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Okay I have now mostly finished chapter 3, or at least there is only the final dungeon to go, though that is probably going to take a while to buff up with all of the correct upgrades. 


As I said in the last comment, this has been fantastic, I love the battle system, which even makes repeated fights interesting, and the ending was great, bringing in characters from the hole saga and wrapping things up. 



Since I'm going to discuss a few mechanics now in detail spoilers ahoy: 


Firstly, as I said, previously I do think there might be a miner mistake on the wood synthesizer price display, not that it's a problem since you can just click the upgrade button and see if it works.


I do wish there were a few more advanced jerks after the fantastic jerk can stage, since I reached that stage comparatively earlier on and whilst I can always buy more jerks for the pile, (I'm currently at over 110), new powers to play with are always fun.


One thing I didn't quite get, was the bit about dismissing certain jerks, since it seemed to cost stardust to get rid of them, unless the idea is that you need to just cope with the choices you have made, then again since the total number of jerks you have isn't a factor and limiting the size of your jerk pile would drastically change strategy this isn't too much of an issue.


One problem I did have however in the later game, is that just as stardust became almost useless towards the end of chapter 2, since all of Derek's upgrades just took gold wood and coco, in the same way, both gold and stardust, very much needed earlier became useless later, indeed even though I've stopped using the space bar,I have so much gold it's not funny. 

It'd be nice if either gold and stardust could be converted to other resources, or if there was something to buy with them beyond  the odd bean, using the derek summoning device or gnome sneak attempts, ditto with lollypops, indeed I love the way that so many actions give you lollypops and they're needed to gain more power. 


I'm afraid one rather odd part of the game I found was the gnome sneaking, and indeed there I'm not sure what is where. 

my reccord so far is floor 109 (I was a little confused things didn't stop at floor 99), and I don't know if I've found everything there is to find down there or not. Indeed, it might be nice to have a few more things to buy to help with the sneaking, for example, single use items to effect a diversion and give you a free sneak, or an ability similar to the door of regret that would reroll the door types for you. 


I was also a little surprised that more sneaky gnomes weren't available for even higher stardust costs as well. 


all in all though, the game has been great fun, I'll definitely be defeating the final battles and seeing what reward you get before taking the last step (which I'm fairly sure will restart the game). 


Thank a lot however for all the work you put in, the weird universe, including crazy sound effects, and all the great systems and battles. 


Whether planet life gets further upgrades or a sequel, or whether you work on something else in the future, I hope things go well.b

Hello again Dark. Thanks for the feedback! 
First of all, I'm the only one making this game, so if some part of the gameplay isn't deeper, or the end game is lacking a bit, it's because I simply haven't had the time to prioritize it.
I'm doing this project as a side thing to my full time job, so I can't put in everything if I also want to release it ;)

About dismissing jerks. To get your squad better, you will need to dismiss some of your beginner jerks so you will draw the better jerks more often. That's why there's a price on it.

About the stardust becoming useless.. You can go to Space Ben (that you got from the Celestial Summoning Device) and trade stardust for either wood, gold or coco. You can even buy rings from him.

I like the idea with consumables in the sneak dungeons. I might put that in at some point. Also I really wanted to have epic jerks that you could get by paying a lot of space rings. But I simply didn't have time to make it.

Thanks again for all your feedback and thoughts! 
It's been amazing to make this game, when there's people like you out there :)