game got more updates and collectables. 


Is this content also in the web version, because, well if so, just another reason for a third playthrough from me.


Btw, silly Itch.io does not recognise bb code.

Hi. 


Legendary jerks would rock, indeed since I've been walking around with over 100 jerks, reducing my team is going to be hard, so it'd be nice to have some uba replacements. 


In particular, I notice that the derek's appitite for stardust sometimes goes down and sometimes not when you feed them more muffins, but tends to increase during the fight. It'd be cool if say there was an ability that made the increase in derek appitite smaller.


You could also consider some upgrades for jerk squad size limit too, if it's now going to be limited.


I'm still at the moment grinding up resources for jerk upgrades, and am only on 6 out of the final 21 derekunians, and that's quite aside from all the super high stats on the derek summoner to work towards.

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Hi. 


Ah that makes sense as regards jerk size limit, though it will make the strategy interesting, and imho it'd be awesome if more epic jerks like jerkinson cruso were in the game, perhaps at a ridiculously high cost of space rings or even requiring lollypops to buy, particularly because looking at the stats of the summonable dereks, you will need truly bonkers amounts of resources for upgrades, so more to work for will be good I think, also of course, if you can only have a max of 50 jerks on your squad, the amount of spacerings you will need will be limited anyway.


I definitely understand working on one project solo takes a lot of time besides a job, but congrats on producing such a polished game, I particularly admire the thought that has gone into  designing the battle system in this one, since it's really rare to find such an easy to understand system, heck even healing yourself after battle is far more interesting than in most rpgs. 


Well back to smacking dereks I go :D.

Okay just reporting a miner bug. 

Beware! Spoilage ahoy! 

Now that I have finished the game and seen the ending, though didn't take the option of finding out what has happened to jack, I cannot buy anymore jerks, I've clicked on the jerk cans, I have over 6000 space rings, and nothing is happening, yet if the Derek's stats go as nuts in the later battles as I expect they will I will probably need more jerks as well as upgrading power. 



Am I missing something? or is this a bug, since there is no explanation, and if it is intended to stop players buying more jerks, then why does the final dungeon turn up whe it does? 


I hope that I am missing something and that this isn't broken, especially because I rather enjoy seeing what new jerks turn up, and now that makes space rings yet another useless resource.b

Okay I have now mostly finished chapter 3, or at least there is only the final dungeon to go, though that is probably going to take a while to buff up with all of the correct upgrades. 


As I said in the last comment, this has been fantastic, I love the battle system, which even makes repeated fights interesting, and the ending was great, bringing in characters from the hole saga and wrapping things up. 



Since I'm going to discuss a few mechanics now in detail spoilers ahoy: 


Firstly, as I said, previously I do think there might be a miner mistake on the wood synthesizer price display, not that it's a problem since you can just click the upgrade button and see if it works.


I do wish there were a few more advanced jerks after the fantastic jerk can stage, since I reached that stage comparatively earlier on and whilst I can always buy more jerks for the pile, (I'm currently at over 110), new powers to play with are always fun.


One thing I didn't quite get, was the bit about dismissing certain jerks, since it seemed to cost stardust to get rid of them, unless the idea is that you need to just cope with the choices you have made, then again since the total number of jerks you have isn't a factor and limiting the size of your jerk pile would drastically change strategy this isn't too much of an issue.


One problem I did have however in the later game, is that just as stardust became almost useless towards the end of chapter 2, since all of Derek's upgrades just took gold wood and coco, in the same way, both gold and stardust, very much needed earlier became useless later, indeed even though I've stopped using the space bar,I have so much gold it's not funny. 

It'd be nice if either gold and stardust could be converted to other resources, or if there was something to buy with them beyond  the odd bean, using the derek summoning device or gnome sneak attempts, ditto with lollypops, indeed I love the way that so many actions give you lollypops and they're needed to gain more power. 


I'm afraid one rather odd part of the game I found was the gnome sneaking, and indeed there I'm not sure what is where. 

my reccord so far is floor 109 (I was a little confused things didn't stop at floor 99), and I don't know if I've found everything there is to find down there or not. Indeed, it might be nice to have a few more things to buy to help with the sneaking, for example, single use items to effect a diversion and give you a free sneak, or an ability similar to the door of regret that would reroll the door types for you. 


I was also a little surprised that more sneaky gnomes weren't available for even higher stardust costs as well. 


all in all though, the game has been great fun, I'll definitely be defeating the final battles and seeing what reward you get before taking the last step (which I'm fairly sure will restart the game). 


Thank a lot however for all the work you put in, the weird universe, including crazy sound effects, and all the great systems and battles. 


Whether planet life gets further upgrades or a sequel, or whether you work on something else in the future, I hope things go well.b

Alright, I'm now well into the third chapter and yee gods it's bloody awesome!


There is so much stuff to do and so many different goals to try out for. Also, I love how balanced resources are, although I've not found a good way to get stardust as yet other than finding it in the sneaky dungeons, but hay I have more things to do, actually the fact that there is an awesome battle system here as well as so much else is going to please a lot of people I think.


Two points, firstly I'm not sure if the wood synthecizer prices are displaying correctly, since for a while I thought I couldn't upgrade it, also I notice that when sneaking gnomes down the dungeon, even when the rate of detection is showing at zero percent, presumably because your gnome's sneakiness is higher than the dungeon , the detection rate still rises.


Secondly, I unlocked the way back to the broccoli empire which is great, 

however I do wish that had more of an effect on burger's gameplay once I unlocked it, EG a way to send some resources from the planet to help burger out or the like, but as far as I could gather, the planet had no new options. 


it'd be nice if say you could use your resources as a planet to construct a transmitter to send Burger help occasionally, so that your past progress could actually affect your present, as well as give players something  do whilst they buy Derik upgrades :D.


Still, we'll see, I'm quite looking forward to the ending, though judging at how strong the enemies can get and how much upgrading the jerks take, chapter 3  likely to take longer than chapters 1 and 2 combined, even counting finishing the final dungeon :D.

Okay well it's done, the final dungeon of doom conquered for the second time. 


I admit that this time around I did sort of cheat a bit, or rather because I was aware of the stats necessary to finish the final dungeon I knew what I was going for, so I just bought lots of upgrades for sven and the penguin and let things run until I could get enough upgrades for Derek. This plan was also rather augmented by the fact that whilst I left my computer on all friday night resource gathering, I also ended up leaving it on all day yesterday since I wound up spending a lovely day with my lady rather than smacking Jerk's around :D.


so where before I finished the final dungeon with 6800 strength and 3600 health, and it became quite a struggle, this time around I had 7260 strength and 4200 health, as well as over 60 bull farts (had to use that gold for something), and it was far less of a struggle. Though I didn't make use of the farts until the number of Jerks exceeded my amount of health, actually I did have one nasty moment around floor 90 when I fought 3500 odd Jerks and finished with just 13 health, so resorted to gas power after that :D> 


Either way, all finished now and I can move on to Burger's story propper, which I'm quite looking forward to.b

Yep, I can confirm the jerk club is now turning up on the Itch.io save when I talk to Bret, so glad that is now fixed


However, whilst I'm tempted to continue through chapter 3, I've just finished the first endless dungeon on the main planet life site and am just about to start in on the Broccoli empire. 

I'm actually rather pleased with the fact that I took the time to go through the first endless dungeon prior to moving on. 

So as I'm this far through my second playthrough, I might as well continue. It's nice to see everything again anyway, and will make chapter 3 nicer as a conclusion I think. 


I'll report back when I'm further along.

I finished all the endless dungeons back in October when I played the game originally, that's actually the save I have on Itch.io. 

I don't have discord and I'm not sure about discord with screen readers, but I don't mind playing through again as it's been a few months.


Spoilers ahoy for finishing endless dungeons! 

When I played through last year, the only reward for finishing all the endless dungeons was viewing of the leader board, sadly there wasn't really even a congratulations message or the like, much less anything like unlocking a cheat's section or some uba special production item or similar. I hope there is something more this time around, or is there some effect on chapter 3 if you finish all the endless dungeons? 


If  it's just the same viewing of the leader board, then I might just forget the endless dungeons this time.

Hi. 



Okay I have started on the website. I will say I am quite sorry there is no reward or even just a congrats message for finishing all the endless dungeons, especially now that it seems chapter 3 goes elsewhere so players won't get as much chance to try them. 


Btw someone on the audiogames.net forum was asking whether the downloadable html version of planet life also has the broken progress issue? I would assume not given that it sounds like that is related to the version on Itch.io specifically, but I'm not sure. 


Also, people are wondering when the Ios/Android versions will get the update too. 


Thanks again for the game, replaying through the first chapter just reminds me how much fun it is, and it's always nice to see old friends again.

Okay I'll try on the other url. 

It means restarting the game, but I was actually thinking of doing that anyway. 


Just as a quick question, are there some rewards for completing the endless dungeons now? 

if it is just the same as before, I will go straight on after finishing the  broccali empire, if however there is something new for finishing the dungeons, I'll do them again on the new save.

Okay this is odd and I don't know if something in the game is not working, perhaps because I am continuing my save from before.


Beware! possible spoilers ahoy! 


The bar with the drunks where I could previously generate gold on Burger's planet is not showing up. 

Bret mentions the idea of starting a club for Jerk friends, there is a "what's up" link which asks me if I want to fund his new idea, but no way of accepting the proposition. 


This means that both gold and wood can only be gotten from dungeons, and entering dungeons means using stardust, so the core bean shop is not particularly economical, and coco is virtually useless. 


I have tried emptying and refilling my core twice, highering all the gnomes (even the one that took 300 stardust, though he only got to floor 26), and checking other options. 


I've got over 100 lollypops but the options for the club, or indeed anything else just aren't appearing. Indeed I wonder if the club options should've shown up just after I got the "whatsup" talk option for Bret and the space radio, which doesn't do anything at the moment.


I also notice that bret's coco collection numbers are a bit confusing, since the text says he's gathering 9 stardust a second, but the upgrade stated he was getting 16 stardust (the next will be 17, though that takes over 2000 wood which means lots of waiting around for stardust for dungeon attempts).


Again if I am missing something, or need to collect more lollypops or the like, fair enough, but previously I always remember if you looked around the game, there would always be some goal to go for to show you how to progress, and right now I'm not really seeing that. 


I'll try and go on getting crowbar upgrades, though I have a nasty feeling those just increase in price infinitely and so probably won't help with the unlocking. 


Any advice appreciated, oh, and if I have to just restart the game that's fair enough too, indeed I considered doing that anyway.

This is awesome! 

I was going to do something else today, well I suppose that is not happening :D. 


thanks for all the great work on the game. 


Btw, planet life now has an entry on our accessible games database as well:

https://audiogames.net/db.php?id=Planet+life


though methinks I'll need to update it. 


well see you at the end.

If you mean buying ghosts from Space Ben, I imagine he does run out, most you get from the ghost exchange, just wait around until the price is low and then buy a tonne. 


Your supposed to sell when it's high, but usually Derek's Jerk busting got me more than enough Stardust.

Just stuck my head in to see if my savegame is still okay since I needed to mess with the itch.io cookies recently, and thankfully it is. 

Still looking forward to chapter three and seeing what happens to poor burger.

Hi. 


I'm absolutely loving this. I'm a big fan of text rpgs with good mechanics, especially with random generation, I particularly like how much there is to discover, though I have a couple of questions. 


Firstly, my game doesn't seem to be saving if I leave the page. I know my cookies are working since some other games on Itch.io that use cookies save fine. 

Are there only certain aspects of gameplay that save with cookies? EG prestieges?


I also would really like a way to see the statistics of a given weapon or piece of armour, since the question mark button doesn't seem to work for those and it'd be nice to know for example if a staff does anything special. 


Lastly, I work for the site www.audiogames.net, a site devoted to games accessible to blind and visually impaired people using screen reading programms. Games using html work surprisingly well, since screen readers are very good with html text as long as there aren't any graphics or controls that are too bonkers.


Rpgs are very popular over there since as you imagine, there aren't too many accessible ones. 


If you'd like to chat about the game further therefore, feel free to check out this topic:

https://forum.audiogames.net/topic/31609/infini-crawl-text-dungeon-crawling-rpg-similar-to-the-wastes/


Looking forward to seeing what else is in the dungeon.

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Well I finally finished the endless dungeon, though yee gods it took some grinding, and even with 6800 strength and 3600 health it was tough. actually by the time I got to the nineties and was facing over 3k Jerks at a time I finished up just farting my way through :D. 

Sadly other than the hall of fame there didn't seem to be a reward, which was mildly disappointing since it did take a lot of resource gathering to get all those upgrades, although as the game gets expanded there will likely be more to do of course.

Two things I do wish, is that there was some sort of indication of the relative strengths of the Jerk's you face, since I lost out in dungeons fairly often when, even though I had more health than there were jerks, the jerks were obviously doing more damage. Even if you didn't want to include the jerk's strength, a single one word indicator of relative strength as to whether the jerkes were either stronger or weaker than Derekk, so how much health might be needed could've been helpful. 

I also would've liked a way to trade stardust in higher amounts with the stupid planet, since having to constantly hammer buttons to pay ten stardust a go when I've got over 7000 got very time consuming. Actually, it'd be nice to have some stardust options for Derek, since the other resources are all used to buy his upgrades, or maybe something minigame wise to play (I loved the little games with the brockley empire like the stock exchange). 

As to browsers and screne readers, you've actually already implemented many of the things  are good for screen reader use, EG headings and buttons for web controls, without any annoying bits such as mouseovers.

I am guessing  one problem on Ios would be that notifications in the game which disappear and reappear, such as the slots results wouldn't be automatically read by voiceover. 

In the browser these aren't a problem since none of the text disappears too quickly, and it's easy enough to just press up arrow to read the line above a button to get the slots results. 

This is one reason why I tend to prefer navigating web pages on pc, since its far easier when you've got handy shortcut keys to jump to next button, next heading, next edit area etc, than on Ios where you'd need to swipe, or to change the rotor control.

You might consider looking at having notification texts automatically output to voiceover, or putting them in popup on screen boxes.

Hth. 

I'll be looking forward to chapter 3 and new editions to the game, it's been a really fun ride, even if those endless dungeons were a bit of a slog :D.

Hi. 


I'm not sure what you mean by the questions not in the right order. Each question has an answer, which is one of the answers you have to buy from Ben. The order of the answers doesn't reflect the order of the questions, you just need to buy them and use them as needed, I'd recommend hearing the question, then looking for your guess from Ben, buying that answer with ghosts, then trying it out. 


hth. 


As to the music, no idea I'm afraid, though you can turn it off and on in settings.

Oh and as to reading text in browsers: https://www.nvaccess.org


That is a free screen reading program for windows. Others use commercial screen readers such as Jaws for windows or Supernova, but these days NVdA is pretty good for most anything, and better than several commercial programs. 


NVdA works fine with most notable browsers such as Chrome, firefox and Microsoft Edge (am using it with Chrome myself). 


Hth.

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And the coco dungeon is finished! With i believe 1680 strength and 1600 health, with 35 potions doing 320 a pop, and 17 bull farts. 

In fairness I was probably a bit over powered since I made a mistake and misplaced a number so lost at around floor 84 when I shoulddn't have done, but then decided to buy the upgrades anyway.

just the endless monster dungeon to go. 

I do wish there were some rewards for finishing the endless dungeons, EG some gold production increases, or some extras for Derik.


I'll be looking forward to chapter three, I liked the little prologue, the resource interaction there looked interesting, and I like the way the universe is expanding with new characters etc, along with the minigames and so on.


Out of interest, is the Ios version exactly the same as the version here, or does it have some differences?b

Hi. 


There's already been some discussion on the forum, see https://forum.audiogames.net/topic/31149/planet-life-now-with-and broccoli-browser-based-incrimental-rpg/ We could definitely add this one to the accessible games database as well. 

Btw, Just defeated the first endless dungeon, hurrah! though at the moment I'm waiting to get enough ghosts to tackle Wify's quiz.


I was mildly disappointed there wasn't more of a reward for defeating the endless dungeon, I was hoping to raise my gold production, but still I've not finished all the coco dungeons yet, much less the monster dungeons after that so there's definitely further to go.


I'm absolutely amazed I've not run across this game earlier. Over on www.audiogames.net we're quite the fans of incremental adventures like a dark room, and its great to find one with such a light hearted atmosphere and obviously a lot of attention paid to accessibility. 

Sadly C cleaner ate my save file (The cookie I thought saved the game wasn't the cookie it was), but never mind, getting back there will be fun!


thanks again for all the great work, I'll be looking forward to seeing more crazy challenges in this universe.

hhh

Hello. 

this is Dark from audiogames.net. Loving the game, and you'd be most welcome on the forum. 


to register, first create an account, then post a message in the introductions topic:

https://forum.audiogames.net/topic/28350/restrictednew-users-introduce-yourself


then your account will be unrestricted and you can post anywhere. This is an antispam measure, since we were getting a lot of spambot registrations and most automated antispam measures aren't friendly to screen reading programs.


hth.