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darcytimms

47
Posts
16
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A member registered Oct 27, 2018 · View creator page →

Creator of

Recent community posts

Thanks for playing it!

Thanks!

Good job making your project for the Gameboy!

Great Gameboy feel, and a classic platforming gameplay loop. Nice work!

Fun puzzle design. The controls were a bit hard to pick up but once I got it, it was interesting. Good job!

Thank you for adding an ending, otherwise I never would have stopped. Great entry!

Really good to see a well thought out puzzle game with such well made visuals in a 48 hour jam. Great job!

Love the risk vs. reward system of rolling the dice and getting random effects. Good job!

The art looks great, but I couldn't seem to figure out any form of interaction other than moving between rooms with the arrow keys

Loved the pixel art style!

Thanks! I'm glad the BGM fit well, I was worried it might get repetitive. I'm glad you enjoyed it :)

Thanks for the feedback, I'm so glad you enjoyed it! :)

I like the idea of dice combat. Good job!

Loved the idea of the point of the game to not let a dice finish rolling. Very fun and neat game.

I think the sense of pacing worked quite well. With each die collected making the player faster, and each level adding new obstacles.

I like the idea of combat being boiled down to a single dice roll. Good job!

Love the art style, especially the backgrounds!

Looks awesome. Loved the pixel art style and the sound effects.

Loved the scare I got when I first saw the dice head guy. Good job!

Love the idea of dice combat, and dice loadouts. Good job!

Great use of physics. I see this working as a full combat system very nicely!

Love how polished it feels for a 48 hour jam entry, and the idea of the playing space being the same room but modified is great!

I liked the CRT monitor effect, and the sound effects were nice too. Good job!

I definitely agree with the dice roll sound effect hahah, I didn't have the time to find a better one. Probably should have just pitch shifted and reverbed the sound I had.

Thanks! I definitely tried to have a little bit of the player being able to break sequence, with being able to take the low road even if they rolled high enough to take the high road. But I'll keep that in mind :)

Love it, honestly super impressed this is a jam entry! Amazing job :)

Love the Virtual Boy style, great work!

Love the Mike Tyson intro! Very funny

Love the NES look, great job :)

The flying controls were very fun to use and extremely polished, especially for a jam entry. Great work!

Very ambitious entry, good job :)

Love the art style and music! Great job!

Thanks! I'll have to try your entry right now! I've been looking at it with anticipation

Looks great! Really nailed the NES look!

The animation and movement is smooth and the effects are very punchy! Great job :)

Thanks!

Very fun theme, I liked the music :)

I love the style of the game, great job!

Looks great, fits the NES aesthetic perfectly, good job :)

Great idea for a project, good job :)