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darkempathy

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A member registered Sep 01, 2018

Recent community posts

Hi. 


I'm absolutely loving this. I'm a big fan of text rpgs with good mechanics, especially with random generation, I particularly like how much there is to discover, though I have a couple of questions. 


Firstly, my game doesn't seem to be saving if I leave the page. I know my cookies are working since some other games on Itch.io that use cookies save fine. 

Are there only certain aspects of gameplay that save with cookies? EG prestieges?


I also would really like a way to see the statistics of a given weapon or piece of armour, since the question mark button doesn't seem to work for those and it'd be nice to know for example if a staff does anything special. 


Lastly, I work for the site www.audiogames.net, a site devoted to games accessible to blind and visually impaired people using screen reading programms. Games using html work surprisingly well, since screen readers are very good with html text as long as there aren't any graphics or controls that are too bonkers.


Rpgs are very popular over there since as you imagine, there aren't too many accessible ones. 


If you'd like to chat about the game further therefore, feel free to check out this topic:

https://forum.audiogames.net/topic/31609/infini-crawl-text-dungeon-crawling-rpg-similar-to-the-wastes/


Looking forward to seeing what else is in the dungeon.

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Well I finally finished the endless dungeon, though yee gods it took some grinding, and even with 6800 strength and 3600 health it was tough. actually by the time I got to the nineties and was facing over 3k Jerks at a time I finished up just farting my way through :D. 

Sadly other than the hall of fame there didn't seem to be a reward, which was mildly disappointing since it did take a lot of resource gathering to get all those upgrades, although as the game gets expanded there will likely be more to do of course.

Two things I do wish, is that there was some sort of indication of the relative strengths of the Jerk's you face, since I lost out in dungeons fairly often when, even though I had more health than there were jerks, the jerks were obviously doing more damage. Even if you didn't want to include the jerk's strength, a single one word indicator of relative strength as to whether the jerkes were either stronger or weaker than Derekk, so how much health might be needed could've been helpful. 

I also would've liked a way to trade stardust in higher amounts with the stupid planet, since having to constantly hammer buttons to pay ten stardust a go when I've got over 7000 got very time consuming. Actually, it'd be nice to have some stardust options for Derek, since the other resources are all used to buy his upgrades, or maybe something minigame wise to play (I loved the little games with the brockley empire like the stock exchange). 

As to browsers and screne readers, you've actually already implemented many of the things  are good for screen reader use, EG headings and buttons for web controls, without any annoying bits such as mouseovers.

I am guessing  one problem on Ios would be that notifications in the game which disappear and reappear, such as the slots results wouldn't be automatically read by voiceover. 

In the browser these aren't a problem since none of the text disappears too quickly, and it's easy enough to just press up arrow to read the line above a button to get the slots results. 

This is one reason why I tend to prefer navigating web pages on pc, since its far easier when you've got handy shortcut keys to jump to next button, next heading, next edit area etc, than on Ios where you'd need to swipe, or to change the rotor control.

You might consider looking at having notification texts automatically output to voiceover, or putting them in popup on screen boxes.

Hth. 

I'll be looking forward to chapter 3 and new editions to the game, it's been a really fun ride, even if those endless dungeons were a bit of a slog :D.

Hi. 


I'm not sure what you mean by the questions not in the right order. Each question has an answer, which is one of the answers you have to buy from Ben. The order of the answers doesn't reflect the order of the questions, you just need to buy them and use them as needed, I'd recommend hearing the question, then looking for your guess from Ben, buying that answer with ghosts, then trying it out. 


hth. 


As to the music, no idea I'm afraid, though you can turn it off and on in settings.

Oh and as to reading text in browsers: https://www.nvaccess.org


That is a free screen reading program for windows. Others use commercial screen readers such as Jaws for windows or Supernova, but these days NVdA is pretty good for most anything, and better than several commercial programs. 


NVdA works fine with most notable browsers such as Chrome, firefox and Microsoft Edge (am using it with Chrome myself). 


Hth.

(1 edit)

And the coco dungeon is finished! With i believe 1680 strength and 1600 health, with 35 potions doing 320 a pop, and 17 bull farts. 

In fairness I was probably a bit over powered since I made a mistake and misplaced a number so lost at around floor 84 when I shoulddn't have done, but then decided to buy the upgrades anyway.

just the endless monster dungeon to go. 

I do wish there were some rewards for finishing the endless dungeons, EG some gold production increases, or some extras for Derik.


I'll be looking forward to chapter three, I liked the little prologue, the resource interaction there looked interesting, and I like the way the universe is expanding with new characters etc, along with the minigames and so on.


Out of interest, is the Ios version exactly the same as the version here, or does it have some differences?b

Hi. 


There's already been some discussion on the forum, see https://forum.audiogames.net/topic/31149/planet-life-now-with-and broccoli-browser-based-incrimental-rpg/ We could definitely add this one to the accessible games database as well. 

Btw, Just defeated the first endless dungeon, hurrah! though at the moment I'm waiting to get enough ghosts to tackle Wify's quiz.


I was mildly disappointed there wasn't more of a reward for defeating the endless dungeon, I was hoping to raise my gold production, but still I've not finished all the coco dungeons yet, much less the monster dungeons after that so there's definitely further to go.


I'm absolutely amazed I've not run across this game earlier. Over on www.audiogames.net we're quite the fans of incremental adventures like a dark room, and its great to find one with such a light hearted atmosphere and obviously a lot of attention paid to accessibility. 

Sadly C cleaner ate my save file (The cookie I thought saved the game wasn't the cookie it was), but never mind, getting back there will be fun!


thanks again for all the great work, I'll be looking forward to seeing more crazy challenges in this universe.

hhh

Hello. 

this is Dark from audiogames.net. Loving the game, and you'd be most welcome on the forum. 


to register, first create an account, then post a message in the introductions topic:

https://forum.audiogames.net/topic/28350/restrictednew-users-introduce-yourself


then your account will be unrestricted and you can post anywhere. This is an antispam measure, since we were getting a lot of spambot registrations and most automated antispam measures aren't friendly to screen reading programs.


hth.