Hello, thanks for the feedback, unfortunately the project is closed
DanCreator
Recent community posts
Looking for: Level Designer, 3D Environment Artist, 3D Character Artist, Animator, UI UX Designer , 2D Artist ,Sound designer/Composer
Our talent:
Lead Programmer (Gameplay, AI) ,Game Designer / Writer ,1 Animator (need more )
We need additional artists to improve the visual quality and atmosphere of our sci-fi horror project. We are doing game on Unity using C#
Project:
We're an indie team currently developing a demo version of a narrative driven sci fi horror survival game titled "Tau Ceti e". The protagonist awakens on a damaged spaceship on a hostile alien planet, urgently needing oxygen to survive. The environment blends organic materials with metal elements, creating an intense techno horror atmosphere. The demo will include body horror elements and narrative flashbacks hinting at deeper mysteries. Our goal is to create a compelling demo to secure future funding and fully develop the project.
Length of project:
Currently, the project is in early stages, and we estimate completing the demo within approximately 2-4 months.
Split %:
We currently have no budget or funding. However, revenue sharing will be discussed transparently and fairly among team members once the project secures funding or generates revenue.
Contact method: Here or Dan.z.dan64@gmail.com
Hi. I am in deep despair now and do not know what to do. My best composer, who worked since 2015, left due to health problems. In general, I lost hope for my project. I came up with a prequel, and did everything myself: I wrote a really cool plot for the prequel, but while I am writing the main part - nothing is working. I can not create a team for the project. I absolutely do not know how to do anything except write plots ... How hard it is for me, as if everything is in vain! Who needs my stories if I can not release them into the world? I want it to become a game, but I am just a student from Moldova, where game design is something unreal. Education here leaves much to be desired, we are almost not taught anything, and in the end we just get a diploma without knowledge. We have to study everything ourselves. What should I do? How to turn a plot into a game? Where to go? Who to contact? Where to look for help? I do not even get support on funding platforms ... I do not know what to do...
Hey everyone!
I’m working on a sci-fi horror game set on Europa, Jupiter’s moon — focused on story-driven, immersive gameplay with psychological and cosmic horror elements. The concept is fully written, complete with dramatic arcs, cinematic moments, and a rich, dangerous world.
Already on the team:
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3 composers
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1 Unreal Engine programmer
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Me — writer / narrative designer / creative lead
Who we’re looking for:
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3D Environment Artist (preferably realistic/sci-fi style)
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3D Character Artist (humanoid & creature design — you’ll have fun with mutated monsters)
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Animator (creature/human animations + possibly cinematic scenes)
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UI/UX Designer (minimalist sci-fi interface)
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Level Designer (with experience in horror pacing / atmosphere a big plus)
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Sound Designer (if our composers focus more on music, we’d love help with SFX and ambience)
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Blueprint Scripter / Technical Artist (if you love UE5 logic & solving problems — join us)
Atmosphere of the game - 






Hi my name is Dan.
I'm looking for collaborators to create a 3D first-person horror game in Unity, based on my original and fully finished sci-fi horror story.
Story overview: The game takes place on Europa, one of Jupiter’s moons, where a marine biologist faces a parasitic infection spreading inside an isolated underwater research station. It's a narrative about survival, scientific ethics, sacrifice, and an unknown threat that might escape far beyond the planet.
The story is fully written and includes:
– A complete cinematic plot with emotional character arcs
– Key scenes and turning points
– Survival mechanics (limited resources, parasite injections, moral choices)
– Strong atmosphere and a powerful ending
Currently looking for:
🛠 Unity programmer(s) – gameplay logic, interactions, AI, FPS controller
🧱 3D artist (Environment/Props) – realistic assets, lighting, immersive environment
🔊 Sound designer / Composer – ambient horror sounds, music, audio cues
✏️ Concept artist – creatures, environments, mood art
🎮 Level designer – gameplay flow, pacing, and interactive design
🌀 3D animator – creatures, player animations, cutscene transitions
🧩 UI/UX designer – in-game UI, menus, visual clarity
🧠 Technical artist (optional) – shaders, optimization, lighting polish
This is a passion project (unpaid for now), but I'm serious about it and fully committed. I'm looking for people who love story-driven, atmospheric horror experiences and want to build something meaningful together.
If you’re interested in joining the team, I’d love to hear from you!
📧 Dan.z.dan64@gmail.com I can speak Russian and English
Atmosphere of the game -





